Files
easy-rl/codes/DDPG/task0.py
johnjim0816 e9b3e92141 update
2022-07-21 22:12:19 +08:00

134 lines
5.3 KiB
Python

#!/usr/bin/env python
# coding=utf-8
'''
@Author: John
@Email: johnjim0816@gmail.com
@Date: 2020-06-11 20:58:21
@LastEditor: John
LastEditTime: 2022-07-21 21:51:34
@Discription:
@Environment: python 3.7.7
'''
import sys,os
curr_path = os.path.dirname(os.path.abspath(__file__)) # current path
parent_path = os.path.dirname(curr_path) # parent path
sys.path.append(parent_path) # add to system path
import datetime
import gym
import torch
import argparse
from env import NormalizedActions,OUNoise
from ddpg import DDPG
from common.utils import save_results,make_dir
from common.utils import plot_rewards,save_args
def get_args():
""" Hyperparameters
"""
curr_time = datetime.datetime.now().strftime("%Y%m%d-%H%M%S") # Obtain current time
parser = argparse.ArgumentParser(description="hyperparameters")
parser.add_argument('--algo_name',default='DDPG',type=str,help="name of algorithm")
parser.add_argument('--env_name',default='Pendulum-v1',type=str,help="name of environment")
parser.add_argument('--train_eps',default=300,type=int,help="episodes of training")
parser.add_argument('--test_eps',default=20,type=int,help="episodes of testing")
parser.add_argument('--gamma',default=0.99,type=float,help="discounted factor")
parser.add_argument('--critic_lr',default=1e-3,type=float,help="learning rate of critic")
parser.add_argument('--actor_lr',default=1e-4,type=float,help="learning rate of actor")
parser.add_argument('--memory_capacity',default=8000,type=int,help="memory capacity")
parser.add_argument('--batch_size',default=128,type=int)
parser.add_argument('--target_update',default=2,type=int)
parser.add_argument('--soft_tau',default=1e-2,type=float)
parser.add_argument('--hidden_dim',default=256,type=int)
parser.add_argument('--device',default='cpu',type=str,help="cpu or cuda")
parser.add_argument('--result_path',default=curr_path + "/outputs/" + parser.parse_args().env_name + \
'/' + curr_time + '/results/' )
parser.add_argument('--model_path',default=curr_path + "/outputs/" + parser.parse_args().env_name + \
'/' + curr_time + '/models/' ) # path to save models
parser.add_argument('--save_fig',default=True,type=bool,help="if save figure or not")
args = parser.parse_args()
return args
def env_agent_config(cfg,seed=1):
env = NormalizedActions(gym.make(cfg.env_name)) # 装饰action噪声
env.seed(seed) # 随机种子
n_states = env.observation_space.shape[0]
n_actions = env.action_space.shape[0]
agent = DDPG(n_states,n_actions,cfg)
return env,agent
def train(cfg, env, agent):
print('Start training!')
print(f'Env:{cfg.env_name}, Algorithm:{cfg.algo_name}, Device:{cfg.device}')
ou_noise = OUNoise(env.action_space) # noise of action
rewards = [] # 记录所有回合的奖励
ma_rewards = [] # 记录所有回合的滑动平均奖励
for i_ep in range(cfg.train_eps):
state = env.reset()
ou_noise.reset()
done = False
ep_reward = 0
i_step = 0
while not done:
i_step += 1
action = agent.choose_action(state)
action = ou_noise.get_action(action, i_step)
next_state, reward, done, _ = env.step(action)
ep_reward += reward
agent.memory.push(state, action, reward, next_state, done)
agent.update()
state = next_state
if (i_ep+1)%10 == 0:
print(f'Env:{i_ep+1}/{cfg.train_eps}, Reward:{ep_reward:.2f}')
rewards.append(ep_reward)
if ma_rewards:
ma_rewards.append(0.9*ma_rewards[-1]+0.1*ep_reward)
else:
ma_rewards.append(ep_reward)
print('Finish training!')
return {'rewards':rewards,'ma_rewards':ma_rewards}
def test(cfg, env, agent):
print('Start testing')
print(f'Env:{cfg.env_name}, Algorithm:{cfg.algo_name}, Device:{cfg.device}')
rewards = [] # 记录所有回合的奖励
ma_rewards = [] # 记录所有回合的滑动平均奖励
for i_ep in range(cfg.test_eps):
state = env.reset()
done = False
ep_reward = 0
i_step = 0
while not done:
i_step += 1
action = agent.choose_action(state)
next_state, reward, done, _ = env.step(action)
ep_reward += reward
state = next_state
rewards.append(ep_reward)
if ma_rewards:
ma_rewards.append(0.9*ma_rewards[-1]+0.1*ep_reward)
else:
ma_rewards.append(ep_reward)
print(f"Epside:{i_ep+1}/{cfg.test_eps}, Reward:{ep_reward:.1f}")
print('Finish testing!')
return {'rewards':rewards,'ma_rewards':ma_rewards}
if __name__ == "__main__":
cfg = get_args()
# training
env,agent = env_agent_config(cfg,seed=1)
res_dic = train(cfg, env, agent)
make_dir(cfg.result_path, cfg.model_path)
save_args(cfg)
agent.save(path=cfg.model_path)
save_results(res_dic, tag='train',
path=cfg.result_path)
plot_rewards(res_dic['rewards'], res_dic['ma_rewards'], cfg, tag="train")
# testing
env,agent = env_agent_config(cfg,seed=10)
agent.load(path=cfg.model_path)
res_dic = test(cfg,env,agent)
save_results(res_dic, tag='test',
path=cfg.result_path)
plot_rewards(res_dic['rewards'], res_dic['ma_rewards'], cfg, tag="test")