hot update PG

This commit is contained in:
johnjim0816
2022-08-25 21:00:53 +08:00
parent 4f4658503e
commit 80f20c73be
34 changed files with 1391 additions and 1695 deletions

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@@ -5,7 +5,7 @@ Author: John
Email: johnjim0816@gmail.com
Date: 2020-09-11 23:03:00
LastEditor: John
LastEditTime: 2022-08-24 11:27:01
LastEditTime: 2022-08-25 14:59:15
Discription:
Environment:
'''
@@ -18,136 +18,102 @@ sys.path.append(parent_path) # add path to system path
import gym
import datetime
import argparse
from envs.gridworld_env import CliffWalkingWapper,FrozenLakeWapper
from envs.gridworld_env import FrozenLakeWapper
from envs.wrappers import CliffWalkingWapper
from envs.register import register_env
from qlearning import QLearning
from common.utils import plot_rewards,save_args,all_seed
from common.utils import save_results,make_dir
def get_args():
curr_time = datetime.datetime.now().strftime("%Y%m%d-%H%M%S") # obtain current time
parser = argparse.ArgumentParser(description="hyperparameters")
parser.add_argument('--algo_name',default='Q-learning',type=str,help="name of algorithm")
parser.add_argument('--env_name',default='CliffWalking-v0',type=str,help="name of environment")
parser.add_argument('--train_eps',default=400,type=int,help="episodes of training")
parser.add_argument('--test_eps',default=20,type=int,help="episodes of testing")
parser.add_argument('--gamma',default=0.90,type=float,help="discounted factor")
parser.add_argument('--epsilon_start',default=0.95,type=float,help="initial value of epsilon")
parser.add_argument('--epsilon_end',default=0.01,type=float,help="final value of epsilon")
parser.add_argument('--epsilon_decay',default=300,type=int,help="decay rate of epsilon")
parser.add_argument('--lr',default=0.1,type=float,help="learning rate")
parser.add_argument('--device',default='cpu',type=str,help="cpu or cuda")
parser.add_argument('--seed',default=10,type=int,help="seed")
parser.add_argument('--show_fig',default=False,type=bool,help="if show figure or not")
parser.add_argument('--save_fig',default=True,type=bool,help="if save figure or not")
args = parser.parse_args()
default_args = {'result_path':f"{curr_path}/outputs/{args.env_name}/{curr_time}/results/",
'model_path':f"{curr_path}/outputs/{args.env_name}/{curr_time}/models/",
}
args = {**vars(args),**default_args} # type(dict)
return args
def env_agent_config(cfg):
''' create env and agent
'''
if cfg['env_name'] == 'CliffWalking-v0':
env = gym.make(cfg['env_name'])
env = CliffWalkingWapper(env)
if cfg['env_name'] == 'FrozenLake-v1':
env = gym.make(cfg['env_name'],is_slippery=False)
if cfg['seed'] !=0: # set random seed
all_seed(env,seed=cfg["seed"])
n_states = env.observation_space.n # state dimension
n_actions = env.action_space.n # action dimension
print(f"n_states: {n_states}, n_actions: {n_actions}")
cfg.update({"n_states":n_states,"n_actions":n_actions}) # update to cfg paramters
agent = QLearning(cfg)
return env,agent
def main(cfg,env,agent,tag = 'train'):
print(f"Start {tag}ing!")
print(f"Env: {cfg['env_name']}, Algorithm: {cfg['algo_name']}, Device: {cfg['device']}")
rewards = [] # 记录奖励
for i_ep in range(cfg.train_eps):
ep_reward = 0 # 记录每个回合的奖励
state = env.reset() # 重置环境,即开始新的回合
while True:
if tag == 'train':action = agent.sample_action(state) # 根据算法采样一个动作
else: agent.predict_action(state)
next_state, reward, done, _ = env.step(action) # 与环境进行一次动作交互
if tag == 'train':agent.update(state, action, reward, next_state, done) # Q学习算法更新
state = next_state # 更新状态
ep_reward += reward
if done:
break
rewards.append(ep_reward)
print(f"回合:{i_ep+1}/{cfg.train_eps},奖励:{ep_reward:.1f}Epsilon{agent.epsilon}")
print(f"Finish {tag}ing!")
return {"rewards":rewards}
def train(cfg,env,agent):
print("Start training!")
print(f"Env: {cfg['env_name']}, Algorithm: {cfg['algo_name']}, Device: {cfg['device']}")
rewards = [] # record rewards for all episodes
steps = [] # record steps for all episodes
for i_ep in range(cfg['train_eps']):
ep_reward = 0 # reward per episode
ep_step = 0 # step per episode
state = env.reset() # reset and obtain initial state
while True:
action = agent.sample_action(state) # sample action
next_state, reward, done, _ = env.step(action) # update env and return transitions
agent.update(state, action, reward, next_state, done) # update agent
state = next_state # update state
ep_reward += reward
ep_step += 1
if done:
break
rewards.append(ep_reward)
steps.append(ep_step)
if (i_ep+1)%10==0:
print(f'Episode: {i_ep+1}/{cfg["train_eps"]}, Reward: {ep_reward:.2f}, Steps:{ep_step}, Epislon: {agent.epsilon:.3f}')
print("Finish training!")
return {'episodes':range(len(rewards)),'rewards':rewards,'steps':steps}
def test(cfg,env,agent):
print("Start testing!")
print(f"Env: {cfg['env_name']}, Algorithm: {cfg['algo_name']}, Device: {cfg['device']}")
rewards = [] # record rewards for all episodes
steps = [] # record steps for all episodes
for i_ep in range(cfg['test_eps']):
ep_reward = 0 # reward per episode
ep_step = 0
state = env.reset() # reset and obtain initial state
while True:
action = agent.predict_action(state) # predict action
next_state, reward, done, _ = env.step(action)
state = next_state
ep_reward += reward
ep_step += 1
if done:
break
rewards.append(ep_reward)
steps.append(ep_step)
print(f"Episode: {i_ep+1}/{cfg['test_eps']}, Steps:{ep_step}, Reward: {ep_reward:.2f}")
print("Finish testing!")
return {'episodes':range(len(rewards)),'rewards':rewards,'steps':steps}
from common.utils import all_seed
from common.launcher import Launcher
class Main(Launcher):
def get_args(self):
curr_time = datetime.datetime.now().strftime("%Y%m%d-%H%M%S") # obtain current time
parser = argparse.ArgumentParser(description="hyperparameters")
parser.add_argument('--algo_name',default='Q-learning',type=str,help="name of algorithm")
parser.add_argument('--env_name',default='CliffWalking-v0',type=str,help="name of environment")
parser.add_argument('--train_eps',default=400,type=int,help="episodes of training")
parser.add_argument('--test_eps',default=20,type=int,help="episodes of testing")
parser.add_argument('--gamma',default=0.90,type=float,help="discounted factor")
parser.add_argument('--epsilon_start',default=0.95,type=float,help="initial value of epsilon")
parser.add_argument('--epsilon_end',default=0.01,type=float,help="final value of epsilon")
parser.add_argument('--epsilon_decay',default=300,type=int,help="decay rate of epsilon")
parser.add_argument('--lr',default=0.1,type=float,help="learning rate")
parser.add_argument('--device',default='cpu',type=str,help="cpu or cuda")
parser.add_argument('--seed',default=10,type=int,help="seed")
parser.add_argument('--show_fig',default=False,type=bool,help="if show figure or not")
parser.add_argument('--save_fig',default=True,type=bool,help="if save figure or not")
args = parser.parse_args()
default_args = {'result_path':f"{curr_path}/outputs/{args.env_name}/{curr_time}/results/",
'model_path':f"{curr_path}/outputs/{args.env_name}/{curr_time}/models/",
}
args = {**vars(args),**default_args} # type(dict)
return args
def env_agent_config(self,cfg):
''' create env and agent
'''
register_env(cfg['env_name'])
env = gym.make(cfg['env_name'])
if cfg['env_name'] == 'CliffWalking-v0':
env = CliffWalkingWapper(env)
if cfg['seed'] !=0: # set random seed
all_seed(env,seed=cfg["seed"])
n_states = env.observation_space.n # state dimension
n_actions = env.action_space.n # action dimension
print(f"n_states: {n_states}, n_actions: {n_actions}")
cfg.update({"n_states":n_states,"n_actions":n_actions}) # update to cfg paramters
agent = QLearning(cfg)
return env,agent
def train(self,cfg,env,agent):
print("Start training!")
print(f"Env: {cfg['env_name']}, Algorithm: {cfg['algo_name']}, Device: {cfg['device']}")
rewards = [] # record rewards for all episodes
steps = [] # record steps for all episodes
for i_ep in range(cfg['train_eps']):
ep_reward = 0 # reward per episode
ep_step = 0 # step per episode
state = env.reset() # reset and obtain initial state
while True:
action = agent.sample_action(state) # sample action
next_state, reward, done, _ = env.step(action) # update env and return transitions
agent.update(state, action, reward, next_state, done) # update agent
state = next_state # update state
ep_reward += reward
ep_step += 1
if done:
break
rewards.append(ep_reward)
steps.append(ep_step)
if (i_ep+1)%10==0:
print(f'Episode: {i_ep+1}/{cfg["train_eps"]}, Reward: {ep_reward:.2f}, Steps:{ep_step}, Epislon: {agent.epsilon:.3f}')
print("Finish training!")
return {'episodes':range(len(rewards)),'rewards':rewards,'steps':steps}
def test(self,cfg,env,agent):
print("Start testing!")
print(f"Env: {cfg['env_name']}, Algorithm: {cfg['algo_name']}, Device: {cfg['device']}")
rewards = [] # record rewards for all episodes
steps = [] # record steps for all episodes
for i_ep in range(cfg['test_eps']):
ep_reward = 0 # reward per episode
ep_step = 0
state = env.reset() # reset and obtain initial state
while True:
action = agent.predict_action(state) # predict action
next_state, reward, done, _ = env.step(action)
state = next_state
ep_reward += reward
ep_step += 1
if done:
break
rewards.append(ep_reward)
steps.append(ep_step)
print(f"Episode: {i_ep+1}/{cfg['test_eps']}, Steps:{ep_step}, Reward: {ep_reward:.2f}")
print("Finish testing!")
return {'episodes':range(len(rewards)),'rewards':rewards,'steps':steps}
if __name__ == "__main__":
cfg = get_args()
# training
env, agent = env_agent_config(cfg)
res_dic = train(cfg, env, agent)
save_args(cfg,path = cfg['result_path']) # save parameters
agent.save_model(path = cfg['model_path']) # save models
save_results(res_dic, tag = 'train', path = cfg['result_path']) # save results
plot_rewards(res_dic['rewards'], cfg, path = cfg['result_path'],tag = "train") # plot results
# testing
env, agent = env_agent_config(cfg) # create new env for testing, sometimes can ignore this step
agent.load_model(path = cfg['model_path']) # load model
res_dic = test(cfg, env, agent)
save_results(res_dic, tag='test',
path = cfg['result_path'])
plot_rewards(res_dic['rewards'], cfg, path = cfg['result_path'],tag = "test")
main = Main()
main.run()