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# Hierarchical DQN
## 原理简介
Hierarchical DQN是一种分层强化学习方法与DQN相比增加了一个meta controller
![image-20210331153115575](assets/image-20210331153115575.png)
即学习时meta controller每次会生成一个goal然后controller或者说下面的actor就会达到这个goal直到done为止。这就相当于给agent增加了一个队长队长擅长制定局部目标指导agent前行这样应对一些每回合步数较长或者稀疏奖励的问题会有所帮助。
## 伪代码
![image-20210331153542314](assets/image-20210331153542314.png)

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#!/usr/bin/env python
# coding=utf-8
'''
Author: John
Email: johnjim0816@gmail.com
Date: 2021-03-24 22:18:18
LastEditor: John
LastEditTime: 2021-05-04 22:39:34
Discription:
Environment:
'''
import torch
import torch.nn as nn
import numpy as np
import random,math
import torch.optim as optim
from common.model import MLP
from common.memory import ReplayBuffer
class HierarchicalDQN:
def __init__(self,state_dim,action_dim,cfg):
self.state_dim = state_dim
self.action_dim = action_dim
self.gamma = cfg.gamma
self.device = cfg.device
self.batch_size = cfg.batch_size
self.frame_idx = 0
self.epsilon = lambda frame_idx: cfg.epsilon_end + (cfg.epsilon_start - cfg.epsilon_end ) * math.exp(-1. * frame_idx / cfg.epsilon_decay)
self.policy_net = MLP(2*state_dim, action_dim,cfg.hidden_dim).to(self.device)
self.meta_policy_net = MLP(state_dim, state_dim,cfg.hidden_dim).to(self.device)
self.optimizer = optim.Adam(self.policy_net.parameters(),lr=cfg.lr)
self.meta_optimizer = optim.Adam(self.meta_policy_net.parameters(),lr=cfg.lr)
self.memory = ReplayBuffer(cfg.memory_capacity)
self.meta_memory = ReplayBuffer(cfg.memory_capacity)
self.loss_numpy = 0
self.meta_loss_numpy = 0
self.losses = []
self.meta_losses = []
def to_onehot(self,x):
oh = np.zeros(self.state_dim)
oh[x - 1] = 1.
return oh
def set_goal(self,state):
if random.random() > self.epsilon(self.frame_idx):
with torch.no_grad():
state = torch.tensor(state, device=self.device, dtype=torch.float32).unsqueeze(0)
goal = self.meta_policy_net(state).max(1)[1].item()
else:
goal = random.randrange(self.state_dim)
return goal
def choose_action(self,state):
self.frame_idx += 1
if random.random() > self.epsilon(self.frame_idx):
with torch.no_grad():
state = torch.tensor(state, device=self.device, dtype=torch.float32).unsqueeze(0)
q_value = self.policy_net(state)
action = q_value.max(1)[1].item()
else:
action = random.randrange(self.action_dim)
return action
def update(self):
self.update_policy()
self.update_meta()
def update_policy(self):
if self.batch_size > len(self.memory):
return
state_batch, action_batch, reward_batch, next_state_batch, done_batch = self.memory.sample(self.batch_size)
state_batch = torch.tensor(state_batch,device=self.device,dtype=torch.float)
action_batch = torch.tensor(action_batch,device=self.device,dtype=torch.int64).unsqueeze(1)
reward_batch = torch.tensor(reward_batch,device=self.device,dtype=torch.float)
next_state_batch = torch.tensor(next_state_batch,device=self.device, dtype=torch.float)
done_batch = torch.tensor(np.float32(done_batch),device=self.device)
q_values = self.policy_net(state_batch).gather(dim=1, index=action_batch).squeeze(1)
next_state_values = self.policy_net(next_state_batch).max(1)[0].detach()
expected_q_values = reward_batch + 0.99 * next_state_values * (1-done_batch)
loss = nn.MSELoss()(q_values, expected_q_values)
self.optimizer.zero_grad()
loss.backward()
for param in self.policy_net.parameters(): # clip防止梯度爆炸
param.grad.data.clamp_(-1, 1)
self.optimizer.step()
self.loss_numpy = loss.detach().cpu().numpy()
self.losses.append(self.loss_numpy)
def update_meta(self):
if self.batch_size > len(self.meta_memory):
return
state_batch, action_batch, reward_batch, next_state_batch, done_batch = self.meta_memory.sample(self.batch_size)
state_batch = torch.tensor(state_batch,device=self.device,dtype=torch.float)
action_batch = torch.tensor(action_batch,device=self.device,dtype=torch.int64).unsqueeze(1)
reward_batch = torch.tensor(reward_batch,device=self.device,dtype=torch.float)
next_state_batch = torch.tensor(next_state_batch,device=self.device, dtype=torch.float)
done_batch = torch.tensor(np.float32(done_batch),device=self.device)
q_values = self.meta_policy_net(state_batch).gather(dim=1, index=action_batch).squeeze(1)
next_state_values = self.meta_policy_net(next_state_batch).max(1)[0].detach()
expected_q_values = reward_batch + 0.99 * next_state_values * (1-done_batch)
meta_loss = nn.MSELoss()(q_values, expected_q_values)
self.meta_optimizer.zero_grad()
meta_loss.backward()
for param in self.meta_policy_net.parameters(): # clip防止梯度爆炸
param.grad.data.clamp_(-1, 1)
self.meta_optimizer.step()
self.meta_loss_numpy = meta_loss.detach().cpu().numpy()
self.meta_losses.append(self.meta_loss_numpy)
def save(self, path):
torch.save(self.policy_net.state_dict(), path+'policy_checkpoint.pth')
torch.save(self.meta_policy_net.state_dict(), path+'meta_checkpoint.pth')
def load(self, path):
self.policy_net.load_state_dict(torch.load(path+'policy_checkpoint.pth'))
self.meta_policy_net.load_state_dict(torch.load(path+'meta_checkpoint.pth'))

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#!/usr/bin/env python
# coding=utf-8
'''
Author: John
Email: johnjim0816@gmail.com
Date: 2021-03-29 10:37:32
LastEditor: John
LastEditTime: 2021-05-04 22:35:56
Discription:
Environment:
'''
import sys,os
curr_path = os.path.dirname(__file__)
parent_path = os.path.dirname(curr_path)
sys.path.append(parent_path) # add current terminal path to sys.path
import datetime
import numpy as np
import torch
import gym
from common.utils import save_results,make_dir
from common.plot import plot_rewards
from HierarchicalDQN.agent import HierarchicalDQN
curr_time = datetime.datetime.now().strftime(
"%Y%m%d-%H%M%S") # obtain current time
class HierarchicalDQNConfig:
def __init__(self):
self.algo = "H-DQN" # name of algo
self.env = 'CartPole-v0'
self.result_path = curr_path+"/outputs/" + self.env + \
'/'+curr_time+'/results/' # path to save results
self.model_path = curr_path+"/outputs/" + self.env + \
'/'+curr_time+'/models/' # path to save models
self.train_eps = 300 # 训练的episode数目
self.eval_eps = 50 # 测试的episode数目
self.gamma = 0.99
self.epsilon_start = 1 # start epsilon of e-greedy policy
self.epsilon_end = 0.01
self.epsilon_decay = 200
self.lr = 0.0001 # learning rate
self.memory_capacity = 10000 # Replay Memory capacity
self.batch_size = 32
self.target_update = 2 # target net的更新频率
self.device = torch.device(
"cuda" if torch.cuda.is_available() else "cpu") # 检测gpu
self.hidden_dim = 256 # dimension of hidden layer
def env_agent_config(cfg,seed=1):
env = gym.make(cfg.env)
env.seed(seed)
state_dim = env.observation_space.shape[0]
action_dim = env.action_space.n
agent = HierarchicalDQN(state_dim,action_dim,cfg)
return env,agent
def train(cfg, env, agent):
print('Start to train !')
print(f'Env:{cfg.env}, Algorithm:{cfg.algo}, Device:{cfg.device}')
rewards = []
ma_rewards = [] # moveing average reward
for i_ep in range(cfg.train_eps):
state = env.reset()
done = False
ep_reward = 0
while not done:
goal = agent.set_goal(state)
onehot_goal = agent.to_onehot(goal)
meta_state = state
extrinsic_reward = 0
while not done and goal != np.argmax(state):
goal_state = np.concatenate([state, onehot_goal])
action = agent.choose_action(goal_state)
next_state, reward, done, _ = env.step(action)
ep_reward += reward
extrinsic_reward += reward
intrinsic_reward = 1.0 if goal == np.argmax(
next_state) else 0.0
agent.memory.push(goal_state, action, intrinsic_reward, np.concatenate(
[next_state, onehot_goal]), done)
state = next_state
agent.update()
agent.meta_memory.push(meta_state, goal, extrinsic_reward, state, done)
print('Episode:{}/{}, Reward:{}, Loss:{:.2f}, Meta_Loss:{:.2f}'.format(i_ep+1, cfg.train_eps, ep_reward,agent.loss_numpy ,agent.meta_loss_numpy ))
rewards.append(ep_reward)
if ma_rewards:
ma_rewards.append(
0.9*ma_rewards[-1]+0.1*ep_reward)
else:
ma_rewards.append(ep_reward)
print('Complete training')
return rewards, ma_rewards
def eval(cfg, env, agent):
print('Start to eval !')
print(f'Env:{cfg.env}, Algorithm:{cfg.algo}, Device:{cfg.device}')
rewards = []
ma_rewards = [] # moveing average reward
for i_ep in range(cfg.train_eps):
state = env.reset()
done = False
ep_reward = 0
while not done:
goal = agent.set_goal(state)
onehot_goal = agent.to_onehot(goal)
extrinsic_reward = 0
while not done and goal != np.argmax(state):
goal_state = np.concatenate([state, onehot_goal])
action = agent.choose_action(goal_state)
next_state, reward, done, _ = env.step(action)
ep_reward += reward
extrinsic_reward += reward
state = next_state
agent.update()
print(f'Episode:{i_ep+1}/{cfg.train_eps}, Reward:{ep_reward}, Loss:{agent.loss_numpy:.2f}, Meta_Loss:{agent.meta_loss_numpy:.2f}')
rewards.append(ep_reward)
if ma_rewards:
ma_rewards.append(
0.9*ma_rewards[-1]+0.1*ep_reward)
else:
ma_rewards.append(ep_reward)
print('Complete training')
return rewards, ma_rewards
if __name__ == "__main__":
cfg = HierarchicalDQNConfig()
# train
env,agent = env_agent_config(cfg,seed=1)
rewards, ma_rewards = train(cfg, env, agent)
make_dir(cfg.result_path, cfg.model_path)
agent.save(path=cfg.model_path)
save_results(rewards, ma_rewards, tag='train', path=cfg.result_path)
plot_rewards(rewards, ma_rewards, tag="train",
algo=cfg.algo, path=cfg.result_path)
# eval
env,agent = env_agent_config(cfg,seed=10)
agent.load(path=cfg.model_path)
rewards,ma_rewards = eval(cfg,env,agent)
save_results(rewards,ma_rewards,tag='eval',path=cfg.result_path)
plot_rewards(rewards,ma_rewards,tag="eval",env=cfg.env,algo = cfg.algo,path=cfg.result_path)