update rainbowdqn
This commit is contained in:
@@ -57,16 +57,16 @@ model就是actor和critic两个网络了:
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import torch.nn as nn
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from torch.distributions.categorical import Categorical
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class Actor(nn.Module):
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def __init__(self,state_dim, action_dim,
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def __init__(self,n_states, n_actions,
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hidden_dim=256):
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super(Actor, self).__init__()
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self.actor = nn.Sequential(
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nn.Linear(state_dim, hidden_dim),
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nn.Linear(n_states, hidden_dim),
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nn.ReLU(),
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nn.Linear(hidden_dim, hidden_dim),
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nn.ReLU(),
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nn.Linear(hidden_dim, action_dim),
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nn.Linear(hidden_dim, n_actions),
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nn.Softmax(dim=-1)
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)
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def forward(self, state):
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@@ -75,10 +75,10 @@ class Actor(nn.Module):
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return dist
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class Critic(nn.Module):
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def __init__(self, state_dim,hidden_dim=256):
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def __init__(self, n_states,hidden_dim=256):
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super(Critic, self).__init__()
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self.critic = nn.Sequential(
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nn.Linear(state_dim, hidden_dim),
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nn.Linear(n_states, hidden_dim),
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nn.ReLU(),
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nn.Linear(hidden_dim, hidden_dim),
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nn.ReLU(),
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@@ -88,7 +88,7 @@ class Critic(nn.Module):
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value = self.critic(state)
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return value
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```
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这里Actor就是得到一个概率分布(Categorica,也可以是别的分布,可以搜索torch distributionsl),critc根据当前状态得到一个值,这里的输入维度可以是```state_dim+action_dim```,即将action信息也纳入critic网络中,这样会更好一些,感兴趣的小伙伴可以试试。
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这里Actor就是得到一个概率分布(Categorica,也可以是别的分布,可以搜索torch distributionsl),critc根据当前状态得到一个值,这里的输入维度可以是```n_states+n_actions```,即将action信息也纳入critic网络中,这样会更好一些,感兴趣的小伙伴可以试试。
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### PPO update
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定义一个update函数主要实现伪代码中的第六步和第七步:
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@@ -1,44 +0,0 @@
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#!/usr/bin/env python
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# coding=utf-8
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'''
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Author: John
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Email: johnjim0816@gmail.com
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Date: 2021-03-23 15:30:46
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LastEditor: John
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LastEditTime: 2021-09-26 22:00:07
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Discription:
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Environment:
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'''
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import numpy as np
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class PPOMemory:
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def __init__(self, batch_size):
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self.states = []
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self.probs = []
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self.vals = []
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self.actions = []
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self.rewards = []
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self.dones = []
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self.batch_size = batch_size
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def sample(self):
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batch_step = np.arange(0, len(self.states), self.batch_size)
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indices = np.arange(len(self.states), dtype=np.int64)
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np.random.shuffle(indices)
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batches = [indices[i:i+self.batch_size] for i in batch_step]
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return np.array(self.states),np.array(self.actions),np.array(self.probs),\
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np.array(self.vals),np.array(self.rewards),np.array(self.dones),batches
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def push(self, state, action, probs, vals, reward, done):
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self.states.append(state)
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self.actions.append(action)
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self.probs.append(probs)
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self.vals.append(vals)
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self.rewards.append(reward)
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self.dones.append(done)
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def clear(self):
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self.states = []
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self.probs = []
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self.actions = []
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self.rewards = []
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self.dones = []
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self.vals = []
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@@ -1,44 +0,0 @@
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#!/usr/bin/env python
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# coding=utf-8
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'''
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Author: John
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Email: johnjim0816@gmail.com
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Date: 2021-03-23 15:29:24
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LastEditor: John
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LastEditTime: 2021-04-08 22:36:43
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Discription:
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Environment:
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'''
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import torch.nn as nn
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from torch.distributions.categorical import Categorical
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class Actor(nn.Module):
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def __init__(self,state_dim, action_dim,
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hidden_dim):
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super(Actor, self).__init__()
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self.actor = nn.Sequential(
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nn.Linear(state_dim, hidden_dim),
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nn.ReLU(),
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nn.Linear(hidden_dim, hidden_dim),
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nn.ReLU(),
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nn.Linear(hidden_dim, action_dim),
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nn.Softmax(dim=-1)
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)
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def forward(self, state):
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dist = self.actor(state)
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dist = Categorical(dist)
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return dist
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class Critic(nn.Module):
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def __init__(self, state_dim,hidden_dim):
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super(Critic, self).__init__()
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self.critic = nn.Sequential(
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nn.Linear(state_dim, hidden_dim),
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nn.ReLU(),
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nn.Linear(hidden_dim, hidden_dim),
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nn.ReLU(),
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nn.Linear(hidden_dim, 1)
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)
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def forward(self, state):
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value = self.critic(state)
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return value
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@@ -5,7 +5,7 @@ Author: John
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Email: johnjim0816@gmail.com
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Date: 2021-03-23 15:17:42
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LastEditor: John
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LastEditTime: 2021-09-26 22:02:00
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LastEditTime: 2021-12-31 19:38:33
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Discription:
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Environment:
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'''
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@@ -13,25 +13,89 @@ import os
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import numpy as np
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import torch
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import torch.optim as optim
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from PPO.model import Actor,Critic
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from PPO.memory import PPOMemory
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import torch.nn as nn
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from torch.distributions.categorical import Categorical
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class PPOMemory:
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def __init__(self, batch_size):
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self.states = []
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self.probs = []
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self.vals = []
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self.actions = []
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self.rewards = []
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self.dones = []
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self.batch_size = batch_size
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def sample(self):
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batch_step = np.arange(0, len(self.states), self.batch_size)
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indices = np.arange(len(self.states), dtype=np.int64)
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np.random.shuffle(indices)
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batches = [indices[i:i+self.batch_size] for i in batch_step]
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return np.array(self.states),np.array(self.actions),np.array(self.probs),\
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np.array(self.vals),np.array(self.rewards),np.array(self.dones),batches
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def push(self, state, action, probs, vals, reward, done):
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self.states.append(state)
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self.actions.append(action)
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self.probs.append(probs)
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self.vals.append(vals)
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self.rewards.append(reward)
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self.dones.append(done)
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def clear(self):
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self.states = []
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self.probs = []
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self.actions = []
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self.rewards = []
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self.dones = []
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self.vals = []
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class Actor(nn.Module):
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def __init__(self,n_states, n_actions,
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hidden_dim):
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super(Actor, self).__init__()
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self.actor = nn.Sequential(
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nn.Linear(n_states, hidden_dim),
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nn.ReLU(),
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nn.Linear(hidden_dim, hidden_dim),
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nn.ReLU(),
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nn.Linear(hidden_dim, n_actions),
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nn.Softmax(dim=-1)
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)
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def forward(self, state):
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dist = self.actor(state)
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dist = Categorical(dist)
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return dist
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class Critic(nn.Module):
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def __init__(self, n_states,hidden_dim):
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super(Critic, self).__init__()
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self.critic = nn.Sequential(
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nn.Linear(n_states, hidden_dim),
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nn.ReLU(),
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nn.Linear(hidden_dim, hidden_dim),
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nn.ReLU(),
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nn.Linear(hidden_dim, 1)
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)
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def forward(self, state):
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value = self.critic(state)
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return value
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class PPO:
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def __init__(self, state_dim, action_dim,cfg):
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def __init__(self, n_states, n_actions,cfg):
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self.gamma = cfg.gamma
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self.continuous = cfg.continuous
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self.policy_clip = cfg.policy_clip
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self.n_epochs = cfg.n_epochs
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self.gae_lambda = cfg.gae_lambda
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self.device = cfg.device
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self.actor = Actor(state_dim, action_dim,cfg.hidden_dim).to(self.device)
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self.critic = Critic(state_dim,cfg.hidden_dim).to(self.device)
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self.actor = Actor(n_states, n_actions,cfg.hidden_dim).to(self.device)
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self.critic = Critic(n_states,cfg.hidden_dim).to(self.device)
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self.actor_optimizer = optim.Adam(self.actor.parameters(), lr=cfg.actor_lr)
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self.critic_optimizer = optim.Adam(self.critic.parameters(), lr=cfg.critic_lr)
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self.memory = PPOMemory(cfg.batch_size)
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self.loss = 0
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def choose_action(self, state):
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state = torch.tensor([state], dtype=torch.float).to(self.device)
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state = np.array([state]) # 先转成数组再转tensor更高效
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state = torch.tensor(state, dtype=torch.float).to(self.device)
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dist = self.actor(state)
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value = self.critic(state)
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action = dist.sample()
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@@ -5,63 +5,127 @@ sys.path.append(parent_path) # 添加路径到系统路径
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import gym
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import torch
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import numpy as np
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import datetime
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from common.plot import plot_rewards
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from common.utils import plot_rewards
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from common.utils import save_results,make_dir
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from PPO.agent import PPO
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from PPO.train import train
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from ppo2 import PPO
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curr_time = datetime.datetime.now().strftime("%Y%m%d-%H%M%S") # 获取当前时间
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class PPOConfig:
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class Config:
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def __init__(self) -> None:
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self.algo = "DQN" # 算法名称
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################################## 环境超参数 ###################################
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self.algo_name = "DQN" # 算法名称
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self.env_name = 'CartPole-v0' # 环境名称
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self.continuous = False # 环境是否为连续动作
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self.device = torch.device("cuda" if torch.cuda.is_available() else "cpu") # 检测GPU
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self.seed = 10 # 随机种子,置0则不设置随机种子
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self.train_eps = 200 # 训练的回合数
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self.test_eps = 20 # 测试的回合数
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self.batch_size = 5
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self.gamma=0.99
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################################################################################
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################################## 算法超参数 ####################################
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self.batch_size = 5 # mini-batch SGD中的批量大小
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self.gamma = 0.95 # 强化学习中的折扣因子
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self.n_epochs = 4
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self.actor_lr = 0.0003
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self.critic_lr = 0.0003
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self.gae_lambda=0.95
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self.policy_clip=0.2
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self.actor_lr = 0.0003 # actor的学习率
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self.critic_lr = 0.0003 # critic的学习率
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self.gae_lambda = 0.95
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self.policy_clip = 0.2
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self.hidden_dim = 256
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self.update_fre = 20 # frequency of agent update
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class PlotConfig:
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def __init__(self) -> None:
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self.algo = "DQN" # 算法名称
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self.env_name = 'CartPole-v0' # 环境名称
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self.device = torch.device("cuda" if torch.cuda.is_available() else "cpu") # 检测GPU
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self.update_fre = 20 # 策略更新频率
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################################################################################
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################################# 保存结果相关参数 ################################
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self.result_path = curr_path+"/outputs/" + self.env_name + \
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'/'+curr_time+'/results/' # 保存结果的路径
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self.model_path = curr_path+"/outputs/" + self.env_name + \
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'/'+curr_time+'/models/' # 保存模型的路径
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self.save = True # 是否保存图片
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################################################################################
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def env_agent_config(cfg):
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''' 创建环境和智能体
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'''
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env = gym.make(cfg.env_name) # 创建环境
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n_states = env.observation_space.shape[0] # 状态维度
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if cfg.continuous:
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n_actions = env.action_space.shape[0] # 动作维度
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else:
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n_actions = env.action_space.n # 动作维度
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agent = PPO(n_states, n_actions, cfg) # 创建智能体
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if cfg.seed !=0: # 设置随机种子
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torch.manual_seed(cfg.seed)
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env.seed(cfg.seed)
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np.random.seed(cfg.seed)
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return env, agent
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def env_agent_config(cfg,seed=1):
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env = gym.make(cfg.env_name)
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env.seed(seed)
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state_dim = env.observation_space.shape[0]
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action_dim = env.action_space.n
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agent = PPO(state_dim,action_dim,cfg)
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return env,agent
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def train(cfg,env,agent):
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print('开始训练!')
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print(f'环境:{cfg.env_name}, 算法:{cfg.algo_name}, 设备:{cfg.device}')
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rewards = [] # 记录所有回合的奖励
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ma_rewards = [] # 记录所有回合的滑动平均奖励
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steps = 0
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for i_ep in range(cfg.train_eps):
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state = env.reset()
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done = False
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ep_reward = 0
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while not done:
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action, prob, val = agent.choose_action(state)
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state_, reward, done, _ = env.step(action)
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steps += 1
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ep_reward += reward
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agent.memory.push(state, action, prob, val, reward, done)
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if steps % cfg.update_fre == 0:
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agent.update()
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state = state_
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rewards.append(ep_reward)
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if ma_rewards:
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ma_rewards.append(0.9*ma_rewards[-1]+0.1*ep_reward)
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else:
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ma_rewards.append(ep_reward)
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if (i_ep+1)%10 == 0:
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print(f"回合:{i_ep+1}/{cfg.train_eps},奖励:{ep_reward:.2f}")
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print('完成训练!')
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return rewards,ma_rewards
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cfg = PPOConfig()
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plot_cfg = PlotConfig()
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# 训练
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env,agent = env_agent_config(cfg,seed=1)
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rewards, ma_rewards = train(cfg, env, agent)
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make_dir(plot_cfg.result_path, plot_cfg.model_path) # 创建保存结果和模型路径的文件夹
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agent.save(path=plot_cfg.model_path)
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save_results(rewards, ma_rewards, tag='train', path=plot_cfg.result_path)
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plot_rewards(rewards, ma_rewards, plot_cfg, tag="train")
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# 测试
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env,agent = env_agent_config(cfg,seed=10)
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agent.load(path=plot_cfg.model_path)
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rewards,ma_rewards = eval(cfg,env,agent)
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save_results(rewards,ma_rewards,tag='eval',path=plot_cfg.result_path)
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plot_rewards(rewards,ma_rewards,plot_cfg,tag="eval")
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def test(cfg,env,agent):
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print('开始测试!')
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print(f'环境:{cfg.env_name}, 算法:{cfg.algo_name}, 设备:{cfg.device}')
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rewards = [] # 记录所有回合的奖励
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ma_rewards = [] # 记录所有回合的滑动平均奖励
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for i_ep in range(cfg.test_eps):
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state = env.reset()
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done = False
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ep_reward = 0
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while not done:
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action, prob, val = agent.choose_action(state)
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state_, reward, done, _ = env.step(action)
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ep_reward += reward
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state = state_
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rewards.append(ep_reward)
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if ma_rewards:
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ma_rewards.append(
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0.9*ma_rewards[-1]+0.1*ep_reward)
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else:
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ma_rewards.append(ep_reward)
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print('回合:{}/{}, 奖励:{}'.format(i_ep+1, cfg.test_eps, ep_reward))
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print('完成训练!')
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return rewards,ma_rewards
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if __name__ == "__main__":
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cfg = Config()
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# 训练
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env,agent = env_agent_config(cfg)
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rewards, ma_rewards = train(cfg, env, agent)
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make_dir(cfg.result_path, cfg.model_path) # 创建保存结果和模型路径的文件夹
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agent.save(path=cfg.model_path)
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save_results(rewards, ma_rewards, tag='train', path=cfg.result_path)
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plot_rewards(rewards, ma_rewards, cfg, tag="train")
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# 测试
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env,agent = env_agent_config(cfg)
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agent.load(path=cfg.model_path)
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rewards,ma_rewards = test(cfg,env,agent)
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save_results(rewards,ma_rewards,tag='test',path=cfg.result_path)
|
||||
plot_rewards(rewards,ma_rewards,cfg,tag="test")
|
||||
@@ -6,10 +6,9 @@ sys.path.append(parent_path) # 添加路径到系统路径
|
||||
import gym
|
||||
import torch
|
||||
import datetime
|
||||
from common.plot import plot_rewards
|
||||
from common.utils import plot_rewards
|
||||
from common.utils import save_results,make_dir
|
||||
from PPO.agent import PPO
|
||||
from PPO.train import train
|
||||
from ppo2 import PPO
|
||||
|
||||
curr_time = datetime.datetime.now().strftime("%Y%m%d-%H%M%S") # 获取当前时间
|
||||
|
||||
@@ -45,9 +44,9 @@ class PlotConfig:
|
||||
def env_agent_config(cfg,seed=1):
|
||||
env = gym.make(cfg.env_name)
|
||||
env.seed(seed)
|
||||
state_dim = env.observation_space.shape[0]
|
||||
action_dim = env.action_space.shape[0]
|
||||
agent = PPO(state_dim,action_dim,cfg)
|
||||
n_states = env.observation_space.shape[0]
|
||||
n_actions = env.action_space.shape[0]
|
||||
agent = PPO(n_states,n_actions,cfg)
|
||||
return env,agent
|
||||
|
||||
|
||||
|
||||
File diff suppressed because one or more lines are too long
@@ -1,121 +0,0 @@
|
||||
def train(cfg,env,agent):
|
||||
print('开始训练!')
|
||||
print(f'环境:{cfg.env_name}, 算法:{cfg.algo}, 设备:{cfg.device}')
|
||||
rewards = [] # 记录所有回合的奖励
|
||||
ma_rewards = [] # 记录所有回合的滑动平均奖励
|
||||
steps = 0
|
||||
for i_ep in range(cfg.train_eps):
|
||||
state = env.reset()
|
||||
done = False
|
||||
ep_reward = 0
|
||||
while not done:
|
||||
action, prob, val = agent.choose_action(state)
|
||||
state_, reward, done, _ = env.step(action)
|
||||
steps += 1
|
||||
ep_reward += reward
|
||||
agent.memory.push(state, action, prob, val, reward, done)
|
||||
if steps % cfg.update_fre == 0:
|
||||
agent.update()
|
||||
state = state_
|
||||
rewards.append(ep_reward)
|
||||
if ma_rewards:
|
||||
ma_rewards.append(0.9*ma_rewards[-1]+0.1*ep_reward)
|
||||
else:
|
||||
ma_rewards.append(ep_reward)
|
||||
if (i_ep+1)%10 == 0:
|
||||
print(f"回合:{i_ep+1}/{cfg.train_eps},奖励:{ep_reward:.2f}")
|
||||
print('完成训练!')
|
||||
return rewards,ma_rewards
|
||||
|
||||
def eval(cfg,env,agent):
|
||||
print('开始测试!')
|
||||
print(f'环境:{cfg.env_name}, 算法:{cfg.algo}, 设备:{cfg.device}')
|
||||
rewards = [] # 记录所有回合的奖励
|
||||
ma_rewards = [] # 记录所有回合的滑动平均奖励
|
||||
for i_ep in range(cfg.test_eps):
|
||||
state = env.reset()
|
||||
done = False
|
||||
ep_reward = 0
|
||||
while not done:
|
||||
action, prob, val = agent.choose_action(state)
|
||||
state_, reward, done, _ = env.step(action)
|
||||
ep_reward += reward
|
||||
state = state_
|
||||
rewards.append(ep_reward)
|
||||
if ma_rewards:
|
||||
ma_rewards.append(
|
||||
0.9*ma_rewards[-1]+0.1*ep_reward)
|
||||
else:
|
||||
ma_rewards.append(ep_reward)
|
||||
print('回合:{}/{}, 奖励:{}'.format(i_ep+1, cfg.test_eps, ep_reward))
|
||||
print('完成训练!')
|
||||
return rewards,ma_rewards
|
||||
|
||||
if __name__ == '__main__':
|
||||
import sys,os
|
||||
curr_path = os.path.dirname(os.path.abspath(__file__)) # 当前文件所在绝对路径
|
||||
parent_path = os.path.dirname(curr_path) # 父路径
|
||||
sys.path.append(parent_path) # 添加路径到系统路径
|
||||
|
||||
import gym
|
||||
import torch
|
||||
import datetime
|
||||
from common.plot import plot_rewards
|
||||
from common.utils import save_results,make_dir
|
||||
from PPO.agent import PPO
|
||||
from PPO.train import train
|
||||
|
||||
curr_time = datetime.datetime.now().strftime("%Y%m%d-%H%M%S") # 获取当前时间
|
||||
|
||||
class PPOConfig:
|
||||
def __init__(self) -> None:
|
||||
self.algo = "DQN" # 算法名称
|
||||
self.env_name = 'CartPole-v0' # 环境名称
|
||||
self.continuous = False # 环境是否为连续动作
|
||||
self.device = torch.device("cuda" if torch.cuda.is_available() else "cpu") # 检测GPU
|
||||
self.train_eps = 200 # 训练的回合数
|
||||
self.test_eps = 20 # 测试的回合数
|
||||
self.batch_size = 5
|
||||
self.gamma=0.99
|
||||
self.n_epochs = 4
|
||||
self.actor_lr = 0.0003
|
||||
self.critic_lr = 0.0003
|
||||
self.gae_lambda=0.95
|
||||
self.policy_clip=0.2
|
||||
self.hidden_dim = 256
|
||||
self.update_fre = 20 # frequency of agent update
|
||||
|
||||
class PlotConfig:
|
||||
def __init__(self) -> None:
|
||||
self.algo = "DQN" # 算法名称
|
||||
self.env_name = 'CartPole-v0' # 环境名称
|
||||
self.device = torch.device("cuda" if torch.cuda.is_available() else "cpu") # 检测GPU
|
||||
self.result_path = curr_path+"/outputs/" + self.env_name + \
|
||||
'/'+curr_time+'/results/' # 保存结果的路径
|
||||
self.model_path = curr_path+"/outputs/" + self.env_name + \
|
||||
'/'+curr_time+'/models/' # 保存模型的路径
|
||||
self.save = True # 是否保存图片
|
||||
|
||||
def env_agent_config(cfg,seed=1):
|
||||
env = gym.make(cfg.env_name)
|
||||
env.seed(seed)
|
||||
state_dim = env.observation_space.shape[0]
|
||||
action_dim = env.action_space.n
|
||||
agent = PPO(state_dim,action_dim,cfg)
|
||||
return env,agent
|
||||
|
||||
cfg = PPOConfig()
|
||||
plot_cfg = PlotConfig()
|
||||
# 训练
|
||||
env,agent = env_agent_config(cfg,seed=1)
|
||||
rewards, ma_rewards = train(cfg, env, agent)
|
||||
make_dir(plot_cfg.result_path, plot_cfg.model_path) # 创建保存结果和模型路径的文件夹
|
||||
agent.save(path=plot_cfg.model_path)
|
||||
save_results(rewards, ma_rewards, tag='train', path=plot_cfg.result_path)
|
||||
plot_rewards(rewards, ma_rewards, plot_cfg, tag="train")
|
||||
# 测试
|
||||
env,agent = env_agent_config(cfg,seed=10)
|
||||
agent.load(path=plot_cfg.model_path)
|
||||
rewards,ma_rewards = eval(cfg,env,agent)
|
||||
save_results(rewards,ma_rewards,tag='eval',path=plot_cfg.result_path)
|
||||
plot_rewards(rewards,ma_rewards,plot_cfg,tag="eval")
|
||||
Reference in New Issue
Block a user