update codes

This commit is contained in:
johnjim0816
2021-11-19 16:02:34 +08:00
parent 129c0c65fa
commit 64c319cab4
47 changed files with 262 additions and 255 deletions

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@@ -18,6 +18,7 @@ from PPO.memory import PPOMemory
class PPO:
def __init__(self, state_dim, action_dim,cfg):
self.gamma = cfg.gamma
self.continuous = cfg.continuous
self.policy_clip = cfg.policy_clip
self.n_epochs = cfg.n_epochs
self.gae_lambda = cfg.gae_lambda
@@ -29,13 +30,13 @@ class PPO:
self.memory = PPOMemory(cfg.batch_size)
self.loss = 0
def choose_action(self, state,continuous=False):
def choose_action(self, state):
state = torch.tensor([state], dtype=torch.float).to(self.device)
dist = self.actor(state)
value = self.critic(state)
action = dist.sample()
probs = torch.squeeze(dist.log_prob(action)).item()
if continuous:
if self.continuous:
action = torch.tanh(action)
else:
action = torch.squeeze(action).item()

67
codes/PPO/task0.py Normal file
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@@ -0,0 +1,67 @@
import sys,os
curr_path = os.path.dirname(os.path.abspath(__file__)) # 当前文件所在绝对路径
parent_path = os.path.dirname(curr_path) # 父路径
sys.path.append(parent_path) # 添加路径到系统路径
import gym
import torch
import datetime
from common.plot import plot_rewards
from common.utils import save_results,make_dir
from PPO.agent import PPO
from PPO.train import train
curr_time = datetime.datetime.now().strftime("%Y%m%d-%H%M%S") # 获取当前时间
class PPOConfig:
def __init__(self) -> None:
self.algo = "DQN" # 算法名称
self.env_name = 'CartPole-v0' # 环境名称
self.continuous = False # 环境是否为连续动作
self.device = torch.device("cuda" if torch.cuda.is_available() else "cpu") # 检测GPU
self.train_eps = 200 # 训练的回合数
self.eval_eps = 20 # 测试的回合数
self.batch_size = 5
self.gamma=0.99
self.n_epochs = 4
self.actor_lr = 0.0003
self.critic_lr = 0.0003
self.gae_lambda=0.95
self.policy_clip=0.2
self.hidden_dim = 256
self.update_fre = 20 # frequency of agent update
class PlotConfig:
def __init__(self) -> None:
self.algo = "DQN" # 算法名称
self.env_name = 'CartPole-v0' # 环境名称
self.device = torch.device("cuda" if torch.cuda.is_available() else "cpu") # 检测GPU
self.result_path = curr_path+"/outputs/" + self.env_name + \
'/'+curr_time+'/results/' # 保存结果的路径
self.model_path = curr_path+"/outputs/" + self.env_name + \
'/'+curr_time+'/models/' # 保存模型的路径
self.save = True # 是否保存图片
def env_agent_config(cfg,seed=1):
env = gym.make(cfg.env_name)
env.seed(seed)
state_dim = env.observation_space.shape[0]
action_dim = env.action_space.n
agent = PPO(state_dim,action_dim,cfg)
return env,agent
cfg = PPOConfig()
plot_cfg = PlotConfig()
# 训练
env,agent = env_agent_config(cfg,seed=1)
rewards, ma_rewards = train(cfg, env, agent)
make_dir(plot_cfg.result_path, plot_cfg.model_path) # 创建保存结果和模型路径的文件夹
agent.save(path=plot_cfg.model_path)
save_results(rewards, ma_rewards, tag='train', path=plot_cfg.result_path)
plot_rewards(rewards, ma_rewards, plot_cfg, tag="train")
# 测试
env,agent = env_agent_config(cfg,seed=10)
agent.load(path=plot_cfg.model_path)
rewards,ma_rewards = eval(cfg,env,agent)
save_results(rewards,ma_rewards,tag='eval',path=plot_cfg.result_path)
plot_rewards(rewards,ma_rewards,plot_cfg,tag="eval")

68
codes/PPO/task1.py Normal file
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@@ -0,0 +1,68 @@
import sys,os
curr_path = os.path.dirname(os.path.abspath(__file__)) # 当前文件所在绝对路径
parent_path = os.path.dirname(curr_path) # 父路径
sys.path.append(parent_path) # 添加路径到系统路径
import gym
import torch
import datetime
from common.plot import plot_rewards
from common.utils import save_results,make_dir
from PPO.agent import PPO
from PPO.train import train
curr_time = datetime.datetime.now().strftime("%Y%m%d-%H%M%S") # 获取当前时间
class PPOConfig:
def __init__(self) -> None:
self.algo = "PPO" # 算法名称
self.env_name = 'Pendulum-v1' # 环境名称
self.continuous = True # 环境是否为连续动作
self.device = torch.device("cuda" if torch.cuda.is_available() else "cpu") # 检测GPU
self.train_eps = 200 # 训练的回合数
self.eval_eps = 20 # 测试的回合数
self.batch_size = 5
self.gamma=0.99
self.n_epochs = 4
self.actor_lr = 0.0003
self.critic_lr = 0.0003
self.gae_lambda=0.95
self.policy_clip=0.2
self.hidden_dim = 256
self.update_fre = 20 # frequency of agent update
class PlotConfig:
def __init__(self) -> None:
self.algo = "PPO" # 算法名称
self.env_name = 'Pendulum-v1' # 环境名称
self.device = torch.device("cuda" if torch.cuda.is_available() else "cpu") # 检测GPU
self.result_path = curr_path+"/outputs/" + self.env_name + \
'/'+curr_time+'/results/' # 保存结果的路径
self.model_path = curr_path+"/outputs/" + self.env_name + \
'/'+curr_time+'/models/' # 保存模型的路径
self.save = True # 是否保存图片
def env_agent_config(cfg,seed=1):
env = gym.make(cfg.env_name)
env.seed(seed)
state_dim = env.observation_space.shape[0]
action_dim = env.action_space.shape[0]
agent = PPO(state_dim,action_dim,cfg)
return env,agent
cfg = PPOConfig()
plot_cfg = PlotConfig()
# 训练
env,agent = env_agent_config(cfg,seed=1)
rewards, ma_rewards = train(cfg, env, agent)
make_dir(plot_cfg.result_path, plot_cfg.model_path) # 创建保存结果和模型路径的文件夹
agent.save(path=plot_cfg.model_path)
save_results(rewards, ma_rewards, tag='train', path=plot_cfg.result_path)
plot_rewards(rewards, ma_rewards, plot_cfg, tag="train")
# 测试
env,agent = env_agent_config(cfg,seed=10)
agent.load(path=plot_cfg.model_path)
rewards,ma_rewards = eval(cfg,env,agent)
save_results(rewards,ma_rewards,tag='eval',path=plot_cfg.result_path)
plot_rewards(rewards,ma_rewards,plot_cfg,tag="eval")

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@@ -1,132 +0,0 @@
#!/usr/bin/env python
# coding=utf-8
'''
Author: John
Email: johnjim0816@gmail.com
Date: 2021-03-22 16:18:10
LastEditor: John
LastEditTime: 2021-09-26 22:05:00
Discription:
Environment:
'''
import sys,os
curr_path = os.path.dirname(os.path.abspath(__file__)) # 当前文件所在绝对路径
parent_path = os.path.dirname(curr_path) # 父路径
sys.path.append(parent_path) # 添加路径到系统路径
import gym
import torch
import datetime
from PPO.agent import PPO
from common.plot import plot_rewards
from common.utils import save_results,make_dir
curr_time = datetime.datetime.now().strftime("%Y%m%d-%H%M%S") # obtain current time
class PPOConfig:
def __init__(self) -> None:
self.algo = "PPO" # 算法名称
self.env_name = 'Pendulum-v1' # 环境名称
self.continuous = True # 环境是否为连续动作
self.device = torch.device("cuda" if torch.cuda.is_available() else "cpu") # 检测GPU
self.train_eps = 200 # 训练的回合数
self.eval_eps = 20 # 测试的回合数
self.batch_size = 5
self.gamma=0.99
self.n_epochs = 4
self.actor_lr = 0.0003
self.critic_lr = 0.0003
self.gae_lambda=0.95
self.policy_clip=0.2
self.hidden_dim = 256
self.update_fre = 20 # frequency of agent update
class PlotConfig:
def __init__(self) -> None:
self.algo = "PPO" # 算法名称
self.env_name = 'Pendulum-v1' # 环境名称
self.device = torch.device("cuda" if torch.cuda.is_available() else "cpu") # 检测GPU
self.result_path = curr_path+"/outputs/" + self.env_name + \
'/'+curr_time+'/results/' # 保存结果的路径
self.model_path = curr_path+"/outputs/" + self.env_name + \
'/'+curr_time+'/models/' # 保存模型的路径
self.save = True # 是否保存图片
def env_agent_config(cfg,seed=1):
env = gym.make(cfg.env_name)
env.seed(seed)
state_dim = env.observation_space.shape[0]
action_dim = env.action_space.shape[0]
agent = PPO(state_dim,action_dim,cfg)
return env,agent
def train(cfg,env,agent):
print('开始训练!')
print(f'环境:{cfg.env_name}, 算法:{cfg.algo}, 设备:{cfg.device}')
rewards = [] # 记录所有回合的奖励
ma_rewards = [] # 记录所有回合的滑动平均奖励
steps = 0
for i_ep in range(cfg.train_eps):
state = env.reset()
done = False
ep_reward = 0
while not done:
action, prob, val = agent.choose_action(state,continuous=cfg.continuous)
print(action)
state_, reward, done, _ = env.step(action)
steps += 1
ep_reward += reward
agent.memory.push(state, action, prob, val, reward, done)
if steps % cfg.update_fre == 0:
agent.update()
state = state_
rewards.append(ep_reward)
if ma_rewards:
ma_rewards.append(0.9*ma_rewards[-1]+0.1*ep_reward)
else:
ma_rewards.append(ep_reward)
if (i_ep+1)%10 == 0:
print(f"回合:{i_ep+1}/{cfg.train_eps},奖励:{ep_reward:.2f}")
print('完成训练!')
return rewards,ma_rewards
def eval(cfg,env,agent):
print('开始测试!')
print(f'环境:{cfg.env_name}, 算法:{cfg.algo}, 设备:{cfg.device}')
rewards = [] # 记录所有回合的奖励
ma_rewards = [] # 记录所有回合的滑动平均奖励
for i_ep in range(cfg.eval_eps):
state = env.reset()
done = False
ep_reward = 0
while not done:
action, prob, val = agent.choose_action(state,continuous=False)
state_, reward, done, _ = env.step(action)
ep_reward += reward
state = state_
rewards.append(ep_reward)
if ma_rewards:
ma_rewards.append(
0.9*ma_rewards[-1]+0.1*ep_reward)
else:
ma_rewards.append(ep_reward)
print('回合:{}/{}, 奖励:{}'.format(i_ep+1, cfg.eval_eps, ep_reward))
print('完成训练!')
return rewards,ma_rewards
if __name__ == '__main__':
cfg = PPOConfig()
plot_cfg = PlotConfig()
# 训练
env,agent = env_agent_config(cfg,seed=1)
rewards, ma_rewards = train(cfg, env, agent)
make_dir(plot_cfg.result_path, plot_cfg.model_path) # 创建保存结果和模型路径的文件夹
agent.save(path=plot_cfg.model_path)
save_results(rewards, ma_rewards, tag='train', path=plot_cfg.result_path)
plot_rewards(rewards, ma_rewards, plot_cfg, tag="train")
# 测试
env,agent = env_agent_config(cfg,seed=10)
agent.load(path=plot_cfg.model_path)
rewards,ma_rewards = eval(cfg,env,agent)
save_results(rewards,ma_rewards,tag='eval',path=plot_cfg.result_path)
plot_rewards(rewards,ma_rewards,plot_cfg,tag="eval")

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@@ -1,65 +1,3 @@
#!/usr/bin/env python
# coding=utf-8
'''
Author: John
Email: johnjim0816@gmail.com
Date: 2021-03-22 16:18:10
LastEditor: John
LastEditTime: 2021-09-26 22:05:00
Discription:
Environment:
'''
import sys,os
curr_path = os.path.dirname(os.path.abspath(__file__)) # 当前文件所在绝对路径
parent_path = os.path.dirname(curr_path) # 父路径
sys.path.append(parent_path) # 添加路径到系统路径
import gym
import torch
import datetime
from PPO.agent import PPO
from common.plot import plot_rewards
from common.utils import save_results,make_dir
curr_time = datetime.datetime.now().strftime("%Y%m%d-%H%M%S") # obtain current time
class PPOConfig:
def __init__(self) -> None:
self.algo = "DQN" # 算法名称
self.env_name = 'CartPole-v0' # 环境名称
self.continuous = False # 环境是否为连续动作
self.device = torch.device("cuda" if torch.cuda.is_available() else "cpu") # 检测GPU
self.train_eps = 200 # 训练的回合数
self.eval_eps = 20 # 测试的回合数
self.batch_size = 5
self.gamma=0.99
self.n_epochs = 4
self.actor_lr = 0.0003
self.critic_lr = 0.0003
self.gae_lambda=0.95
self.policy_clip=0.2
self.hidden_dim = 256
self.update_fre = 20 # frequency of agent update
class PlotConfig:
def __init__(self) -> None:
self.algo = "DQN" # 算法名称
self.env_name = 'CartPole-v0' # 环境名称
self.device = torch.device("cuda" if torch.cuda.is_available() else "cpu") # 检测GPU
self.result_path = curr_path+"/outputs/" + self.env_name + \
'/'+curr_time+'/results/' # 保存结果的路径
self.model_path = curr_path+"/outputs/" + self.env_name + \
'/'+curr_time+'/models/' # 保存模型的路径
self.save = True # 是否保存图片
def env_agent_config(cfg,seed=1):
env = gym.make(cfg.env_name)
env.seed(seed)
state_dim = env.observation_space.shape[0]
action_dim = env.action_space.n
agent = PPO(state_dim,action_dim,cfg)
return env,agent
def train(cfg,env,agent):
print('开始训练!')
print(f'环境:{cfg.env_name}, 算法:{cfg.algo}, 设备:{cfg.device}')
@@ -71,7 +9,7 @@ def train(cfg,env,agent):
done = False
ep_reward = 0
while not done:
action, prob, val = agent.choose_action(state,continuous=cfg.continuous)
action, prob, val = agent.choose_action(state)
state_, reward, done, _ = env.step(action)
steps += 1
ep_reward += reward
@@ -99,7 +37,7 @@ def eval(cfg,env,agent):
done = False
ep_reward = 0
while not done:
action, prob, val = agent.choose_action(state,cfg.continuous)
action, prob, val = agent.choose_action(state)
state_, reward, done, _ = env.step(action)
ep_reward += reward
state = state_
@@ -112,8 +50,60 @@ def eval(cfg,env,agent):
print('回合:{}/{}, 奖励:{}'.format(i_ep+1, cfg.eval_eps, ep_reward))
print('完成训练!')
return rewards,ma_rewards
if __name__ == '__main__':
import sys,os
curr_path = os.path.dirname(os.path.abspath(__file__)) # 当前文件所在绝对路径
parent_path = os.path.dirname(curr_path) # 父路径
sys.path.append(parent_path) # 添加路径到系统路径
import gym
import torch
import datetime
from common.plot import plot_rewards
from common.utils import save_results,make_dir
from PPO.agent import PPO
from PPO.train import train
curr_time = datetime.datetime.now().strftime("%Y%m%d-%H%M%S") # 获取当前时间
class PPOConfig:
def __init__(self) -> None:
self.algo = "DQN" # 算法名称
self.env_name = 'CartPole-v0' # 环境名称
self.continuous = False # 环境是否为连续动作
self.device = torch.device("cuda" if torch.cuda.is_available() else "cpu") # 检测GPU
self.train_eps = 200 # 训练的回合数
self.eval_eps = 20 # 测试的回合数
self.batch_size = 5
self.gamma=0.99
self.n_epochs = 4
self.actor_lr = 0.0003
self.critic_lr = 0.0003
self.gae_lambda=0.95
self.policy_clip=0.2
self.hidden_dim = 256
self.update_fre = 20 # frequency of agent update
class PlotConfig:
def __init__(self) -> None:
self.algo = "DQN" # 算法名称
self.env_name = 'CartPole-v0' # 环境名称
self.device = torch.device("cuda" if torch.cuda.is_available() else "cpu") # 检测GPU
self.result_path = curr_path+"/outputs/" + self.env_name + \
'/'+curr_time+'/results/' # 保存结果的路径
self.model_path = curr_path+"/outputs/" + self.env_name + \
'/'+curr_time+'/models/' # 保存模型的路径
self.save = True # 是否保存图片
def env_agent_config(cfg,seed=1):
env = gym.make(cfg.env_name)
env.seed(seed)
state_dim = env.observation_space.shape[0]
action_dim = env.action_space.n
agent = PPO(state_dim,action_dim,cfg)
return env,agent
cfg = PPOConfig()
plot_cfg = PlotConfig()
# 训练
@@ -128,4 +118,4 @@ if __name__ == '__main__':
agent.load(path=plot_cfg.model_path)
rewards,ma_rewards = eval(cfg,env,agent)
save_results(rewards,ma_rewards,tag='eval',path=plot_cfg.result_path)
plot_rewards(rewards,ma_rewards,plot_cfg,tag="eval")
plot_rewards(rewards,ma_rewards,plot_cfg,tag="eval")

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@@ -1,6 +1,3 @@
[Eng](https://github.com/JohnJim0816/reinforcement-learning-tutorials/blob/master/README_en.md)|[中文](https://github.com/JohnJim0816/reinforcement-learning-tutorials/blob/master/README.md)
## 写在前面
本项目用于学习RL基础算法尽量做到: **注释详细****结构清晰**。
@@ -12,7 +9,7 @@
* ```plot.py``` 利用matplotlib或seaborn绘制rewards图包括滑动平均的reward结果保存在result文件夹中
* ```env.py``` 用于构建强化学习环境也可以重新自定义环境比如给action加noise
* ```agent.py``` RL核心算法比如dqn等主要包含update和choose_action两个方法
* ```main.py``` 运行主函数
* ```train.py``` 保存用于训练和测试的函数
其中```model.py```,```memory.py```,```plot.py``` 由于不同算法都会用到,所以放入```common```文件夹中。
@@ -22,8 +19,8 @@ python 3.7、pytorch 1.6.0-1.8.1、gym 0.17.0-0.19.0
## 使用说明
运行带有```train```的py文件或ipynb文件进行训练,如果前面带有```task```如```task0_train.py```表示对task0任务训练
类似的带有```eval```即为测试。
直接运行带有```train```的py文件或ipynb文件进行训练默认的任务;
也可以运行带有```task```的py文件训练不同的任务
## 内容导航

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@@ -10,10 +10,9 @@ Discription:
Environment:
'''
import sys,os
curr_path = os.path.dirname(__file__)
parent_path = os.path.dirname(curr_path)
sys.path.append(parent_path) # add current terminal path to sys.path
curr_path = os.path.dirname(os.path.abspath(__file__)) # 当前文件所在绝对路径
parent_path = os.path.dirname(curr_path) # 父路径
sys.path.append(parent_path) # 添加路径到系统路径
import gym
import torch
@@ -24,7 +23,7 @@ from SAC.agent import SAC
from common.utils import save_results, make_dir
from common.plot import plot_rewards
curr_time = datetime.datetime.now().strftime("%Y%m%d-%H%M%S") # obtain current time
curr_time = datetime.datetime.now().strftime("%Y%m%d-%H%M%S") # 获取当前时间
class SACConfig:
def __init__(self) -> None:
@@ -48,6 +47,14 @@ class SACConfig:
self.hidden_dim = 256
self.batch_size = 128
self.device=torch.device("cuda" if torch.cuda.is_available() else "cpu")
class PlotConfig(SACConfig):
def __init__(self) -> None:
super().__init__()
self.result_path = curr_path+"/outputs/" + self.env_name + \
'/'+curr_time+'/results/' # 保存结果的路径
self.model_path = curr_path+"/outputs/" + self.env_name + \
'/'+curr_time+'/models/' # 保存模型的路径
self.save = True # 是否保存图片
def env_agent_config(cfg,seed=1):
env = NormalizedActions(gym.make(cfg.env_name))
@@ -58,13 +65,13 @@ def env_agent_config(cfg,seed=1):
return env,agent
def train(cfg,env,agent):
print('Start to train !')
print(f'Env: {cfg.env_name}, Algorithm: {cfg.algo}, Device: {cfg.device}')
rewards = []
ma_rewards = [] # moveing average reward
print('开始训练!')
print(f'环境:{cfg.env_name}, 算法:{cfg.algo}, 设备:{cfg.device}')
rewards = [] # 记录所有回合的奖励
ma_rewards = [] # 记录所有回合的滑动平均奖励
for i_ep in range(cfg.train_eps):
state = env.reset()
ep_reward = 0
ep_reward = 0 # 记录一回合内的奖励
state = env.reset() # 重置环境,返回初始状态
for i_step in range(cfg.train_steps):
action = agent.policy_net.get_action(state)
next_state, reward, done, _ = env.step(action)
@@ -111,21 +118,20 @@ def eval(cfg,env,agent):
if __name__ == "__main__":
cfg=SACConfig()
plot_cfg = PlotConfig()
# train
env,agent = env_agent_config(cfg,seed=1)
rewards, ma_rewards = train(cfg, env, agent)
make_dir(cfg.result_path, cfg.model_path)
agent.save(path=cfg.model_path)
save_results(rewards, ma_rewards, tag='train', path=cfg.result_path)
plot_rewards(rewards, ma_rewards, tag="train",
algo=cfg.algo, path=cfg.result_path)
make_dir(plot_cfg.result_path, plot_cfg.model_path)
agent.save(path=plot_cfg.model_path)
save_results(rewards, ma_rewards, tag='train', path=plot_cfg.result_path)
plot_rewards(rewards, ma_rewards, plot_cfg, tag="train")
# eval
env,agent = env_agent_config(cfg,seed=10)
agent.load(path=cfg.model_path)
agent.load(path=plot_cfg.model_path)
rewards,ma_rewards = eval(cfg,env,agent)
save_results(rewards,ma_rewards,tag='eval',path=cfg.result_path)
plot_rewards(rewards,ma_rewards,tag="eval",env=cfg.env,algo = cfg.algo,path=cfg.result_path)
save_results(rewards,ma_rewards,tag='eval',path=plot_cfg.result_path)
plot_rewards(rewards,ma_rewards,plot_cfg,tag="eval")

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@@ -1,41 +1,47 @@
import sys,os
curr_path = os.path.dirname(__file__)
parent_path=os.path.dirname(curr_path)
sys.path.append(parent_path) # add current terminal path to sys.path
curr_path = os.path.dirname(os.path.abspath(__file__)) # 当前文件所在绝对路径
parent_path = os.path.dirname(curr_path) # 父路径
sys.path.append(parent_path) # 添加路径到系统路径
import torch
import gym
import numpy as np
import datetime
from TD3.agent import TD3
from common.plot import plot_rewards
from common.utils import save_results,make_dir
curr_time = datetime.datetime.now().strftime("%Y%m%d-%H%M%S") # obtain current time
curr_time = datetime.datetime.now().strftime("%Y%m%d-%H%M%S") # 获取当前时间
class TD3Config:
def __init__(self) -> None:
self.algo = 'TD3'
self.env = 'Pendulum-v0'
self.seed = 0
self.result_path = curr_path+"/results/" +self.env+'/'+curr_time+'/results/' # path to save results
self.model_path = curr_path+"/results/" +self.env+'/'+curr_time+'/models/' # path to save models
self.algo = 'TD3' # 算法名称
self.env_name = 'Pendulum-v1' # 环境名称
self.device = torch.device("cuda" if torch.cuda.is_available() else "cpu") # 检测GPU
self.train_eps = 600 # 训练的回合数
self.start_timestep = 25e3 # Time steps initial random policy is used
self.start_ep = 50 # Episodes initial random policy is used
self.epsilon_start = 50 # Episodes initial random policy is used
self.eval_freq = 10 # How often (episodes) we evaluate
self.train_eps = 600
self.max_timestep = 100000 # Max time steps to run environment
self.expl_noise = 0.1 # Std of Gaussian exploration noise
self.batch_size = 256 # Batch size for both actor and critic
self.gamma = 0.9 # gamma factor
self.lr = 0.0005 # Target network update rate
self.lr = 0.0005 # 学习率
self.policy_noise = 0.2 # Noise added to target policy during critic update
self.noise_clip = 0.3 # Range to clip target policy noise
self.policy_freq = 2 # Frequency of delayed policy updates
self.device = torch.device("cuda" if torch.cuda.is_available() else "cpu")
class PlotConfig(TD3Config):
def __init__(self) -> None:
super().__init__()
self.result_path = curr_path+"/outputs/" + self.env_name + \
'/'+curr_time+'/results/' # 保存结果的路径
self.model_path = curr_path+"/outputs/" + self.env_name + \
'/'+curr_time+'/models/' # 保存模型的路径
self.save = True # 是否保存图片
# Runs policy for X episodes and returns average reward
# A fixed seed is used for the eval environment
@@ -57,8 +63,10 @@ def eval(env,agent, seed, eval_episodes=10):
return avg_reward
def train(cfg,env,agent):
rewards = []
ma_rewards = [] # moveing average reward
print('开始训练!')
print(f'环境:{cfg.env_name}, 算法:{cfg.algo}, 设备:{cfg.device}')
rewards = [] # 记录所有回合的奖励
ma_rewards = [] # 记录所有回合的滑动平均奖励
for i_ep in range(int(cfg.train_eps)):
ep_reward = 0
ep_timesteps = 0
@@ -66,7 +74,7 @@ def train(cfg,env,agent):
while not done:
ep_timesteps += 1
# Select action randomly or according to policy
if i_ep < cfg.start_ep:
if i_ep < cfg.epsilon_start:
action = env.action_space.sample()
else:
action = (
@@ -81,32 +89,34 @@ def train(cfg,env,agent):
state = next_state
ep_reward += reward
# Train agent after collecting sufficient data
if i_ep+1 >= cfg.start_ep:
if i_ep+1 >= cfg.epsilon_start:
agent.update()
print(f"Episode:{i_ep+1}/{cfg.train_eps}, Step:{ep_timesteps}, Reward:{ep_reward:.3f}")
if (i_ep+1)%10 == 0:
print('回合:{}/{}, 奖励:{:.2f}'.format(i_ep+1, cfg.train_eps, ep_reward))
rewards.append(ep_reward)
# 计算滑动窗口的reward
if ma_rewards:
ma_rewards.append(0.9*ma_rewards[-1]+0.1*ep_reward)
else:
ma_rewards.append(ep_reward)
ma_rewards.append(ep_reward)
print('完成训练!')
return rewards, ma_rewards
if __name__ == "__main__":
cfg = TD3Config()
env = gym.make(cfg.env)
env.seed(cfg.seed) # Set seeds
torch.manual_seed(cfg.seed)
np.random.seed(cfg.seed)
plot_cfg = PlotConfig()
env = gym.make(cfg.env_name)
env.seed(1) # 随机种子
torch.manual_seed(1)
np.random.seed(1)
state_dim = env.observation_space.shape[0]
action_dim = env.action_space.shape[0]
max_action = float(env.action_space.high[0])
agent = TD3(state_dim,action_dim,max_action,cfg)
rewards,ma_rewards = train(cfg,env,agent)
make_dir(cfg.result_path,cfg.model_path)
agent.save(path=cfg.model_path)
save_results(rewards,ma_rewards,tag='train',path=cfg.result_path)
plot_rewards(rewards,ma_rewards,tag="train",env=cfg.env,algo = cfg.algo,path=cfg.result_path)
make_dir(plot_cfg.result_path,plot_cfg.model_path)
agent.save(path=plot_cfg.model_path)
save_results(rewards,ma_rewards,tag='train',path=plot_cfg.result_path)
plot_rewards(rewards,ma_rewards,plot_cfg,tag="train")