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projects/codes/DQN/README.md
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# DQN
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## 原理简介
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DQN是Q-leanning算法的优化和延伸,Q-leaning中使用有限的Q表存储值的信息,而DQN中则用神经网络替代Q表存储信息,这样更适用于高维的情况,相关知识基础可参考[datawhale李宏毅笔记-Q学习](https://datawhalechina.github.io/easy-rl/#/chapter6/chapter6)。
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论文方面主要可以参考两篇,一篇就是2013年谷歌DeepMind团队的[Playing Atari with Deep Reinforcement Learning](https://www.cs.toronto.edu/~vmnih/docs/dqn.pdf),一篇是也是他们团队后来在Nature杂志上发表的[Human-level control through deep reinforcement learning](https://web.stanford.edu/class/psych209/Readings/MnihEtAlHassibis15NatureControlDeepRL.pdf)。后者在算法层面增加target q-net,也可以叫做Nature DQN。
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Nature DQN使用了两个Q网络,一个当前Q网络𝑄用来选择动作,更新模型参数,另一个目标Q网络𝑄′用于计算目标Q值。目标Q网络的网络参数不需要迭代更新,而是每隔一段时间从当前Q网络𝑄复制过来,即延时更新,这样可以减少目标Q值和当前的Q值相关性。
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要注意的是,两个Q网络的结构是一模一样的。这样才可以复制网络参数。Nature DQN和[Playing Atari with Deep Reinforcement Learning](https://www.cs.toronto.edu/~vmnih/docs/dqn.pdf)相比,除了用一个新的相同结构的目标Q网络来计算目标Q值以外,其余部分基本是完全相同的。细节也可参考[强化学习(九)Deep Q-Learning进阶之Nature DQN](https://www.cnblogs.com/pinard/p/9756075.html)。
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https://blog.csdn.net/JohnJim0/article/details/109557173)
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## 伪代码
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<img src="assets/watermark,type_ZmFuZ3poZW5naGVpdGk,shadow_10,text_aHR0cHM6Ly9ibG9nLmNzZG4ubmV0L0pvaG5KaW0w,size_16,color_FFFFFF,t_70.png" alt="img" style="zoom:50%;" />
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## 代码实现
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### RL接口
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首先是强化学习训练的基本接口,即通用的训练模式:
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```python
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for i_episode in range(MAX_EPISODES):
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state = env.reset() # reset环境状态
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for i_step in range(MAX_STEPS):
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action = agent.choose_action(state) # 根据当前环境state选择action
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next_state, reward, done, _ = env.step(action) # 更新环境参数
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agent.memory.push(state, action, reward, next_state, done) # 将state等这些transition存入memory
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agent.update() # 每步更新网络
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state = next_state # 跳转到下一个状态
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if done:
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break
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```
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每个episode加一个MAX_STEPS,也可以使用while not done, 加这个max_steps有时是因为比如gym环境训练目标就是在200个step下达到200的reward,或者是当完成一个episode的步数较多时也可以设置,基本流程跟所有伪代码一致,如下:
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1. agent选择动作
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2. 环境根据agent的动作反馈出next_state和reward
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3. agent进行更新,如有memory就会将transition(包含state,reward,action等)存入memory中
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4. 跳转到下一个状态
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5. 如果done了,就跳出循环,进行下一个episode的训练。
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想要实现完整的算法还需要创建Qnet,Replaybuffer等类
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### 两个Q网络
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上文讲了Nature DQN中有两个Q网络,一个是policy_net,一个是延时更新的target_net,两个网络的结构是一模一样的,如下(见```model.py```),注意DQN使用的Qnet就是全连接网络即FCH:
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```python
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import torch.nn as nn
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import torch.nn.functional as F
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class FCN(nn.Module):
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def __init__(self, n_states=4, n_actions=18):
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""" 初始化q网络,为全连接网络
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n_states: 输入的feature即环境的state数目
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n_actions: 输出的action总个数
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"""
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super(FCN, self).__init__()
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self.fc1 = nn.Linear(n_states, 128) # 输入层
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self.fc2 = nn.Linear(128, 128) # 隐藏层
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self.fc3 = nn.Linear(128, n_actions) # 输出层
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def forward(self, x):
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# 各层对应的激活函数
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x = F.relu(self.fc1(x))
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x = F.relu(self.fc2(x))
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return self.fc3(x)
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```
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输入为n_states,输出为n_actions,包含一个128维度的隐藏层,这里根据需要可增加隐藏层维度和数量,然后一般使用relu激活函数,这里跟深度学习的网路设置是一样的。
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### Replay Buffer
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然后就是Replay Memory了,其作用主要是是克服经验数据的相关性(correlated data)和非平稳分布(non-stationary distribution)问题,实现如下(见```memory.py```):
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```python
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import random
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import numpy as np
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class ReplayBuffer:
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def __init__(self, capacity):
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self.capacity = capacity
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self.buffer = []
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self.position = 0
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def push(self, state, action, reward, next_state, done):
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if len(self.buffer) < self.capacity:
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self.buffer.append(None)
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self.buffer[self.position] = (state, action, reward, next_state, done)
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self.position = (self.position + 1) % self.capacity
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def sample(self, batch_size):
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batch = random.sample(self.buffer, batch_size)
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state, action, reward, next_state, done = zip(*batch)
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return state, action, reward, next_state, done
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def __len__(self):
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return len(self.buffer)
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```
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参数capacity表示buffer的容量,主要包括push和sample两个步骤,push是将transitions放到memory中,sample是从memory随机抽取一些transition。
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### Agent类
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在```agent.py```中我们定义强化学习算法类,包括```choose_action```(选择动作,使用e-greedy策略时会多一个```predict```函数,下面会将到)和```update```(更新)等函数。
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在类中建立两个网络,以及optimizer和memory,
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```python
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self.policy_net = MLP(n_states, n_actions,hidden_dim=cfg.hidden_dim).to(self.device)
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self.target_net = MLP(n_states, n_actions,hidden_dim=cfg.hidden_dim).to(self.device)
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for target_param, param in zip(self.target_net.parameters(),self.policy_net.parameters()): # copy params from policy net
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target_param.data.copy_(param.data)
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self.optimizer = optim.Adam(self.policy_net.parameters(), lr=cfg.lr)
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self.memory = ReplayBuffer(cfg.memory_capacity)
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```
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然后是选择action:
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```python
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def choose_action(self, state):
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'''选择动作
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'''
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self.frame_idx += 1
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if random.random() > self.epsilon(self.frame_idx):
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action = self.predict(state)
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else:
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action = random.randrange(self.n_actions)
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return action
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```
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这里使用e-greedy策略,即设置一个参数epsilon,如果生成的随机数大于epsilon,就根据网络预测的选择action,否则还是随机选择action,这个epsilon是会逐渐减小的,可以使用线性或者指数减小的方式,但不会减小到零,这样在训练稳定时还能保持一定的探索,这部分可以学习探索与利用(exploration and exploition)相关知识。
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上面讲到的预测函数其实就是根据state选取q值最大的action,如下:
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```python
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def predict(self,state):
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with torch.no_grad():
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state = torch.tensor([state], device=self.device, dtype=torch.float32)
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q_values = self.policy_net(state)
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action = q_values.max(1)[1].item()
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```
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然后是更新函数了:
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```python
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def update(self):
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if len(self.memory) < self.batch_size:
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return
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# 从memory中随机采样transition
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state_batch, action_batch, reward_batch, next_state_batch, done_batch = self.memory.sample(
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self.batch_size)
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'''转为张量
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例如tensor([[-4.5543e-02, -2.3910e-01, 1.8344e-02, 2.3158e-01],...,[-1.8615e-02, -2.3921e-01, -1.1791e-02, 2.3400e-01]])'''
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state_batch = torch.tensor(
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state_batch, device=self.device, dtype=torch.float)
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action_batch = torch.tensor(action_batch, device=self.device).unsqueeze(
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1) # 例如tensor([[1],...,[0]])
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reward_batch = torch.tensor(
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reward_batch, device=self.device, dtype=torch.float) # tensor([1., 1.,...,1])
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next_state_batch = torch.tensor(
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next_state_batch, device=self.device, dtype=torch.float)
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done_batch = torch.tensor(np.float32(
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done_batch), device=self.device)
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'''计算当前(s_t,a)对应的Q(s_t, a)'''
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'''torch.gather:对于a=torch.Tensor([[1,2],[3,4]]),那么a.gather(1,torch.Tensor([[0],[1]]))=torch.Tensor([[1],[3]])'''
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q_values = self.policy_net(state_batch).gather(
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dim=1, index=action_batch) # 等价于self.forward
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# 计算所有next states的V(s_{t+1}),即通过target_net中选取reward最大的对应states
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next_q_values = self.target_net(next_state_batch).max(
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1)[0].detach() # 比如tensor([ 0.0060, -0.0171,...,])
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# 计算 expected_q_value
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# 对于终止状态,此时done_batch[0]=1, 对应的expected_q_value等于reward
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expected_q_values = reward_batch + \
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self.gamma * next_q_values * (1-done_batch)
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# self.loss = F.smooth_l1_loss(q_values,expected_q_values.unsqueeze(1)) # 计算 Huber loss
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loss = nn.MSELoss()(q_values, expected_q_values.unsqueeze(1)) # 计算 均方误差loss
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# 优化模型
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self.optimizer.zero_grad() # zero_grad清除上一步所有旧的gradients from the last step
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# loss.backward()使用backpropagation计算loss相对于所有parameters(需要gradients)的微分
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loss.backward()
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# for param in self.policy_net.parameters(): # clip防止梯度爆炸
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# param.grad.data.clamp_(-1, 1)
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self.optimizer.step() # 更新模型
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```
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更新遵循伪代码的以下部分:
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<img src="assets/image-20210507162813393.png" alt="image-20210507162813393" style="zoom:50%;" />
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首先从replay buffer中选取一个batch的数据,计算loss,然后进行minibatch SGD。
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然后是保存与加载模型的部分,如下:
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```python
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def save(self, path):
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torch.save(self.target_net.state_dict(), path+'dqn_checkpoint.pth')
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def load(self, path):
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self.target_net.load_state_dict(torch.load(path+'dqn_checkpoint.pth'))
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for target_param, param in zip(self.target_net.parameters(), self.policy_net.parameters()):
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param.data.copy_(target_param.data)
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```
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### 实验结果
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训练结果如下:
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<img src="assets/train_rewards_curve.png" alt="train_rewards_curve" style="zoom: 67%;" />
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<img src="assets/eval_rewards_curve.png" alt="eval_rewards_curve" style="zoom:67%;" />
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## 参考
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[with torch.no_grad()](https://www.jianshu.com/p/1cea017f5d11)
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projects/codes/DQN/assets/eval_rewards_curve.png
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projects/codes/DQN/assets/image-20210507162813393.png
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projects/codes/DQN/assets/rewards_curve_train.png
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projects/codes/DQN/assets/train_rewards_curve.png
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126
projects/codes/DQN/dqn.py
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#!/usr/bin/env python
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# coding=utf-8
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'''
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@Author: John
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@Email: johnjim0816@gmail.com
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@Date: 2020-06-12 00:50:49
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@LastEditor: John
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LastEditTime: 2022-07-20 23:57:16
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@Discription:
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@Environment: python 3.7.7
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'''
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'''off-policy
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'''
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import torch
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import torch.nn as nn
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import torch.nn.functional as F
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import torch.optim as optim
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import random
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import math
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import numpy as np
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class MLP(nn.Module):
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def __init__(self, n_states,n_actions,hidden_dim=128):
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""" 初始化q网络,为全连接网络
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n_states: 输入的特征数即环境的状态维度
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n_actions: 输出的动作维度
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"""
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super(MLP, self).__init__()
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self.fc1 = nn.Linear(n_states, hidden_dim) # 输入层
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self.fc2 = nn.Linear(hidden_dim,hidden_dim) # 隐藏层
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self.fc3 = nn.Linear(hidden_dim, n_actions) # 输出层
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def forward(self, x):
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# 各层对应的激活函数
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x = F.relu(self.fc1(x))
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x = F.relu(self.fc2(x))
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return self.fc3(x)
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class ReplayBuffer:
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def __init__(self, capacity):
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self.capacity = capacity # 经验回放的容量
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self.buffer = [] # 缓冲区
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self.position = 0
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def push(self, state, action, reward, next_state, done):
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''' 缓冲区是一个队列,容量超出时去掉开始存入的转移(transition)
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'''
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if len(self.buffer) < self.capacity:
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self.buffer.append(None)
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self.buffer[self.position] = (state, action, reward, next_state, done)
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self.position = (self.position + 1) % self.capacity
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def sample(self, batch_size):
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batch = random.sample(self.buffer, batch_size) # 随机采出小批量转移
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state, action, reward, next_state, done = zip(*batch) # 解压成状态,动作等
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return state, action, reward, next_state, done
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def __len__(self):
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''' 返回当前存储的量
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'''
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return len(self.buffer)
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class DQN:
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def __init__(self, n_states,n_actions,cfg):
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self.n_actions = n_actions
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self.device = torch.device(cfg.device) # cpu or cuda
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self.gamma = cfg.gamma # 奖励的折扣因子
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# e-greedy策略相关参数
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self.frame_idx = 0 # 用于epsilon的衰减计数
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self.epsilon = lambda frame_idx: cfg.epsilon_end + \
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(cfg.epsilon_start - cfg.epsilon_end) * \
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math.exp(-1. * frame_idx / cfg.epsilon_decay)
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self.batch_size = cfg.batch_size
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self.policy_net = MLP(n_states,n_actions).to(self.device)
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self.target_net = MLP(n_states,n_actions).to(self.device)
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for target_param, param in zip(self.target_net.parameters(),self.policy_net.parameters()): # 复制参数到目标网路targe_net
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target_param.data.copy_(param.data)
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self.optimizer = optim.Adam(self.policy_net.parameters(), lr=cfg.lr) # 优化器
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self.memory = ReplayBuffer(cfg.memory_capacity) # 经验回放
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||||
def choose_action(self, state):
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||||
''' 选择动作
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||||
'''
|
||||
self.frame_idx += 1
|
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if random.random() > self.epsilon(self.frame_idx):
|
||||
with torch.no_grad():
|
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state = torch.tensor(state, device=self.device, dtype=torch.float32).unsqueeze(dim=0)
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q_values = self.policy_net(state)
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action = q_values.max(1)[1].item() # 选择Q值最大的动作
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else:
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action = random.randrange(self.n_actions)
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return action
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def update(self):
|
||||
if len(self.memory) < self.batch_size: # 当memory中不满足一个批量时,不更新策略
|
||||
return
|
||||
# 从经验回放中(replay memory)中随机采样一个批量的转移(transition)
|
||||
# print('updating')
|
||||
|
||||
state_batch, action_batch, reward_batch, next_state_batch, done_batch = self.memory.sample(
|
||||
self.batch_size)
|
||||
state_batch = torch.tensor(np.array(state_batch), device=self.device, dtype=torch.float)
|
||||
action_batch = torch.tensor(action_batch, device=self.device).unsqueeze(1)
|
||||
reward_batch = torch.tensor(reward_batch, device=self.device, dtype=torch.float)
|
||||
next_state_batch = torch.tensor(np.array(next_state_batch), device=self.device, dtype=torch.float)
|
||||
done_batch = torch.tensor(np.float32(done_batch), device=self.device)
|
||||
q_values = self.policy_net(state_batch).gather(dim=1, index=action_batch) # 计算当前状态(s_t,a)对应的Q(s_t, a)
|
||||
next_q_values = self.target_net(next_state_batch).max(1)[0].detach() # 计算下一时刻的状态(s_t_,a)对应的Q值
|
||||
# 计算期望的Q值,对于终止状态,此时done_batch[0]=1, 对应的expected_q_value等于reward
|
||||
expected_q_values = reward_batch + self.gamma * next_q_values * (1-done_batch)
|
||||
loss = nn.MSELoss()(q_values, expected_q_values.unsqueeze(1)) # 计算均方根损失
|
||||
# 优化更新模型
|
||||
self.optimizer.zero_grad()
|
||||
loss.backward()
|
||||
for param in self.policy_net.parameters(): # clip防止梯度爆炸
|
||||
param.grad.data.clamp_(-1, 1)
|
||||
self.optimizer.step()
|
||||
|
||||
def save(self, path):
|
||||
torch.save(self.target_net.state_dict(), path+'dqn_checkpoint.pth')
|
||||
|
||||
def load(self, path):
|
||||
self.target_net.load_state_dict(torch.load(path+'dqn_checkpoint.pth'))
|
||||
for target_param, param in zip(self.target_net.parameters(), self.policy_net.parameters()):
|
||||
param.data.copy_(target_param.data)
|
||||
134
projects/codes/DQN/dqn_cnn.py
Normal file
@@ -0,0 +1,134 @@
|
||||
import torch
|
||||
import torch.nn as nn
|
||||
import torch.optim as optim
|
||||
import torch.autograd as autograd
|
||||
import random
|
||||
import math
|
||||
class CNN(nn.Module):
|
||||
def __init__(self, input_dim, output_dim):
|
||||
super(CNN, self).__init__()
|
||||
|
||||
self.input_dim = input_dim
|
||||
self.output_dim = output_dim
|
||||
|
||||
self.features = nn.Sequential(
|
||||
nn.Conv2d(input_dim[0], 32, kernel_size=8, stride=4),
|
||||
nn.ReLU(),
|
||||
nn.Conv2d(32, 64, kernel_size=4, stride=2),
|
||||
nn.ReLU(),
|
||||
nn.Conv2d(64, 64, kernel_size=3, stride=1),
|
||||
nn.ReLU()
|
||||
)
|
||||
|
||||
self.fc = nn.Sequential(
|
||||
nn.Linear(self.feature_size(), 512),
|
||||
nn.ReLU(),
|
||||
nn.Linear(512, self.output_dim)
|
||||
)
|
||||
|
||||
def forward(self, x):
|
||||
x = self.features(x)
|
||||
x = x.view(x.size(0), -1)
|
||||
x = self.fc(x)
|
||||
return x
|
||||
|
||||
def feature_size(self):
|
||||
return self.features(autograd.Variable(torch.zeros(1, *self.input_dim))).view(1, -1).size(1)
|
||||
|
||||
|
||||
def act(self, state, epsilon):
|
||||
if random.random() > epsilon:
|
||||
state = Variable(torch.FloatTensor(np.float32(state)).unsqueeze(0), volatile=True)
|
||||
q_value = self.forward(state)
|
||||
action = q_value.max(1)[1].data[0]
|
||||
else:
|
||||
action = random.randrange(env.action_space.n)
|
||||
return action
|
||||
|
||||
class ReplayBuffer:
|
||||
def __init__(self, capacity):
|
||||
self.capacity = capacity # 经验回放的容量
|
||||
self.buffer = [] # 缓冲区
|
||||
self.position = 0
|
||||
|
||||
def push(self, state, action, reward, next_state, done):
|
||||
''' 缓冲区是一个队列,容量超出时去掉开始存入的转移(transition)
|
||||
'''
|
||||
if len(self.buffer) < self.capacity:
|
||||
self.buffer.append(None)
|
||||
self.buffer[self.position] = (state, action, reward, next_state, done)
|
||||
self.position = (self.position + 1) % self.capacity
|
||||
|
||||
def sample(self, batch_size):
|
||||
batch = random.sample(self.buffer, batch_size) # 随机采出小批量转移
|
||||
state, action, reward, next_state, done = zip(*batch) # 解压成状态,动作等
|
||||
return state, action, reward, next_state, done
|
||||
|
||||
def __len__(self):
|
||||
''' 返回当前存储的量
|
||||
'''
|
||||
return len(self.buffer)
|
||||
|
||||
class DQN:
|
||||
def __init__(self, n_states, n_actions, cfg):
|
||||
|
||||
self.n_actions = n_actions # 总的动作个数
|
||||
self.device = cfg.device # 设备,cpu或gpu等
|
||||
self.gamma = cfg.gamma # 奖励的折扣因子
|
||||
# e-greedy策略相关参数
|
||||
self.frame_idx = 0 # 用于epsilon的衰减计数
|
||||
self.epsilon = lambda frame_idx: cfg.epsilon_end + \
|
||||
(cfg.epsilon_start - cfg.epsilon_end) * \
|
||||
math.exp(-1. * frame_idx / cfg.epsilon_decay)
|
||||
self.batch_size = cfg.batch_size
|
||||
self.policy_net = CNN(n_states, n_actions).to(self.device)
|
||||
self.target_net = CNN(n_states, n_actions).to(self.device)
|
||||
for target_param, param in zip(self.target_net.parameters(),self.policy_net.parameters()): # 复制参数到目标网路targe_net
|
||||
target_param.data.copy_(param.data)
|
||||
self.optimizer = optim.Adam(self.policy_net.parameters(), lr=cfg.lr) # 优化器
|
||||
self.memory = ReplayBuffer(cfg.memory_capacity) # 经验回放
|
||||
|
||||
def choose_action(self, state):
|
||||
''' 选择动作
|
||||
'''
|
||||
self.frame_idx += 1
|
||||
if random.random() > self.epsilon(self.frame_idx):
|
||||
with torch.no_grad():
|
||||
print(type(state))
|
||||
state = torch.tensor([state], device=self.device, dtype=torch.float32)
|
||||
q_values = self.policy_net(state)
|
||||
action = q_values.max(1)[1].item() # 选择Q值最大的动作
|
||||
else:
|
||||
action = random.randrange(self.n_actions)
|
||||
return action
|
||||
def update(self):
|
||||
if len(self.memory) < self.batch_size: # 当memory中不满足一个批量时,不更新策略
|
||||
return
|
||||
# 从经验回放中(replay memory)中随机采样一个批量的转移(transition)
|
||||
state_batch, action_batch, reward_batch, next_state_batch, done_batch = self.memory.sample(
|
||||
self.batch_size)
|
||||
# 转为张量
|
||||
state_batch = torch.tensor(state_batch, device=self.device, dtype=torch.float)
|
||||
action_batch = torch.tensor(action_batch, device=self.device).unsqueeze(1)
|
||||
reward_batch = torch.tensor(reward_batch, device=self.device, dtype=torch.float)
|
||||
next_state_batch = torch.tensor(next_state_batch, device=self.device, dtype=torch.float)
|
||||
done_batch = torch.tensor(np.float32(done_batch), device=self.device)
|
||||
q_values = self.policy_net(state_batch).gather(dim=1, index=action_batch) # 计算当前状态(s_t,a)对应的Q(s_t, a)
|
||||
next_q_values = self.target_net(next_state_batch).max(1)[0].detach() # 计算下一时刻的状态(s_t_,a)对应的Q值
|
||||
# 计算期望的Q值,对于终止状态,此时done_batch[0]=1, 对应的expected_q_value等于reward
|
||||
expected_q_values = reward_batch + self.gamma * next_q_values * (1-done_batch)
|
||||
loss = nn.MSELoss()(q_values, expected_q_values.unsqueeze(1)) # 计算均方根损失
|
||||
# 优化更新模型
|
||||
self.optimizer.zero_grad()
|
||||
loss.backward()
|
||||
for param in self.policy_net.parameters(): # clip防止梯度爆炸
|
||||
param.grad.data.clamp_(-1, 1)
|
||||
self.optimizer.step()
|
||||
|
||||
def save(self, path):
|
||||
torch.save(self.target_net.state_dict(), path+'dqn_checkpoint.pth')
|
||||
|
||||
def load(self, path):
|
||||
self.target_net.load_state_dict(torch.load(path+'dqn_checkpoint.pth'))
|
||||
for target_param, param in zip(self.target_net.parameters(), self.policy_net.parameters()):
|
||||
param.data.copy_(target_param.data)
|
||||
142
projects/codes/DQN/dqn_cnn2.py
Normal file
@@ -0,0 +1,142 @@
|
||||
import torch
|
||||
import torch.nn as nn
|
||||
import torch.optim as optim
|
||||
import torch.autograd as autograd
|
||||
import random
|
||||
import math
|
||||
import numpy as np
|
||||
class CNN(nn.Module):
|
||||
def __init__(self, n_frames, n_actions):
|
||||
super(CNN,self).__init__()
|
||||
self.n_frames = n_frames
|
||||
self.n_actions = n_actions
|
||||
|
||||
# Layers
|
||||
self.conv1 = nn.Conv2d(
|
||||
in_channels=n_frames,
|
||||
out_channels=16,
|
||||
kernel_size=8,
|
||||
stride=4,
|
||||
padding=2
|
||||
)
|
||||
self.conv2 = nn.Conv2d(
|
||||
in_channels=16,
|
||||
out_channels=32,
|
||||
kernel_size=4,
|
||||
stride=2,
|
||||
padding=1
|
||||
)
|
||||
self.fc1 = nn.Linear(
|
||||
in_features=3200,
|
||||
out_features=256,
|
||||
)
|
||||
self.fc2 = nn.Linear(
|
||||
in_features=256,
|
||||
out_features=n_actions,
|
||||
)
|
||||
|
||||
# Activation Functions
|
||||
self.relu = nn.ReLU()
|
||||
|
||||
def flatten(self, x):
|
||||
batch_size = x.size()[0]
|
||||
x = x.view(batch_size, -1)
|
||||
return x
|
||||
|
||||
def forward(self, x):
|
||||
|
||||
# Forward pass
|
||||
x = self.relu(self.conv1(x)) # In: (80, 80, 4) Out: (20, 20, 16)
|
||||
x = self.relu(self.conv2(x)) # In: (20, 20, 16) Out: (10, 10, 32)
|
||||
x = self.flatten(x) # In: (10, 10, 32) Out: (3200,)
|
||||
x = self.relu(self.fc1(x)) # In: (3200,) Out: (256,)
|
||||
x = self.fc2(x) # In: (256,) Out: (4,)
|
||||
|
||||
return x
|
||||
|
||||
class ReplayBuffer:
|
||||
def __init__(self, capacity):
|
||||
self.capacity = capacity # 经验回放的容量
|
||||
self.buffer = [] # 缓冲区
|
||||
self.position = 0
|
||||
|
||||
def push(self, state, action, reward, next_state, done):
|
||||
''' 缓冲区是一个队列,容量超出时去掉开始存入的转移(transition)
|
||||
'''
|
||||
if len(self.buffer) < self.capacity:
|
||||
self.buffer.append(None)
|
||||
self.buffer[self.position] = (state, action, reward, next_state, done)
|
||||
self.position = (self.position + 1) % self.capacity
|
||||
|
||||
def sample(self, batch_size):
|
||||
batch = random.sample(self.buffer, batch_size) # 随机采出小批量转移
|
||||
state, action, reward, next_state, done = zip(*batch) # 解压成状态,动作等
|
||||
return state, action, reward, next_state, done
|
||||
|
||||
def __len__(self):
|
||||
''' 返回当前存储的量
|
||||
'''
|
||||
return len(self.buffer)
|
||||
|
||||
class DQN:
|
||||
def __init__(self, n_states, n_actions, cfg):
|
||||
|
||||
self.n_actions = n_actions # 总的动作个数
|
||||
self.device = cfg.device # 设备,cpu或gpu等
|
||||
self.gamma = cfg.gamma # 奖励的折扣因子
|
||||
# e-greedy策略相关参数
|
||||
self.frame_idx = 0 # 用于epsilon的衰减计数
|
||||
self.epsilon = lambda frame_idx: cfg.epsilon_end + \
|
||||
(cfg.epsilon_start - cfg.epsilon_end) * \
|
||||
math.exp(-1. * frame_idx / cfg.epsilon_decay)
|
||||
self.batch_size = cfg.batch_size
|
||||
self.policy_net = CNN(n_states, n_actions).to(self.device)
|
||||
self.target_net = CNN(n_states, n_actions).to(self.device)
|
||||
for target_param, param in zip(self.target_net.parameters(),self.policy_net.parameters()): # 复制参数到目标网路targe_net
|
||||
target_param.data.copy_(param.data)
|
||||
self.optimizer = optim.Adam(self.policy_net.parameters(), lr=cfg.lr) # 优化器
|
||||
self.memory = ReplayBuffer(cfg.memory_capacity) # 经验回放
|
||||
|
||||
def choose_action(self, state):
|
||||
''' 选择动作
|
||||
'''
|
||||
self.frame_idx += 1
|
||||
if random.random() > self.epsilon(self.frame_idx):
|
||||
with torch.no_grad():
|
||||
state = torch.tensor([state], device=self.device, dtype=torch.float32)
|
||||
q_values = self.policy_net(state)
|
||||
action = q_values.max(1)[1].item() # 选择Q值最大的动作
|
||||
else:
|
||||
action = random.randrange(self.n_actions)
|
||||
return action
|
||||
def update(self):
|
||||
if len(self.memory) < self.batch_size: # 当memory中不满足一个批量时,不更新策略
|
||||
return
|
||||
# 从经验回放中(replay memory)中随机采样一个批量的转移(transition)
|
||||
state_batch, action_batch, reward_batch, next_state_batch, done_batch = self.memory.sample(
|
||||
self.batch_size)
|
||||
# 转为张量
|
||||
state_batch = torch.tensor(state_batch, device=self.device, dtype=torch.float)
|
||||
action_batch = torch.tensor(action_batch, device=self.device).unsqueeze(1)
|
||||
reward_batch = torch.tensor(reward_batch, device=self.device, dtype=torch.float)
|
||||
next_state_batch = torch.tensor(next_state_batch, device=self.device, dtype=torch.float)
|
||||
done_batch = torch.tensor(np.float32(done_batch), device=self.device)
|
||||
q_values = self.policy_net(state_batch).gather(dim=1, index=action_batch) # 计算当前状态(s_t,a)对应的Q(s_t, a)
|
||||
next_q_values = self.target_net(next_state_batch).max(1)[0].detach() # 计算下一时刻的状态(s_t_,a)对应的Q值
|
||||
# 计算期望的Q值,对于终止状态,此时done_batch[0]=1, 对应的expected_q_value等于reward
|
||||
expected_q_values = reward_batch + self.gamma * next_q_values * (1-done_batch)
|
||||
loss = nn.MSELoss()(q_values, expected_q_values.unsqueeze(1)) # 计算均方根损失
|
||||
# 优化更新模型
|
||||
self.optimizer.zero_grad()
|
||||
loss.backward()
|
||||
for param in self.policy_net.parameters(): # clip防止梯度爆炸
|
||||
param.grad.data.clamp_(-1, 1)
|
||||
self.optimizer.step()
|
||||
|
||||
def save(self, path):
|
||||
torch.save(self.target_net.state_dict(), path+'dqn_checkpoint.pth')
|
||||
|
||||
def load(self, path):
|
||||
self.target_net.load_state_dict(torch.load(path+'dqn_checkpoint.pth'))
|
||||
for target_param, param in zip(self.target_net.parameters(), self.policy_net.parameters()):
|
||||
param.data.copy_(target_param.data)
|
||||
@@ -0,0 +1,19 @@
|
||||
{
|
||||
"algo_name": "DQN",
|
||||
"env_name": "CartPole-v0",
|
||||
"train_eps": 200,
|
||||
"test_eps": 20,
|
||||
"gamma": 0.95,
|
||||
"epsilon_start": 0.95,
|
||||
"epsilon_end": 0.01,
|
||||
"epsilon_decay": 500,
|
||||
"lr": 0.0001,
|
||||
"memory_capacity": 100000,
|
||||
"batch_size": 64,
|
||||
"target_update": 4,
|
||||
"hidden_dim": 256,
|
||||
"deivce": "cpu",
|
||||
"result_path": "C:\\Users\\24438\\Desktop\\rl-tutorials/outputs/CartPole-v0/20220713-211653/results/",
|
||||
"model_path": "C:\\Users\\24438\\Desktop\\rl-tutorials/outputs/CartPole-v0/20220713-211653/models/",
|
||||
"save_fig": true
|
||||
}
|
||||
|
After Width: | Height: | Size: 28 KiB |
|
After Width: | Height: | Size: 48 KiB |
148
projects/codes/DQN/task0.py
Normal file
@@ -0,0 +1,148 @@
|
||||
import sys,os
|
||||
curr_path = os.path.dirname(os.path.abspath(__file__)) # current path
|
||||
parent_path = os.path.dirname(curr_path) # parent path
|
||||
sys.path.append(parent_path) # add to system path
|
||||
import torch.nn as nn
|
||||
import torch.nn.functional as F
|
||||
|
||||
import gym
|
||||
import torch
|
||||
import datetime
|
||||
import numpy as np
|
||||
import argparse
|
||||
from common.utils import save_results, make_dir
|
||||
from common.utils import plot_rewards,save_args
|
||||
from dqn import DQN
|
||||
|
||||
def get_args():
|
||||
""" Hyperparameters
|
||||
"""
|
||||
curr_time = datetime.datetime.now().strftime("%Y%m%d-%H%M%S") # Obtain current time
|
||||
parser = argparse.ArgumentParser(description="hyperparameters")
|
||||
parser.add_argument('--algo_name',default='DQN',type=str,help="name of algorithm")
|
||||
parser.add_argument('--env_name',default='CartPole-v0',type=str,help="name of environment")
|
||||
parser.add_argument('--train_eps',default=200,type=int,help="episodes of training")
|
||||
parser.add_argument('--test_eps',default=20,type=int,help="episodes of testing")
|
||||
parser.add_argument('--gamma',default=0.95,type=float,help="discounted factor")
|
||||
parser.add_argument('--epsilon_start',default=0.95,type=float,help="initial value of epsilon")
|
||||
parser.add_argument('--epsilon_end',default=0.01,type=float,help="final value of epsilon")
|
||||
parser.add_argument('--epsilon_decay',default=500,type=int,help="decay rate of epsilon")
|
||||
parser.add_argument('--lr',default=0.0001,type=float,help="learning rate")
|
||||
parser.add_argument('--memory_capacity',default=100000,type=int,help="memory capacity")
|
||||
parser.add_argument('--batch_size',default=64,type=int)
|
||||
parser.add_argument('--target_update',default=4,type=int)
|
||||
parser.add_argument('--hidden_dim',default=256,type=int)
|
||||
parser.add_argument('--device',default='cpu',type=str,help="cpu or cuda")
|
||||
parser.add_argument('--result_path',default=curr_path + "/outputs/" + parser.parse_args().env_name + \
|
||||
'/' + curr_time + '/results/' )
|
||||
parser.add_argument('--model_path',default=curr_path + "/outputs/" + parser.parse_args().env_name + \
|
||||
'/' + curr_time + '/models/' ) # path to save models
|
||||
parser.add_argument('--save_fig',default=True,type=bool,help="if save figure or not")
|
||||
args = parser.parse_args()
|
||||
return args
|
||||
|
||||
def env_agent_config(cfg,seed=1):
|
||||
''' 创建环境和智能体
|
||||
'''
|
||||
env = gym.make(cfg.env_name) # 创建环境
|
||||
n_states = env.observation_space.shape[0] # 状态维度
|
||||
n_actions = env.action_space.n # 动作维度
|
||||
print(f"n states: {n_states}, n actions: {n_actions}")
|
||||
agent = DQN(n_states,n_actions, cfg) # 创建智能体
|
||||
if seed !=0: # 设置随机种子
|
||||
torch.manual_seed(seed)
|
||||
env.seed(seed)
|
||||
np.random.seed(seed)
|
||||
return env, agent
|
||||
|
||||
def train(cfg, env, agent):
|
||||
''' Training
|
||||
'''
|
||||
print('Start training!')
|
||||
print(f'Env:{cfg.env_name}, A{cfg.algo_name}, 设备:{cfg.device}')
|
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rewards = [] # 记录所有回合的奖励
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||||
ma_rewards = [] # 记录所有回合的滑动平均奖励
|
||||
steps = []
|
||||
for i_ep in range(cfg.train_eps):
|
||||
ep_reward = 0 # 记录一回合内的奖励
|
||||
ep_step = 0
|
||||
state = env.reset() # 重置环境,返回初始状态
|
||||
while True:
|
||||
ep_step += 1
|
||||
action = agent.choose_action(state) # 选择动作
|
||||
next_state, reward, done, _ = env.step(action) # 更新环境,返回transition
|
||||
agent.memory.push(state, action, reward,
|
||||
next_state, done) # 保存transition
|
||||
state = next_state # 更新下一个状态
|
||||
agent.update() # 更新智能体
|
||||
ep_reward += reward # 累加奖励
|
||||
if done:
|
||||
break
|
||||
if (i_ep + 1) % cfg.target_update == 0: # 智能体目标网络更新
|
||||
agent.target_net.load_state_dict(agent.policy_net.state_dict())
|
||||
steps.append(ep_step)
|
||||
rewards.append(ep_reward)
|
||||
if ma_rewards:
|
||||
ma_rewards.append(0.9 * ma_rewards[-1] + 0.1 * ep_reward)
|
||||
else:
|
||||
ma_rewards.append(ep_reward)
|
||||
if (i_ep + 1) % 1 == 0:
|
||||
print(f'Episode:{i_ep+1}/{cfg.train_eps}, Reward:{ep_reward:.2f}, Step:{ep_step:.2f} Epislon:{agent.epsilon(agent.frame_idx):.3f}')
|
||||
print('Finish training!')
|
||||
env.close()
|
||||
res_dic = {'rewards':rewards,'ma_rewards':ma_rewards,'steps':steps}
|
||||
return res_dic
|
||||
|
||||
|
||||
def test(cfg, env, agent):
|
||||
print('Start testing!')
|
||||
print(f'Env:{cfg.env_name}, A{cfg.algo_name}, 设备:{cfg.device}')
|
||||
############# 由于测试不需要使用epsilon-greedy策略,所以相应的值设置为0 ###############
|
||||
cfg.epsilon_start = 0.0 # e-greedy策略中初始epsilon
|
||||
cfg.epsilon_end = 0.0 # e-greedy策略中的终止epsilon
|
||||
################################################################################
|
||||
rewards = [] # 记录所有回合的奖励
|
||||
ma_rewards = [] # 记录所有回合的滑动平均奖励
|
||||
steps = []
|
||||
for i_ep in range(cfg.test_eps):
|
||||
ep_reward = 0 # 记录一回合内的奖励
|
||||
ep_step = 0
|
||||
state = env.reset() # 重置环境,返回初始状态
|
||||
while True:
|
||||
ep_step+=1
|
||||
action = agent.choose_action(state) # 选择动作
|
||||
next_state, reward, done, _ = env.step(action) # 更新环境,返回transition
|
||||
state = next_state # 更新下一个状态
|
||||
ep_reward += reward # 累加奖励
|
||||
if done:
|
||||
break
|
||||
steps.append(ep_step)
|
||||
rewards.append(ep_reward)
|
||||
if ma_rewards:
|
||||
ma_rewards.append(ma_rewards[-1] * 0.9 + ep_reward * 0.1)
|
||||
else:
|
||||
ma_rewards.append(ep_reward)
|
||||
print(f'Episode:{i_ep+1}/{cfg.test_eps}, Reward:{ep_reward:.2f}, Step:{ep_step:.2f}')
|
||||
print('Finish testing')
|
||||
env.close()
|
||||
return {'rewards':rewards,'ma_rewards':ma_rewards,'steps':steps}
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
cfg = get_args()
|
||||
# 训练
|
||||
env, agent = env_agent_config(cfg)
|
||||
res_dic = train(cfg, env, agent)
|
||||
make_dir(cfg.result_path, cfg.model_path)
|
||||
save_args(cfg) # save parameters
|
||||
agent.save(path=cfg.model_path) # save model
|
||||
save_results(res_dic, tag='train',
|
||||
path=cfg.result_path)
|
||||
plot_rewards(res_dic['rewards'], res_dic['ma_rewards'], cfg, tag="train")
|
||||
# 测试
|
||||
env, agent = env_agent_config(cfg)
|
||||
agent.load(path=cfg.model_path) # 导入模型
|
||||
res_dic = test(cfg, env, agent)
|
||||
save_results(res_dic, tag='test',
|
||||
path=cfg.result_path) # 保存结果
|
||||
plot_rewards(res_dic['rewards'], res_dic['ma_rewards'],cfg, tag="test") # 画出结果
|
||||