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codes/DQN-series/DQN/README.md
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# DQN
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## 原理简介
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DQN是Q-leanning算法的优化和延伸,Q-leaning中使用有限的Q表存储值的信息,而DQN中则用神经网络替代Q表存储信息,这样更适用于高维的情况,相关知识基础可参考[datawhale李宏毅笔记-Q学习](https://datawhalechina.github.io/easy-rl/#/chapter6/chapter6)。
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论文方面主要可以参考两篇,一篇就是2013年谷歌DeepMind团队的[Playing Atari with Deep Reinforcement Learning](https://www.cs.toronto.edu/~vmnih/docs/dqn.pdf),一篇是也是他们团队后来在Nature杂志上发表的[Human-level control through deep reinforcement learning](https://web.stanford.edu/class/psych209/Readings/MnihEtAlHassibis15NatureControlDeepRL.pdf)。后者在算法层面增加target q-net,也可以叫做Nature DQN。
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Nature DQN使用了两个Q网络,一个当前Q网络𝑄用来选择动作,更新模型参数,另一个目标Q网络𝑄′用于计算目标Q值。目标Q网络的网络参数不需要迭代更新,而是每隔一段时间从当前Q网络𝑄复制过来,即延时更新,这样可以减少目标Q值和当前的Q值相关性。
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要注意的是,两个Q网络的结构是一模一样的。这样才可以复制网络参数。Nature DQN和[Playing Atari with Deep Reinforcement Learning](https://www.cs.toronto.edu/~vmnih/docs/dqn.pdf)相比,除了用一个新的相同结构的目标Q网络来计算目标Q值以外,其余部分基本是完全相同的。细节也可参考[强化学习(九)Deep Q-Learning进阶之Nature DQN](https://www.cnblogs.com/pinard/p/9756075.html)。
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https://blog.csdn.net/JohnJim0/article/details/109557173)
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## 伪代码
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<img src="assets/watermark,type_ZmFuZ3poZW5naGVpdGk,shadow_10,text_aHR0cHM6Ly9ibG9nLmNzZG4ubmV0L0pvaG5KaW0w,size_16,color_FFFFFF,t_70.png" alt="img" style="zoom:50%;" />
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## 代码实现
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### RL接口
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首先是强化学习训练的基本接口,即通用的训练模式:
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```python
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for i_episode in range(MAX_EPISODES):
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state = env.reset() # reset环境状态
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for i_step in range(MAX_STEPS):
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action = agent.choose_action(state) # 根据当前环境state选择action
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next_state, reward, done, _ = env.step(action) # 更新环境参数
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agent.memory.push(state, action, reward, next_state, done) # 将state等这些transition存入memory
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agent.update() # 每步更新网络
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state = next_state # 跳转到下一个状态
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if done:
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break
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```
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每个episode加一个MAX_STEPS,也可以使用while not done, 加这个max_steps有时是因为比如gym环境训练目标就是在200个step下达到200的reward,或者是当完成一个episode的步数较多时也可以设置,基本流程跟所有伪代码一致,如下:
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1. agent选择动作
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2. 环境根据agent的动作反馈出next_state和reward
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3. agent进行更新,如有memory就会将transition(包含state,reward,action等)存入memory中
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4. 跳转到下一个状态
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5. 如果done了,就跳出循环,进行下一个episode的训练。
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想要实现完整的算法还需要创建Qnet,Replaybuffer等类
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### 两个Q网络
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上文讲了Nature DQN中有两个Q网络,一个是policy_net,一个是延时更新的target_net,两个网络的结构是一模一样的,如下(见```model.py```),注意DQN使用的Qnet就是全连接网络即FCH:
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```python
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import torch.nn as nn
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import torch.nn.functional as F
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class FCN(nn.Module):
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def __init__(self, state_dim=4, action_dim=18):
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""" 初始化q网络,为全连接网络
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state_dim: 输入的feature即环境的state数目
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action_dim: 输出的action总个数
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"""
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super(FCN, self).__init__()
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self.fc1 = nn.Linear(state_dim, 128) # 输入层
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self.fc2 = nn.Linear(128, 128) # 隐藏层
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self.fc3 = nn.Linear(128, action_dim) # 输出层
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def forward(self, x):
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# 各层对应的激活函数
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x = F.relu(self.fc1(x))
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x = F.relu(self.fc2(x))
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return self.fc3(x)
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```
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输入为state_dim,输出为action_dim,包含一个128维度的隐藏层,这里根据需要可增加隐藏层维度和数量,然后一般使用relu激活函数,这里跟深度学习的网路设置是一样的。
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### Replay Buffer
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然后就是Replay Memory了,其作用主要是是克服经验数据的相关性(correlated data)和非平稳分布(non-stationary distribution)问题,实现如下(见```memory.py```):
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```python
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import random
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import numpy as np
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class ReplayBuffer:
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def __init__(self, capacity):
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self.capacity = capacity
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self.buffer = []
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self.position = 0
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def push(self, state, action, reward, next_state, done):
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if len(self.buffer) < self.capacity:
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self.buffer.append(None)
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self.buffer[self.position] = (state, action, reward, next_state, done)
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self.position = (self.position + 1) % self.capacity
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def sample(self, batch_size):
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batch = random.sample(self.buffer, batch_size)
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state, action, reward, next_state, done = zip(*batch)
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return state, action, reward, next_state, done
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def __len__(self):
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return len(self.buffer)
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```
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参数capacity表示buffer的容量,主要包括push和sample两个步骤,push是将transitions放到memory中,sample是从memory随机抽取一些transition。
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### Agent类
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在```agent.py```中我们定义强化学习算法类,包括```choose_action```(选择动作,使用e-greedy策略时会多一个```predict```函数,下面会将到)和```update```(更新)等函数。
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在类中建立两个网络,以及optimizer和memory,
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```python
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self.policy_net = MLP(state_dim, action_dim,hidden_dim=cfg.hidden_dim).to(self.device)
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self.target_net = MLP(state_dim, action_dim,hidden_dim=cfg.hidden_dim).to(self.device)
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for target_param, param in zip(self.target_net.parameters(),self.policy_net.parameters()): # copy params from policy net
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target_param.data.copy_(param.data)
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self.optimizer = optim.Adam(self.policy_net.parameters(), lr=cfg.lr)
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self.memory = ReplayBuffer(cfg.memory_capacity)
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```
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然后是选择action:
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```python
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def choose_action(self, state):
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'''选择动作
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'''
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self.frame_idx += 1
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if random.random() > self.epsilon(self.frame_idx):
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action = self.predict(state)
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else:
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action = random.randrange(self.action_dim)
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return action
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```
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这里使用e-greedy策略,即设置一个参数epsilon,如果生成的随机数大于epsilon,就根据网络预测的选择action,否则还是随机选择action,这个epsilon是会逐渐减小的,可以使用线性或者指数减小的方式,但不会减小到零,这样在训练稳定时还能保持一定的探索,这部分可以学习探索与利用(exploration and exploition)相关知识。
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上面讲到的预测函数其实就是根据state选取q值最大的action,如下:
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```python
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def predict(self,state):
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with torch.no_grad():
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state = torch.tensor([state], device=self.device, dtype=torch.float32)
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q_values = self.policy_net(state)
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action = q_values.max(1)[1].item()
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```
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然后是更新函数了:
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```python
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def update(self):
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if len(self.memory) < self.batch_size:
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return
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# 从memory中随机采样transition
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state_batch, action_batch, reward_batch, next_state_batch, done_batch = self.memory.sample(
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self.batch_size)
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'''转为张量
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例如tensor([[-4.5543e-02, -2.3910e-01, 1.8344e-02, 2.3158e-01],...,[-1.8615e-02, -2.3921e-01, -1.1791e-02, 2.3400e-01]])'''
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state_batch = torch.tensor(
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state_batch, device=self.device, dtype=torch.float)
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action_batch = torch.tensor(action_batch, device=self.device).unsqueeze(
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1) # 例如tensor([[1],...,[0]])
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reward_batch = torch.tensor(
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reward_batch, device=self.device, dtype=torch.float) # tensor([1., 1.,...,1])
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next_state_batch = torch.tensor(
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next_state_batch, device=self.device, dtype=torch.float)
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done_batch = torch.tensor(np.float32(
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done_batch), device=self.device)
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'''计算当前(s_t,a)对应的Q(s_t, a)'''
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'''torch.gather:对于a=torch.Tensor([[1,2],[3,4]]),那么a.gather(1,torch.Tensor([[0],[1]]))=torch.Tensor([[1],[3]])'''
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q_values = self.policy_net(state_batch).gather(
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dim=1, index=action_batch) # 等价于self.forward
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# 计算所有next states的V(s_{t+1}),即通过target_net中选取reward最大的对应states
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next_q_values = self.target_net(next_state_batch).max(
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1)[0].detach() # 比如tensor([ 0.0060, -0.0171,...,])
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# 计算 expected_q_value
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# 对于终止状态,此时done_batch[0]=1, 对应的expected_q_value等于reward
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expected_q_values = reward_batch + \
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self.gamma * next_q_values * (1-done_batch)
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# self.loss = F.smooth_l1_loss(q_values,expected_q_values.unsqueeze(1)) # 计算 Huber loss
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loss = nn.MSELoss()(q_values, expected_q_values.unsqueeze(1)) # 计算 均方误差loss
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# 优化模型
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self.optimizer.zero_grad() # zero_grad清除上一步所有旧的gradients from the last step
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# loss.backward()使用backpropagation计算loss相对于所有parameters(需要gradients)的微分
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loss.backward()
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# for param in self.policy_net.parameters(): # clip防止梯度爆炸
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# param.grad.data.clamp_(-1, 1)
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self.optimizer.step() # 更新模型
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```
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更新遵循伪代码的以下部分:
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<img src="assets/image-20210507162813393.png" alt="image-20210507162813393" style="zoom:50%;" />
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首先从replay buffer中选取一个batch的数据,计算loss,然后进行minibatch SGD。
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然后是保存与加载模型的部分,如下:
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```python
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def save(self, path):
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torch.save(self.target_net.state_dict(), path+'dqn_checkpoint.pth')
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def load(self, path):
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self.target_net.load_state_dict(torch.load(path+'dqn_checkpoint.pth'))
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for target_param, param in zip(self.target_net.parameters(), self.policy_net.parameters()):
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param.data.copy_(target_param.data)
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```
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### 实验结果
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训练结果如下:
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<img src="assets/train_rewards_curve.png" alt="train_rewards_curve" style="zoom: 67%;" />
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<img src="assets/eval_rewards_curve.png" alt="eval_rewards_curve" style="zoom:67%;" />
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## 参考
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[with torch.no_grad()](https://www.jianshu.com/p/1cea017f5d11)
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84
codes/DQN-series/DQN/agent.py
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#!/usr/bin/env python
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# coding=utf-8
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'''
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@Author: John
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@Email: johnjim0816@gmail.com
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@Date: 2020-06-12 00:50:49
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@LastEditor: John
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LastEditTime: 2021-09-15 13:35:36
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@Discription:
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@Environment: python 3.7.7
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'''
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'''off-policy
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'''
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import torch
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import torch.nn as nn
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import torch.optim as optim
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import random
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import math
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import numpy as np
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from common.memory import ReplayBuffer
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from common.model import MLP
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class DQN:
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def __init__(self, n_states, n_actions, cfg):
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self.n_actions = n_actions # 总的动作个数
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self.device = cfg.device # 设备,cpu或gpu等
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self.gamma = cfg.gamma # 奖励的折扣因子
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# e-greedy策略相关参数
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self.frame_idx = 0 # 用于epsilon的衰减计数
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self.epsilon = lambda frame_idx: cfg.epsilon_end + \
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(cfg.epsilon_start - cfg.epsilon_end) * \
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math.exp(-1. * frame_idx / cfg.epsilon_decay)
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self.batch_size = cfg.batch_size
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self.policy_net = MLP(n_states, n_actions,hidden_dim=cfg.hidden_dim).to(self.device)
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self.target_net = MLP(n_states, n_actions,hidden_dim=cfg.hidden_dim).to(self.device)
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for target_param, param in zip(self.target_net.parameters(),self.policy_net.parameters()): # 复制参数到目标网路targe_net
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target_param.data.copy_(param.data)
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self.optimizer = optim.Adam(self.policy_net.parameters(), lr=cfg.lr) # 优化器
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self.memory = ReplayBuffer(cfg.memory_capacity) # 经验回放
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def choose_action(self, state):
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''' 选择动作
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'''
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self.frame_idx += 1
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if random.random() > self.epsilon(self.frame_idx):
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with torch.no_grad():
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state = torch.tensor([state], device=self.device, dtype=torch.float32)
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q_values = self.policy_net(state)
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action = q_values.max(1)[1].item() # 选择Q值最大的动作
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else:
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action = random.randrange(self.n_actions)
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return action
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def update(self):
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if len(self.memory) < self.batch_size: # 当memory中不满足一个批量时,不更新策略
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return
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# 从经验回放中(replay memory)中随机采样一个批量的转移(transition)
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state_batch, action_batch, reward_batch, next_state_batch, done_batch = self.memory.sample(
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self.batch_size)
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# 转为张量
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state_batch = torch.tensor(state_batch, device=self.device, dtype=torch.float)
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action_batch = torch.tensor(action_batch, device=self.device).unsqueeze(1)
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reward_batch = torch.tensor(reward_batch, device=self.device, dtype=torch.float)
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next_state_batch = torch.tensor(next_state_batch, device=self.device, dtype=torch.float)
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done_batch = torch.tensor(np.float32(done_batch), device=self.device)
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q_values = self.policy_net(state_batch).gather(dim=1, index=action_batch) # 计算当前状态(s_t,a)对应的Q(s_t, a)
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next_q_values = self.target_net(next_state_batch).max(1)[0].detach() # 计算下一时刻的状态(s_t_,a)对应的Q值
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# 计算期望的Q值,对于终止状态,此时done_batch[0]=1, 对应的expected_q_value等于reward
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expected_q_values = reward_batch + self.gamma * next_q_values * (1-done_batch)
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loss = nn.MSELoss()(q_values, expected_q_values.unsqueeze(1)) # 计算均方根损失
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# 优化更新模型
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self.optimizer.zero_grad()
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loss.backward()
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for param in self.policy_net.parameters(): # clip防止梯度爆炸
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param.grad.data.clamp_(-1, 1)
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self.optimizer.step()
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def save(self, path):
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torch.save(self.target_net.state_dict(), path+'dqn_checkpoint.pth')
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def load(self, path):
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self.target_net.load_state_dict(torch.load(path+'dqn_checkpoint.pth'))
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for target_param, param in zip(self.target_net.parameters(), self.policy_net.parameters()):
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param.data.copy_(target_param.data)
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codes/DQN-series/DQN/assets/eval_rewards_curve.png
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codes/DQN-series/DQN/assets/image-20210507162813393.png
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codes/DQN-series/DQN/assets/rewards_curve_train.png
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codes/DQN-series/DQN/assets/train_rewards_curve.png
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379
codes/DQN-series/DQN/task0_train.ipynb
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136
codes/DQN-series/DQN/task0_train.py
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#!/usr/bin/env python
|
||||
# coding=utf-8
|
||||
'''
|
||||
@Author: John
|
||||
@Email: johnjim0816@gmail.com
|
||||
@Date: 2020-06-12 00:48:57
|
||||
@LastEditor: John
|
||||
LastEditTime: 2021-09-15 15:34:13
|
||||
@Discription:
|
||||
@Environment: python 3.7.7
|
||||
'''
|
||||
import sys,os
|
||||
curr_path = os.path.dirname(os.path.abspath(__file__)) # 当前文件所在绝对路径
|
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parent_path = os.path.dirname(curr_path) # 父路径
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||||
sys.path.append(parent_path) # 添加父路径到系统路径sys.path
|
||||
|
||||
import gym
|
||||
import torch
|
||||
import datetime
|
||||
|
||||
from common.utils import save_results, make_dir
|
||||
from common.plot import plot_rewards
|
||||
from DQN.agent import DQN
|
||||
|
||||
curr_time = datetime.datetime.now().strftime("%Y%m%d-%H%M%S") # 获取当前时间
|
||||
class DQNConfig:
|
||||
def __init__(self):
|
||||
self.algo = "DQN" # 算法名称
|
||||
self.env = 'CartPole-v0' # 环境名称
|
||||
self.train_eps = 200 # 训练的回合数
|
||||
self.eval_eps = 30 # 测试的回合数
|
||||
self.gamma = 0.95 # 强化学习中的折扣因子
|
||||
self.epsilon_start = 0.90 # e-greedy策略中初始epsilon
|
||||
self.epsilon_end = 0.01 # e-greedy策略中的终止epsilon
|
||||
self.epsilon_decay = 500 # e-greedy策略中epsilon的衰减率
|
||||
self.lr = 0.0001 # 学习率
|
||||
self.memory_capacity = 100000 # 经验回放的容量
|
||||
self.batch_size = 64 # mini-batch SGD中的批量大小
|
||||
self.target_update = 4 # 目标网络的更新频率
|
||||
self.device = torch.device("cuda" if torch.cuda.is_available() else "cpu") # 检测GPU
|
||||
self.hidden_dim = 256 # 网络隐藏层
|
||||
class PlotConfig:
|
||||
def __init__(self) -> None:
|
||||
self.algo = "DQN" # 算法名称
|
||||
self.env = 'CartPole-v0' # 环境名称
|
||||
self.result_path = curr_path+"/outputs/" + self.env + \
|
||||
'/'+curr_time+'/results/' # 保存结果的路径
|
||||
self.model_path = curr_path+"/outputs/" + self.env + \
|
||||
'/'+curr_time+'/models/' # 保存模型的路径
|
||||
self.save = True # 是否保存图片
|
||||
self.device = torch.device("cuda" if torch.cuda.is_available() else "cpu") # 检测GPU
|
||||
|
||||
def env_agent_config(cfg,seed=1):
|
||||
''' 创建环境和智能体
|
||||
'''
|
||||
env = gym.make(cfg.env) # 创建环境
|
||||
env.seed(seed) # 设置随机种子
|
||||
n_states = env.observation_space.shape[0] # 状态数
|
||||
n_actions = env.action_space.n # 动作数
|
||||
agent = DQN(n_states,n_actions,cfg) # 创建智能体
|
||||
return env,agent
|
||||
|
||||
def train(cfg, env, agent):
|
||||
''' 训练
|
||||
'''
|
||||
print('开始训练!')
|
||||
print(f'环境:{cfg.env}, 算法:{cfg.algo}, 设备:{cfg.device}')
|
||||
rewards = [] # 记录所有回合的奖励
|
||||
ma_rewards = [] # 记录所有回合的滑动平均奖励
|
||||
for i_ep in range(cfg.train_eps):
|
||||
ep_reward = 0 # 记录一回合内的奖励
|
||||
state = env.reset() # 重置环境,返回初始状态
|
||||
while True:
|
||||
action = agent.choose_action(state) # 选择动作
|
||||
next_state, reward, done, _ = env.step(action) # 更新环境,返回transition
|
||||
agent.memory.push(state, action, reward, next_state, done) # 保存transition
|
||||
state = next_state # 更新下一个状态
|
||||
agent.update() # 更新智能体
|
||||
ep_reward += reward # 累加奖励
|
||||
if done:
|
||||
break
|
||||
if (i_ep+1) % cfg.target_update == 0: # 智能体目标网络更新
|
||||
agent.target_net.load_state_dict(agent.policy_net.state_dict())
|
||||
if (i_ep+1)%10 == 0:
|
||||
print('回合:{}/{}, 奖励:{}'.format(i_ep+1, cfg.train_eps, ep_reward))
|
||||
rewards.append(ep_reward)
|
||||
if ma_rewards:
|
||||
ma_rewards.append(0.9*ma_rewards[-1]+0.1*ep_reward)
|
||||
else:
|
||||
ma_rewards.append(ep_reward)
|
||||
print('完成训练!')
|
||||
return rewards, ma_rewards
|
||||
|
||||
def eval(cfg,env,agent):
|
||||
print('开始测试!')
|
||||
print(f'环境:{cfg.env}, 算法:{cfg.algo}, 设备:{cfg.device}')
|
||||
# 由于测试不需要使用epsilon-greedy策略,所以相应的值设置为0
|
||||
cfg.epsilon_start = 0.0 # e-greedy策略中初始epsilon
|
||||
cfg.epsilon_end = 0.0 # e-greedy策略中的终止epsilon
|
||||
rewards = [] # 记录所有回合的奖励
|
||||
ma_rewards = [] # 记录所有回合的滑动平均奖励
|
||||
for i_ep in range(cfg.eval_eps):
|
||||
ep_reward = 0 # 记录一回合内的奖励
|
||||
state = env.reset() # 重置环境,返回初始状态
|
||||
while True:
|
||||
action = agent.choose_action(state) # 选择动作
|
||||
next_state, reward, done, _ = env.step(action) # 更新环境,返回transition
|
||||
state = next_state # 更新下一个状态
|
||||
ep_reward += reward # 累加奖励
|
||||
if done:
|
||||
break
|
||||
rewards.append(ep_reward)
|
||||
if ma_rewards:
|
||||
ma_rewards.append(ma_rewards[-1]*0.9+ep_reward*0.1)
|
||||
else:
|
||||
ma_rewards.append(ep_reward)
|
||||
print(f"回合:{i_ep+1}/{cfg.eval_eps}, 奖励:{ep_reward:.1f}")
|
||||
print('完成测试!')
|
||||
return rewards,ma_rewards
|
||||
|
||||
if __name__ == "__main__":
|
||||
cfg = DQNConfig()
|
||||
plot_cfg = PlotConfig()
|
||||
# 训练
|
||||
env,agent = env_agent_config(cfg,seed=1)
|
||||
rewards, ma_rewards = train(cfg, env, agent)
|
||||
make_dir(plot_cfg.result_path, plot_cfg.model_path) # 创建保存结果和模型路径的文件夹
|
||||
agent.save(path=plot_cfg.model_path) # 保存模型
|
||||
save_results(rewards, ma_rewards, tag='train', path=plot_cfg.result_path) # 保存结果
|
||||
plot_rewards(rewards, ma_rewards, plot_cfg, tag="train") # 画出结果
|
||||
# 测试
|
||||
env,agent = env_agent_config(cfg,seed=10)
|
||||
agent.load(path=plot_cfg.model_path) # 导入模型
|
||||
rewards,ma_rewards = eval(cfg,env,agent)
|
||||
save_results(rewards,ma_rewards,tag='eval',path=plot_cfg.result_path) # 保存结果
|
||||
plot_rewards(rewards,ma_rewards, plot_cfg, tag="eval") # 画出结果
|
||||
39
codes/DQN-series/DoubleDQN/README.md
Normal file
@@ -0,0 +1,39 @@
|
||||
食用本篇之前,需要有DQN算法的基础,参考[DQN算法实战](../DQN)。
|
||||
|
||||
## 原理简介
|
||||
|
||||
Double-DQN是2016年提出的算法,灵感源自2010年的Double-Qlearning,可参考论文[Deep Reinforcement Learning with Double Q-learning](https://arxiv.org/abs/1509.06461)。
|
||||
跟Nature DQN一样,Double-DQN也用了两个网络,一个当前网络(对应用$Q$表示),一个目标网络(对应一般用$Q'$表示,为方便区分,以下用$Q_{tar}$代替)。我们先回忆一下,对于非终止状态,目标$Q_{tar}$值计算如下
|
||||

|
||||
|
||||
而在Double-DQN中,不再是直接从目标$Q_{tar}$网络中选择各个动作中的最大$Q_{tar}$值,而是先从当前$Q$网络选择$Q$值最大对应的动作,然后代入到目标网络中计算对应的值:
|
||||

|
||||
Double-DQN的好处是Nature DQN中使用max虽然可以快速让Q值向可能的优化目标靠拢,但是很容易过犹不及,导致过度估计(Over Estimation),所谓过度估计就是最终我们得到的算法模型有很大的偏差(bias)。为了解决这个问题, DDQN通过解耦目标Q值动作的选择和目标Q值的计算这两步,来达到消除过度估计的问题,感兴趣可以阅读原论文。
|
||||
|
||||
伪代码如下:
|
||||

|
||||
当然也可以两个网络可以同时为当前网络和目标网络,如下:
|
||||

|
||||
或者这样更好理解如何同时为当前网络和目标网络:
|
||||

|
||||
|
||||
## 代码实战
|
||||
完整程序见[github](https://github.com/JohnJim0816/reinforcement-learning-tutorials/tree/master/DoubleDQN)。结合上面的原理,其实Double DQN改进来很简单,基本只需要在```update```中修改几行代码,如下:
|
||||
```python
|
||||
'''以下是Nature DQN的q_target计算方式
|
||||
next_q_state_value = self.target_net(
|
||||
next_state_batch).max(1)[0].detach() # # 计算所有next states的Q'(s_{t+1})的最大值,Q'为目标网络的q函数,比如tensor([ 0.0060, -0.0171,...,])
|
||||
#计算 q_target
|
||||
#对于终止状态,此时done_batch[0]=1, 对应的expected_q_value等于reward
|
||||
q_target = reward_batch + self.gamma * next_q_state_value * (1-done_batch[0])
|
||||
'''
|
||||
'''以下是Double DQNq_target计算方式,与NatureDQN稍有不同'''
|
||||
next_target_values = self.target_net(
|
||||
next_state_batch)
|
||||
#选出Q(s_t‘, a)对应的action,代入到next_target_values获得target net对应的next_q_value,即Q’(s_t|a=argmax Q(s_t‘, a))
|
||||
next_target_q_value = next_target_values.gather(1, torch.max(next_q_values, 1)[1].unsqueeze(1)).squeeze(1)
|
||||
q_target = reward_batch + self.gamma * next_target_q_value * (1-done_batch[0])
|
||||
```
|
||||
reward变化结果如下:
|
||||

|
||||
其中下边蓝色和红色分别表示Double DQN和Nature DQN在训练中的reward变化图,而上面蓝色和绿色则表示Double DQN和Nature DQN在测试中的reward变化图。
|
||||
123
codes/DQN-series/DoubleDQN/agent.py
Normal file
@@ -0,0 +1,123 @@
|
||||
#!/usr/bin/env python
|
||||
# coding=utf-8
|
||||
'''
|
||||
@Author: John
|
||||
@Email: johnjim0816@gmail.com
|
||||
@Date: 2020-06-12 00:50:49
|
||||
@LastEditor: John
|
||||
LastEditTime: 2021-05-04 22:28:06
|
||||
@Discription:
|
||||
@Environment: python 3.7.7
|
||||
'''
|
||||
'''off-policy
|
||||
'''
|
||||
|
||||
|
||||
import torch
|
||||
import torch.nn as nn
|
||||
import torch.optim as optim
|
||||
import random
|
||||
import math
|
||||
import numpy as np
|
||||
from common.memory import ReplayBuffer
|
||||
from common.model import MLP
|
||||
class DoubleDQN:
|
||||
def __init__(self, state_dim, action_dim, cfg):
|
||||
|
||||
self.action_dim = action_dim # 总的动作个数
|
||||
self.device = cfg.device # 设备,cpu或gpu等
|
||||
self.gamma = cfg.gamma
|
||||
# e-greedy策略相关参数
|
||||
self.actions_count = 0
|
||||
self.epsilon_start = cfg.epsilon_start
|
||||
self.epsilon_end = cfg.epsilon_end
|
||||
self.epsilon_decay = cfg.epsilon_decay
|
||||
self.batch_size = cfg.batch_size
|
||||
self.policy_net = MLP(state_dim, action_dim,hidden_dim=cfg.hidden_dim).to(self.device)
|
||||
self.target_net = MLP(state_dim, action_dim,hidden_dim=cfg.hidden_dim).to(self.device)
|
||||
# target_net copy from policy_net
|
||||
for target_param, param in zip(self.target_net.parameters(), self.policy_net.parameters()):
|
||||
target_param.data.copy_(param.data)
|
||||
# self.target_net.eval() # 不启用 BatchNormalization 和 Dropout
|
||||
# 可查parameters()与state_dict()的区别,前者require_grad=True
|
||||
self.optimizer = optim.Adam(self.policy_net.parameters(), lr=cfg.lr)
|
||||
self.loss = 0
|
||||
self.memory = ReplayBuffer(cfg.memory_capacity)
|
||||
def predict(self,state):
|
||||
with torch.no_grad():
|
||||
# 先转为张量便于丢给神经网络,state元素数据原本为float64
|
||||
# 注意state=torch.tensor(state).unsqueeze(0)跟state=torch.tensor([state])等价
|
||||
state = torch.tensor(
|
||||
[state], device=self.device, dtype=torch.float32)
|
||||
# 如tensor([[-0.0798, -0.0079]], grad_fn=<AddmmBackward>)
|
||||
q_value = self.policy_net(state)
|
||||
# tensor.max(1)返回每行的最大值以及对应的下标,
|
||||
# 如torch.return_types.max(values=tensor([10.3587]),indices=tensor([0]))
|
||||
# 所以tensor.max(1)[1]返回最大值对应的下标,即action
|
||||
action = q_value.max(1)[1].item()
|
||||
return action
|
||||
def choose_action(self, state):
|
||||
'''选择动作
|
||||
'''
|
||||
self.actions_count += 1
|
||||
self.epsilon = self.epsilon_end + (self.epsilon_start - self.epsilon_end) * \
|
||||
math.exp(-1. * self.actions_count / self.epsilon_decay)
|
||||
if random.random() > self.epsilon:
|
||||
action = self.predict(state)
|
||||
else:
|
||||
action = random.randrange(self.action_dim)
|
||||
return action
|
||||
def update(self):
|
||||
|
||||
if len(self.memory) < self.batch_size:
|
||||
return
|
||||
# 从memory中随机采样transition
|
||||
state_batch, action_batch, reward_batch, next_state_batch, done_batch = self.memory.sample(
|
||||
self.batch_size)
|
||||
# convert to tensor
|
||||
state_batch = torch.tensor(
|
||||
state_batch, device=self.device, dtype=torch.float)
|
||||
action_batch = torch.tensor(action_batch, device=self.device).unsqueeze(
|
||||
1) # 例如tensor([[1],...,[0]])
|
||||
reward_batch = torch.tensor(
|
||||
reward_batch, device=self.device, dtype=torch.float) # tensor([1., 1.,...,1])
|
||||
next_state_batch = torch.tensor(
|
||||
next_state_batch, device=self.device, dtype=torch.float)
|
||||
|
||||
done_batch = torch.tensor(np.float32(
|
||||
done_batch), device=self.device) # 将bool转为float然后转为张量
|
||||
# 计算当前(s_t,a)对应的Q(s_t, a)
|
||||
q_values = self.policy_net(state_batch)
|
||||
next_q_values = self.policy_net(next_state_batch)
|
||||
# 代入当前选择的action,得到Q(s_t|a=a_t)
|
||||
q_value = q_values.gather(dim=1, index=action_batch)
|
||||
'''以下是Nature DQN的q_target计算方式
|
||||
# 计算所有next states的Q'(s_{t+1})的最大值,Q'为目标网络的q函数
|
||||
next_q_state_value = self.target_net(
|
||||
next_state_batch).max(1)[0].detach() # 比如tensor([ 0.0060, -0.0171,...,])
|
||||
# 计算 q_target
|
||||
# 对于终止状态,此时done_batch[0]=1, 对应的expected_q_value等于reward
|
||||
q_target = reward_batch + self.gamma * next_q_state_value * (1-done_batch[0])
|
||||
'''
|
||||
'''以下是Double DQN q_target计算方式,与NatureDQN稍有不同'''
|
||||
next_target_values = self.target_net(
|
||||
next_state_batch)
|
||||
# 选出Q(s_t‘, a)对应的action,代入到next_target_values获得target net对应的next_q_value,即Q’(s_t|a=argmax Q(s_t‘, a))
|
||||
next_target_q_value = next_target_values.gather(1, torch.max(next_q_values, 1)[1].unsqueeze(1)).squeeze(1)
|
||||
q_target = reward_batch + self.gamma * next_target_q_value * (1-done_batch)
|
||||
self.loss = nn.MSELoss()(q_value, q_target.unsqueeze(1)) # 计算 均方误差loss
|
||||
# 优化模型
|
||||
self.optimizer.zero_grad() # zero_grad清除上一步所有旧的gradients from the last step
|
||||
# loss.backward()使用backpropagation计算loss相对于所有parameters(需要gradients)的微分
|
||||
self.loss.backward()
|
||||
for param in self.policy_net.parameters(): # clip防止梯度爆炸
|
||||
param.grad.data.clamp_(-1, 1)
|
||||
self.optimizer.step() # 更新模型
|
||||
|
||||
def save(self,path):
|
||||
torch.save(self.target_net.state_dict(), path+'checkpoint.pth')
|
||||
|
||||
def load(self,path):
|
||||
self.target_net.load_state_dict(torch.load(path+'checkpoint.pth'))
|
||||
for target_param, param in zip(self.target_net.parameters(), self.policy_net.parameters()):
|
||||
param.data.copy_(target_param.data)
|
||||
BIN
codes/DQN-series/DoubleDQN/assets/20201222145725907.png
Normal file
|
After Width: | Height: | Size: 17 KiB |
BIN
codes/DQN-series/DoubleDQN/assets/20201222150225327.png
Normal file
|
After Width: | Height: | Size: 24 KiB |
|
After Width: | Height: | Size: 105 KiB |
|
After Width: | Height: | Size: 74 KiB |
|
After Width: | Height: | Size: 185 KiB |
|
After Width: | Height: | Size: 75 KiB |
|
After Width: | Height: | Size: 47 KiB |
|
After Width: | Height: | Size: 57 KiB |
194
codes/DQN-series/DoubleDQN/task0_train.ipynb
Normal file
@@ -0,0 +1,194 @@
|
||||
{
|
||||
"metadata": {
|
||||
"language_info": {
|
||||
"codemirror_mode": {
|
||||
"name": "ipython",
|
||||
"version": 3
|
||||
},
|
||||
"file_extension": ".py",
|
||||
"mimetype": "text/x-python",
|
||||
"name": "python",
|
||||
"nbconvert_exporter": "python",
|
||||
"pygments_lexer": "ipython3",
|
||||
"version": "3.7.10"
|
||||
},
|
||||
"orig_nbformat": 2,
|
||||
"kernelspec": {
|
||||
"name": "python3710jvsc74a57bd0366e1054dee9d4501b0eb8f87335afd3c67fc62db6ee611bbc7f8f5a1fefe232",
|
||||
"display_name": "Python 3.7.10 64-bit ('py37': conda)"
|
||||
},
|
||||
"metadata": {
|
||||
"interpreter": {
|
||||
"hash": "366e1054dee9d4501b0eb8f87335afd3c67fc62db6ee611bbc7f8f5a1fefe232"
|
||||
}
|
||||
}
|
||||
},
|
||||
"nbformat": 4,
|
||||
"nbformat_minor": 2,
|
||||
"cells": [
|
||||
{
|
||||
"cell_type": "code",
|
||||
"execution_count": null,
|
||||
"metadata": {},
|
||||
"outputs": [],
|
||||
"source": [
|
||||
"import sys\n",
|
||||
"from pathlib import Path\n",
|
||||
"curr_path = str(Path().absolute())\n",
|
||||
"parent_path = str(Path().absolute().parent)\n",
|
||||
"sys.path.append(parent_path) # add current terminal path to sys.path"
|
||||
]
|
||||
},
|
||||
{
|
||||
"cell_type": "code",
|
||||
"execution_count": null,
|
||||
"metadata": {},
|
||||
"outputs": [],
|
||||
"source": [
|
||||
"import gym\n",
|
||||
"import torch\n",
|
||||
"import datetime\n",
|
||||
"from DoubleDQN.agent import DoubleDQN\n",
|
||||
"from common.plot import plot_rewards\n",
|
||||
"from common.utils import save_results, make_dir\n",
|
||||
"\n",
|
||||
"curr_time = datetime.datetime.now().strftime(\n",
|
||||
" \"%Y%m%d-%H%M%S\") # obtain current time"
|
||||
]
|
||||
},
|
||||
{
|
||||
"cell_type": "code",
|
||||
"execution_count": null,
|
||||
"metadata": {},
|
||||
"outputs": [],
|
||||
"source": [
|
||||
"class DoubleDQNConfig:\n",
|
||||
" def __init__(self):\n",
|
||||
" self.algo = \"DoubleDQN\" # name of algo\n",
|
||||
" self.env = 'CartPole-v0' # env name\n",
|
||||
" self.result_path = curr_path+\"/outputs/\" + self.env + \\\n",
|
||||
" '/'+curr_time+'/results/' # path to save results\n",
|
||||
" self.model_path = curr_path+\"/outputs/\" + self.env + \\\n",
|
||||
" '/'+curr_time+'/models/' # path to save models\n",
|
||||
" self.train_eps = 200 # max tranng episodes\n",
|
||||
" self.eval_eps = 50 # max evaling episodes\n",
|
||||
" self.gamma = 0.95\n",
|
||||
" self.epsilon_start = 1 # start epsilon of e-greedy policy\n",
|
||||
" self.epsilon_end = 0.01 \n",
|
||||
" self.epsilon_decay = 500\n",
|
||||
" self.lr = 0.001 # learning rate\n",
|
||||
" self.memory_capacity = 100000 # capacity of Replay Memory\n",
|
||||
" self.batch_size = 64\n",
|
||||
" self.target_update = 2 # update frequency of target net\n",
|
||||
" self.device = torch.device(\"cuda\" if torch.cuda.is_available() else \"cpu\") # check gpu\n",
|
||||
" self.hidden_dim = 256 # hidden size of net"
|
||||
]
|
||||
},
|
||||
{
|
||||
"cell_type": "code",
|
||||
"execution_count": null,
|
||||
"metadata": {},
|
||||
"outputs": [],
|
||||
"source": [
|
||||
"def env_agent_config(cfg,seed=1):\n",
|
||||
" env = gym.make(cfg.env) \n",
|
||||
" env.seed(seed)\n",
|
||||
" state_dim = env.observation_space.shape[0]\n",
|
||||
" action_dim = env.action_space.n\n",
|
||||
" agent = DoubleDQN(state_dim,action_dim,cfg)\n",
|
||||
" return env,agent"
|
||||
]
|
||||
},
|
||||
{
|
||||
"cell_type": "code",
|
||||
"execution_count": null,
|
||||
"metadata": {},
|
||||
"outputs": [],
|
||||
"source": [
|
||||
"def train(cfg,env,agent):\n",
|
||||
" print('Start to train !')\n",
|
||||
" rewards,ma_rewards = [],[]\n",
|
||||
" for i_ep in range(cfg.train_eps):\n",
|
||||
" state = env.reset() \n",
|
||||
" ep_reward = 0\n",
|
||||
" while True:\n",
|
||||
" action = agent.choose_action(state) \n",
|
||||
" next_state, reward, done, _ = env.step(action)\n",
|
||||
" ep_reward += reward\n",
|
||||
" agent.memory.push(state, action, reward, next_state, done) \n",
|
||||
" state = next_state \n",
|
||||
" agent.update() \n",
|
||||
" if done:\n",
|
||||
" break\n",
|
||||
" if i_ep % cfg.target_update == 0:\n",
|
||||
" agent.target_net.load_state_dict(agent.policy_net.state_dict())\n",
|
||||
" if (i_ep+1)%10 == 0:\n",
|
||||
" print(f'Episode:{i_ep+1}/{cfg.train_eps}, Reward:{ep_reward}')\n",
|
||||
" rewards.append(ep_reward)\n",
|
||||
" if ma_rewards:\n",
|
||||
" ma_rewards.append(\n",
|
||||
" 0.9*ma_rewards[-1]+0.1*ep_reward)\n",
|
||||
" else:\n",
|
||||
" ma_rewards.append(ep_reward) \n",
|
||||
" print('Complete training!')\n",
|
||||
" return rewards,ma_rewards"
|
||||
]
|
||||
},
|
||||
{
|
||||
"cell_type": "code",
|
||||
"execution_count": null,
|
||||
"metadata": {},
|
||||
"outputs": [],
|
||||
"source": [
|
||||
"def eval(cfg,env,agent):\n",
|
||||
" print('Start to eval !')\n",
|
||||
" print(f'Env:{cfg.env}, Algorithm:{cfg.algo}, Device:{cfg.device}')\n",
|
||||
" rewards = [] \n",
|
||||
" ma_rewards = []\n",
|
||||
" for i_ep in range(cfg.eval_eps):\n",
|
||||
" state = env.reset() \n",
|
||||
" ep_reward = 0 \n",
|
||||
" while True:\n",
|
||||
" action = agent.predict(state) \n",
|
||||
" next_state, reward, done, _ = env.step(action) \n",
|
||||
" state = next_state \n",
|
||||
" ep_reward += reward\n",
|
||||
" if done:\n",
|
||||
" break\n",
|
||||
" rewards.append(ep_reward)\n",
|
||||
" if ma_rewards:\n",
|
||||
" ma_rewards.append(ma_rewards[-1]*0.9+ep_reward*0.1)\n",
|
||||
" else:\n",
|
||||
" ma_rewards.append(ep_reward)\n",
|
||||
" print(f\"Episode:{i_ep+1}/{cfg.eval_eps}, reward:{ep_reward:.1f}\")\n",
|
||||
" print('Complete evaling!')\n",
|
||||
" return rewards,ma_rewards "
|
||||
]
|
||||
},
|
||||
{
|
||||
"cell_type": "code",
|
||||
"execution_count": null,
|
||||
"metadata": {},
|
||||
"outputs": [],
|
||||
"source": [
|
||||
"if __name__ == \"__main__\":\n",
|
||||
" cfg = DoubleDQNConfig()\n",
|
||||
" # train\n",
|
||||
" env,agent = env_agent_config(cfg,seed=1)\n",
|
||||
" rewards, ma_rewards = train(cfg, env, agent)\n",
|
||||
" make_dir(cfg.result_path, cfg.model_path)\n",
|
||||
" agent.save(path=cfg.model_path)\n",
|
||||
" save_results(rewards, ma_rewards, tag='train', path=cfg.result_path)\n",
|
||||
" plot_rewards(rewards, ma_rewards, tag=\"train\",\n",
|
||||
" algo=cfg.algo, path=cfg.result_path)\n",
|
||||
"\n",
|
||||
" # eval\n",
|
||||
" env,agent = env_agent_config(cfg,seed=10)\n",
|
||||
" agent.load(path=cfg.model_path)\n",
|
||||
" rewards,ma_rewards = eval(cfg,env,agent)\n",
|
||||
" save_results(rewards,ma_rewards,tag='eval',path=cfg.result_path)\n",
|
||||
" plot_rewards(rewards,ma_rewards,tag=\"eval\",env=cfg.env,algo = cfg.algo,path=cfg.result_path)"
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
123
codes/DQN-series/DoubleDQN/task0_train.py
Normal file
@@ -0,0 +1,123 @@
|
||||
#!/usr/bin/env python
|
||||
# coding=utf-8
|
||||
'''
|
||||
@Author: John
|
||||
@Email: johnjim0816@gmail.com
|
||||
@Date: 2020-06-12 00:48:57
|
||||
@LastEditor: John
|
||||
LastEditTime: 2021-09-10 15:26:05
|
||||
@Discription:
|
||||
@Environment: python 3.7.7
|
||||
'''
|
||||
import sys,os
|
||||
curr_path = os.path.dirname(__file__)
|
||||
parent_path = os.path.dirname(curr_path)
|
||||
sys.path.append(parent_path) # add current terminal path to sys.path
|
||||
|
||||
import gym
|
||||
import torch
|
||||
import datetime
|
||||
from DoubleDQN.agent import DoubleDQN
|
||||
from common.plot import plot_rewards
|
||||
from common.utils import save_results, make_dir
|
||||
|
||||
curr_time = datetime.datetime.now().strftime(
|
||||
"%Y%m%d-%H%M%S") # obtain current time
|
||||
|
||||
class DoubleDQNConfig:
|
||||
def __init__(self):
|
||||
self.algo = "DoubleDQN" # name of algo
|
||||
self.env = 'CartPole-v0' # env name
|
||||
self.result_path = curr_path+"/outputs/" + self.env + \
|
||||
'/'+curr_time+'/results/' # path to save results
|
||||
self.model_path = curr_path+"/outputs/" + self.env + \
|
||||
'/'+curr_time+'/models/' # path to save models
|
||||
self.train_eps = 200 # max tranng episodes
|
||||
self.eval_eps = 50 # max evaling episodes
|
||||
self.gamma = 0.95
|
||||
self.epsilon_start = 1 # start epsilon of e-greedy policy
|
||||
self.epsilon_end = 0.01
|
||||
self.epsilon_decay = 500
|
||||
self.lr = 0.001 # learning rate
|
||||
self.memory_capacity = 100000 # capacity of Replay Memory
|
||||
self.batch_size = 64
|
||||
self.target_update = 2 # update frequency of target net
|
||||
self.device = torch.device("cuda" if torch.cuda.is_available() else "cpu") # check gpu
|
||||
self.hidden_dim = 256 # hidden size of net
|
||||
|
||||
def env_agent_config(cfg,seed=1):
|
||||
env = gym.make(cfg.env)
|
||||
env.seed(seed)
|
||||
state_dim = env.observation_space.shape[0]
|
||||
action_dim = env.action_space.n
|
||||
agent = DoubleDQN(state_dim,action_dim,cfg)
|
||||
return env,agent
|
||||
|
||||
def train(cfg,env,agent):
|
||||
print('Start to train !')
|
||||
rewards,ma_rewards = [],[]
|
||||
for i_ep in range(cfg.train_eps):
|
||||
state = env.reset()
|
||||
ep_reward = 0
|
||||
while True:
|
||||
action = agent.choose_action(state)
|
||||
next_state, reward, done, _ = env.step(action)
|
||||
ep_reward += reward
|
||||
agent.memory.push(state, action, reward, next_state, done)
|
||||
state = next_state
|
||||
agent.update()
|
||||
if done:
|
||||
break
|
||||
if i_ep % cfg.target_update == 0:
|
||||
agent.target_net.load_state_dict(agent.policy_net.state_dict())
|
||||
print(f'Episode:{i_ep+1}/{cfg.train_eps}, Reward:{ep_reward},Epsilon:{agent.epsilon:.2f}')
|
||||
rewards.append(ep_reward)
|
||||
if ma_rewards:
|
||||
ma_rewards.append(
|
||||
0.9*ma_rewards[-1]+0.1*ep_reward)
|
||||
else:
|
||||
ma_rewards.append(ep_reward)
|
||||
print('Complete training!')
|
||||
return rewards,ma_rewards
|
||||
|
||||
def eval(cfg,env,agent):
|
||||
print('Start to eval !')
|
||||
print(f'Env:{cfg.env}, Algorithm:{cfg.algo}, Device:{cfg.device}')
|
||||
rewards = []
|
||||
ma_rewards = []
|
||||
for i_ep in range(cfg.eval_eps):
|
||||
state = env.reset()
|
||||
ep_reward = 0
|
||||
while True:
|
||||
action = agent.predict(state)
|
||||
next_state, reward, done, _ = env.step(action)
|
||||
state = next_state
|
||||
ep_reward += reward
|
||||
if done:
|
||||
break
|
||||
rewards.append(ep_reward)
|
||||
if ma_rewards:
|
||||
ma_rewards.append(ma_rewards[-1]*0.9+ep_reward*0.1)
|
||||
else:
|
||||
ma_rewards.append(ep_reward)
|
||||
print(f"Episode:{i_ep+1}/{cfg.eval_eps}, reward:{ep_reward:.1f}")
|
||||
print('Complete evaling!')
|
||||
return rewards,ma_rewards
|
||||
|
||||
if __name__ == "__main__":
|
||||
cfg = DoubleDQNConfig()
|
||||
# 训练
|
||||
env,agent = env_agent_config(cfg,seed=1)
|
||||
rewards, ma_rewards = train(cfg, env, agent)
|
||||
make_dir(cfg.result_path, cfg.model_path)
|
||||
agent.save(path=cfg.model_path)
|
||||
save_results(rewards, ma_rewards, tag='train', path=cfg.result_path)
|
||||
plot_rewards(rewards, ma_rewards, tag="train",
|
||||
algo=cfg.algo, path=cfg.result_path)
|
||||
|
||||
# 测试
|
||||
env,agent = env_agent_config(cfg,seed=10)
|
||||
agent.load(path=cfg.model_path)
|
||||
rewards,ma_rewards = eval(cfg,env,agent)
|
||||
save_results(rewards,ma_rewards,tag='eval',path=cfg.result_path)
|
||||
plot_rewards(rewards,ma_rewards,tag="eval",env=cfg.env,algo = cfg.algo,path=cfg.result_path)
|
||||
|
After Width: | Height: | Size: 121 KiB |
418
codes/DQN-series/DuelingDQN/task0_train.ipynb
Normal file
13
codes/DQN-series/HierarchicalDQN/README.md
Normal file
@@ -0,0 +1,13 @@
|
||||
# Hierarchical DQN
|
||||
|
||||
## 原理简介
|
||||
|
||||
Hierarchical DQN是一种分层强化学习方法,与DQN相比增加了一个meta controller,
|
||||
|
||||

|
||||
|
||||
即学习时,meta controller每次会生成一个goal,然后controller或者说下面的actor就会达到这个goal,直到done为止。这就相当于给agent增加了一个队长,队长擅长制定局部目标,指导agent前行,这样应对一些每回合步数较长或者稀疏奖励的问题会有所帮助。
|
||||
|
||||
## 伪代码
|
||||
|
||||

|
||||
115
codes/DQN-series/HierarchicalDQN/agent.py
Normal file
@@ -0,0 +1,115 @@
|
||||
#!/usr/bin/env python
|
||||
# coding=utf-8
|
||||
'''
|
||||
Author: John
|
||||
Email: johnjim0816@gmail.com
|
||||
Date: 2021-03-24 22:18:18
|
||||
LastEditor: John
|
||||
LastEditTime: 2021-05-04 22:39:34
|
||||
Discription:
|
||||
Environment:
|
||||
'''
|
||||
import torch
|
||||
import torch.nn as nn
|
||||
import numpy as np
|
||||
import random,math
|
||||
import torch.optim as optim
|
||||
from common.model import MLP
|
||||
from common.memory import ReplayBuffer
|
||||
|
||||
class HierarchicalDQN:
|
||||
def __init__(self,state_dim,action_dim,cfg):
|
||||
self.state_dim = state_dim
|
||||
self.action_dim = action_dim
|
||||
self.gamma = cfg.gamma
|
||||
self.device = cfg.device
|
||||
self.batch_size = cfg.batch_size
|
||||
self.frame_idx = 0
|
||||
self.epsilon = lambda frame_idx: cfg.epsilon_end + (cfg.epsilon_start - cfg.epsilon_end ) * math.exp(-1. * frame_idx / cfg.epsilon_decay)
|
||||
self.policy_net = MLP(2*state_dim, action_dim,cfg.hidden_dim).to(self.device)
|
||||
self.meta_policy_net = MLP(state_dim, state_dim,cfg.hidden_dim).to(self.device)
|
||||
self.optimizer = optim.Adam(self.policy_net.parameters(),lr=cfg.lr)
|
||||
self.meta_optimizer = optim.Adam(self.meta_policy_net.parameters(),lr=cfg.lr)
|
||||
self.memory = ReplayBuffer(cfg.memory_capacity)
|
||||
self.meta_memory = ReplayBuffer(cfg.memory_capacity)
|
||||
self.loss_numpy = 0
|
||||
self.meta_loss_numpy = 0
|
||||
self.losses = []
|
||||
self.meta_losses = []
|
||||
def to_onehot(self,x):
|
||||
oh = np.zeros(self.state_dim)
|
||||
oh[x - 1] = 1.
|
||||
return oh
|
||||
def set_goal(self,state):
|
||||
if random.random() > self.epsilon(self.frame_idx):
|
||||
with torch.no_grad():
|
||||
state = torch.tensor(state, device=self.device, dtype=torch.float32).unsqueeze(0)
|
||||
goal = self.meta_policy_net(state).max(1)[1].item()
|
||||
else:
|
||||
goal = random.randrange(self.state_dim)
|
||||
return goal
|
||||
def choose_action(self,state):
|
||||
self.frame_idx += 1
|
||||
if random.random() > self.epsilon(self.frame_idx):
|
||||
with torch.no_grad():
|
||||
state = torch.tensor(state, device=self.device, dtype=torch.float32).unsqueeze(0)
|
||||
q_value = self.policy_net(state)
|
||||
action = q_value.max(1)[1].item()
|
||||
else:
|
||||
action = random.randrange(self.action_dim)
|
||||
return action
|
||||
def update(self):
|
||||
self.update_policy()
|
||||
self.update_meta()
|
||||
def update_policy(self):
|
||||
if self.batch_size > len(self.memory):
|
||||
return
|
||||
state_batch, action_batch, reward_batch, next_state_batch, done_batch = self.memory.sample(self.batch_size)
|
||||
state_batch = torch.tensor(state_batch,device=self.device,dtype=torch.float)
|
||||
action_batch = torch.tensor(action_batch,device=self.device,dtype=torch.int64).unsqueeze(1)
|
||||
reward_batch = torch.tensor(reward_batch,device=self.device,dtype=torch.float)
|
||||
next_state_batch = torch.tensor(next_state_batch,device=self.device, dtype=torch.float)
|
||||
done_batch = torch.tensor(np.float32(done_batch),device=self.device)
|
||||
q_values = self.policy_net(state_batch).gather(dim=1, index=action_batch).squeeze(1)
|
||||
next_state_values = self.policy_net(next_state_batch).max(1)[0].detach()
|
||||
expected_q_values = reward_batch + 0.99 * next_state_values * (1-done_batch)
|
||||
loss = nn.MSELoss()(q_values, expected_q_values)
|
||||
self.optimizer.zero_grad()
|
||||
loss.backward()
|
||||
for param in self.policy_net.parameters(): # clip防止梯度爆炸
|
||||
param.grad.data.clamp_(-1, 1)
|
||||
self.optimizer.step()
|
||||
self.loss_numpy = loss.detach().cpu().numpy()
|
||||
self.losses.append(self.loss_numpy)
|
||||
def update_meta(self):
|
||||
if self.batch_size > len(self.meta_memory):
|
||||
return
|
||||
state_batch, action_batch, reward_batch, next_state_batch, done_batch = self.meta_memory.sample(self.batch_size)
|
||||
state_batch = torch.tensor(state_batch,device=self.device,dtype=torch.float)
|
||||
action_batch = torch.tensor(action_batch,device=self.device,dtype=torch.int64).unsqueeze(1)
|
||||
reward_batch = torch.tensor(reward_batch,device=self.device,dtype=torch.float)
|
||||
next_state_batch = torch.tensor(next_state_batch,device=self.device, dtype=torch.float)
|
||||
done_batch = torch.tensor(np.float32(done_batch),device=self.device)
|
||||
q_values = self.meta_policy_net(state_batch).gather(dim=1, index=action_batch).squeeze(1)
|
||||
next_state_values = self.meta_policy_net(next_state_batch).max(1)[0].detach()
|
||||
expected_q_values = reward_batch + 0.99 * next_state_values * (1-done_batch)
|
||||
meta_loss = nn.MSELoss()(q_values, expected_q_values)
|
||||
self.meta_optimizer.zero_grad()
|
||||
meta_loss.backward()
|
||||
for param in self.meta_policy_net.parameters(): # clip防止梯度爆炸
|
||||
param.grad.data.clamp_(-1, 1)
|
||||
self.meta_optimizer.step()
|
||||
self.meta_loss_numpy = meta_loss.detach().cpu().numpy()
|
||||
self.meta_losses.append(self.meta_loss_numpy)
|
||||
|
||||
def save(self, path):
|
||||
torch.save(self.policy_net.state_dict(), path+'policy_checkpoint.pth')
|
||||
torch.save(self.meta_policy_net.state_dict(), path+'meta_checkpoint.pth')
|
||||
|
||||
def load(self, path):
|
||||
self.policy_net.load_state_dict(torch.load(path+'policy_checkpoint.pth'))
|
||||
self.meta_policy_net.load_state_dict(torch.load(path+'meta_checkpoint.pth'))
|
||||
|
||||
|
||||
|
||||
|
||||
|
After Width: | Height: | Size: 112 KiB |
|
After Width: | Height: | Size: 311 KiB |
|
After Width: | Height: | Size: 73 KiB |
|
After Width: | Height: | Size: 21 KiB |
|
After Width: | Height: | Size: 62 KiB |
477
codes/DQN-series/HierarchicalDQN/task0_train.ipynb
Normal file
146
codes/DQN-series/HierarchicalDQN/task0_train.py
Normal file
@@ -0,0 +1,146 @@
|
||||
#!/usr/bin/env python
|
||||
# coding=utf-8
|
||||
'''
|
||||
Author: John
|
||||
Email: johnjim0816@gmail.com
|
||||
Date: 2021-03-29 10:37:32
|
||||
LastEditor: John
|
||||
LastEditTime: 2021-05-04 22:35:56
|
||||
Discription:
|
||||
Environment:
|
||||
'''
|
||||
|
||||
|
||||
import sys,os
|
||||
curr_path = os.path.dirname(__file__)
|
||||
parent_path = os.path.dirname(curr_path)
|
||||
sys.path.append(parent_path) # add current terminal path to sys.path
|
||||
|
||||
import datetime
|
||||
import numpy as np
|
||||
import torch
|
||||
import gym
|
||||
|
||||
from common.utils import save_results,make_dir
|
||||
from common.plot import plot_rewards
|
||||
from HierarchicalDQN.agent import HierarchicalDQN
|
||||
|
||||
curr_time = datetime.datetime.now().strftime(
|
||||
"%Y%m%d-%H%M%S") # obtain current time
|
||||
|
||||
class HierarchicalDQNConfig:
|
||||
def __init__(self):
|
||||
self.algo = "H-DQN" # name of algo
|
||||
self.env = 'CartPole-v0'
|
||||
self.result_path = curr_path+"/outputs/" + self.env + \
|
||||
'/'+curr_time+'/results/' # path to save results
|
||||
self.model_path = curr_path+"/outputs/" + self.env + \
|
||||
'/'+curr_time+'/models/' # path to save models
|
||||
self.train_eps = 300 # 训练的episode数目
|
||||
self.eval_eps = 50 # 测试的episode数目
|
||||
self.gamma = 0.99
|
||||
self.epsilon_start = 1 # start epsilon of e-greedy policy
|
||||
self.epsilon_end = 0.01
|
||||
self.epsilon_decay = 200
|
||||
self.lr = 0.0001 # learning rate
|
||||
self.memory_capacity = 10000 # Replay Memory capacity
|
||||
self.batch_size = 32
|
||||
self.target_update = 2 # target net的更新频率
|
||||
self.device = torch.device(
|
||||
"cuda" if torch.cuda.is_available() else "cpu") # 检测gpu
|
||||
self.hidden_dim = 256 # dimension of hidden layer
|
||||
|
||||
def env_agent_config(cfg,seed=1):
|
||||
env = gym.make(cfg.env)
|
||||
env.seed(seed)
|
||||
state_dim = env.observation_space.shape[0]
|
||||
action_dim = env.action_space.n
|
||||
agent = HierarchicalDQN(state_dim,action_dim,cfg)
|
||||
return env,agent
|
||||
|
||||
def train(cfg, env, agent):
|
||||
print('Start to train !')
|
||||
print(f'Env:{cfg.env}, Algorithm:{cfg.algo}, Device:{cfg.device}')
|
||||
rewards = []
|
||||
ma_rewards = [] # moveing average reward
|
||||
for i_ep in range(cfg.train_eps):
|
||||
state = env.reset()
|
||||
done = False
|
||||
ep_reward = 0
|
||||
while not done:
|
||||
goal = agent.set_goal(state)
|
||||
onehot_goal = agent.to_onehot(goal)
|
||||
meta_state = state
|
||||
extrinsic_reward = 0
|
||||
while not done and goal != np.argmax(state):
|
||||
goal_state = np.concatenate([state, onehot_goal])
|
||||
action = agent.choose_action(goal_state)
|
||||
next_state, reward, done, _ = env.step(action)
|
||||
ep_reward += reward
|
||||
extrinsic_reward += reward
|
||||
intrinsic_reward = 1.0 if goal == np.argmax(
|
||||
next_state) else 0.0
|
||||
agent.memory.push(goal_state, action, intrinsic_reward, np.concatenate(
|
||||
[next_state, onehot_goal]), done)
|
||||
state = next_state
|
||||
agent.update()
|
||||
agent.meta_memory.push(meta_state, goal, extrinsic_reward, state, done)
|
||||
print('Episode:{}/{}, Reward:{}, Loss:{:.2f}, Meta_Loss:{:.2f}'.format(i_ep+1, cfg.train_eps, ep_reward,agent.loss_numpy ,agent.meta_loss_numpy ))
|
||||
rewards.append(ep_reward)
|
||||
if ma_rewards:
|
||||
ma_rewards.append(
|
||||
0.9*ma_rewards[-1]+0.1*ep_reward)
|
||||
else:
|
||||
ma_rewards.append(ep_reward)
|
||||
print('Complete training!')
|
||||
return rewards, ma_rewards
|
||||
|
||||
def eval(cfg, env, agent):
|
||||
print('Start to eval !')
|
||||
print(f'Env:{cfg.env}, Algorithm:{cfg.algo}, Device:{cfg.device}')
|
||||
rewards = []
|
||||
ma_rewards = [] # moveing average reward
|
||||
for i_ep in range(cfg.train_eps):
|
||||
state = env.reset()
|
||||
done = False
|
||||
ep_reward = 0
|
||||
while not done:
|
||||
goal = agent.set_goal(state)
|
||||
onehot_goal = agent.to_onehot(goal)
|
||||
extrinsic_reward = 0
|
||||
while not done and goal != np.argmax(state):
|
||||
goal_state = np.concatenate([state, onehot_goal])
|
||||
action = agent.choose_action(goal_state)
|
||||
next_state, reward, done, _ = env.step(action)
|
||||
ep_reward += reward
|
||||
extrinsic_reward += reward
|
||||
state = next_state
|
||||
agent.update()
|
||||
print(f'Episode:{i_ep+1}/{cfg.train_eps}, Reward:{ep_reward}, Loss:{agent.loss_numpy:.2f}, Meta_Loss:{agent.meta_loss_numpy:.2f}')
|
||||
rewards.append(ep_reward)
|
||||
if ma_rewards:
|
||||
ma_rewards.append(
|
||||
0.9*ma_rewards[-1]+0.1*ep_reward)
|
||||
else:
|
||||
ma_rewards.append(ep_reward)
|
||||
print('Complete training!')
|
||||
return rewards, ma_rewards
|
||||
|
||||
if __name__ == "__main__":
|
||||
cfg = HierarchicalDQNConfig()
|
||||
|
||||
# train
|
||||
env,agent = env_agent_config(cfg,seed=1)
|
||||
rewards, ma_rewards = train(cfg, env, agent)
|
||||
make_dir(cfg.result_path, cfg.model_path)
|
||||
agent.save(path=cfg.model_path)
|
||||
save_results(rewards, ma_rewards, tag='train', path=cfg.result_path)
|
||||
plot_rewards(rewards, ma_rewards, tag="train",
|
||||
algo=cfg.algo, path=cfg.result_path)
|
||||
# eval
|
||||
env,agent = env_agent_config(cfg,seed=10)
|
||||
agent.load(path=cfg.model_path)
|
||||
rewards,ma_rewards = eval(cfg,env,agent)
|
||||
save_results(rewards,ma_rewards,tag='eval',path=cfg.result_path)
|
||||
plot_rewards(rewards,ma_rewards,tag="eval",env=cfg.env,algo = cfg.algo,path=cfg.result_path)
|
||||
|
||||
25
codes/DQN-series/NoisyDQN/task0_train.ipynb
Normal file
@@ -0,0 +1,25 @@
|
||||
{
|
||||
"cells": [
|
||||
{
|
||||
"cell_type": "code",
|
||||
"execution_count": null,
|
||||
"metadata": {},
|
||||
"outputs": [],
|
||||
"source": [
|
||||
"import sys\n",
|
||||
"from pathlib import Path\n",
|
||||
"curr_path = str(Path().absolute()) # 当前路径\n",
|
||||
"parent_path = str(Path().absolute().parent) # 父路径\n",
|
||||
"sys.path.append(parent_path) # 添加路径到系统路径"
|
||||
]
|
||||
}
|
||||
],
|
||||
"metadata": {
|
||||
"language_info": {
|
||||
"name": "python"
|
||||
},
|
||||
"orig_nbformat": 4
|
||||
},
|
||||
"nbformat": 4,
|
||||
"nbformat_minor": 2
|
||||
}
|
||||
3
codes/DQN-series/README.md
Normal file
@@ -0,0 +1,3 @@
|
||||
|
||||
本目录下汇总了基础的DQN及其变种或升级,如下
|
||||
|
||||