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easy-rl/codes/SoftActorCritic/task0.py
johnjim0816 41fb561d25 update codes
2021-12-22 16:55:09 +08:00

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Python

#!/usr/bin/env python
# coding=utf-8
'''
Author: JiangJi
Email: johnjim0816@gmail.com
Date: 2021-04-29 12:59:22
LastEditor: JiangJi
LastEditTime: 2021-12-22 16:27:13
Discription:
Environment:
'''
import sys,os
curr_path = os.path.dirname(os.path.abspath(__file__)) # 当前文件所在绝对路径
parent_path = os.path.dirname(curr_path) # 父路径
sys.path.append(parent_path) # 添加路径到系统路径
import gym
import torch
import datetime
from SoftActorCritic.env_wrapper import NormalizedActions
from SoftActorCritic.sac import SAC
from common.utils import save_results, make_dir
from common.utils import plot_rewards
curr_time = datetime.datetime.now().strftime("%Y%m%d-%H%M%S") # 获取当前时间
algo_name = 'SAC' # 算法名称
env_name = 'Pendulum-v1' # 环境名称
device = torch.device("cuda" if torch.cuda.is_available() else "cpu") # 检测GPU
class SACConfig:
def __init__(self) -> None:
self.algo_name = algo_name
self.env_name = env_name # 环境名称
self.device= device
self.train_eps = 300
self.test_eps = 20
self.max_steps = 500 # 每回合的最大步数
self.gamma = 0.99
self.mean_lambda=1e-3
self.std_lambda=1e-3
self.z_lambda=0.0
self.soft_tau=1e-2
self.value_lr = 3e-4
self.soft_q_lr = 3e-4
self.policy_lr = 3e-4
self.capacity = 1000000
self.hidden_dim = 256
self.batch_size = 128
class PlotConfig:
def __init__(self) -> None:
self.algo_name = algo_name # 算法名称
self.env_name = env_name # 环境名称
self.device= device
self.result_path = curr_path + "/outputs/" + self.env_name + \
'/' + curr_time + '/results/' # 保存结果的路径
self.model_path = curr_path + "/outputs/" + self.env_name + \
'/' + curr_time + '/models/' # 保存模型的路径
self.save = True # 是否保存图片
def env_agent_config(cfg,seed=1):
env = NormalizedActions(gym.make(cfg.env_name))
env.seed(seed)
n_actions = env.action_space.shape[0]
n_states = env.observation_space.shape[0]
agent = SAC(n_states,n_actions,cfg)
return env,agent
def train(cfg,env,agent):
print('开始训练!')
print(f'环境:{cfg.env_name}, 算法:{cfg.algo_name}, 设备:{cfg.device}')
rewards = [] # 记录所有回合的奖励
ma_rewards = [] # 记录所有回合的滑动平均奖励
for i_ep in range(cfg.train_eps):
ep_reward = 0 # 记录一回合内的奖励
state = env.reset() # 重置环境,返回初始状态
for i_step in range(cfg.max_steps):
action = agent.policy_net.get_action(state)
next_state, reward, done, _ = env.step(action)
agent.memory.push(state, action, reward, next_state, done)
agent.update()
state = next_state
ep_reward += reward
if done:
break
rewards.append(ep_reward)
if ma_rewards:
ma_rewards.append(0.9*ma_rewards[-1]+0.1*ep_reward)
else:
ma_rewards.append(ep_reward)
if (i_ep+1)%10 == 0:
print(f'回合:{i_ep+1}/{cfg.train_eps}, 奖励:{ep_reward:.3f}')
print('完成训练!')
return rewards, ma_rewards
def test(cfg,env,agent):
print('开始测试!')
print(f'环境:{cfg.env_name}, 算法:{cfg.algo_name}, 设备:{cfg.device}')
rewards = [] # 记录所有回合的奖励
ma_rewards = [] # 记录所有回合的滑动平均奖励
for i_ep in range(cfg.test_eps):
state = env.reset()
ep_reward = 0
for i_step in range(cfg.max_steps):
action = agent.policy_net.get_action(state)
next_state, reward, done, _ = env.step(action)
state = next_state
ep_reward += reward
if done:
break
rewards.append(ep_reward)
if ma_rewards:
ma_rewards.append(0.9*ma_rewards[-1]+0.1*ep_reward)
else:
ma_rewards.append(ep_reward)
print(f"回合:{i_ep+1}/{cfg.test_eps},奖励:{ep_reward:.1f}")
print('完成测试!')
return rewards, ma_rewards
if __name__ == "__main__":
cfg=SACConfig()
plot_cfg = PlotConfig()
# 训练
env, agent = env_agent_config(cfg, seed=1)
rewards, ma_rewards = train(cfg, env, agent)
make_dir(plot_cfg.result_path, plot_cfg.model_path) # 创建保存结果和模型路径的文件夹
agent.save(path=plot_cfg.model_path) # 保存模型
save_results(rewards, ma_rewards, tag='train',
path=plot_cfg.result_path) # 保存结果
plot_rewards(rewards, ma_rewards, plot_cfg, tag="train") # 画出结果
# 测试
env, agent = env_agent_config(cfg, seed=10)
agent.load(path=plot_cfg.model_path) # 导入模型
rewards, ma_rewards = test(cfg, env, agent)
save_results(rewards, ma_rewards, tag='test', path=plot_cfg.result_path) # 保存结果
plot_rewards(rewards, ma_rewards, plot_cfg, tag="test") # 画出结果