update
This commit is contained in:
118
codes/MonteCarlo/task0_train.py
Normal file
118
codes/MonteCarlo/task0_train.py
Normal file
@@ -0,0 +1,118 @@
|
||||
#!/usr/bin/env python
|
||||
# coding=utf-8
|
||||
'''
|
||||
Author: John
|
||||
Email: johnjim0816@gmail.com
|
||||
Date: 2021-03-11 14:26:44
|
||||
LastEditor: John
|
||||
LastEditTime: 2021-05-05 17:27:50
|
||||
Discription:
|
||||
Environment:
|
||||
'''
|
||||
|
||||
import sys,os
|
||||
curr_path = os.path.dirname(__file__)
|
||||
parent_path = os.path.dirname(curr_path)
|
||||
sys.path.append(parent_path) # add current terminal path to sys.path
|
||||
|
||||
import torch
|
||||
import datetime
|
||||
|
||||
from common.utils import save_results,make_dir
|
||||
from common.plot import plot_rewards
|
||||
from MonteCarlo.agent import FisrtVisitMC
|
||||
from envs.racetrack_env import RacetrackEnv
|
||||
|
||||
curr_time = datetime.datetime.now().strftime(
|
||||
"%Y%m%d-%H%M%S") # obtain current time
|
||||
|
||||
class MCConfig:
|
||||
def __init__(self):
|
||||
self.algo = "MC" # name of algo
|
||||
self.env = 'Racetrack'
|
||||
self.result_path = curr_path+"/outputs/" + self.env + \
|
||||
'/'+curr_time+'/results/' # path to save results
|
||||
self.model_path = curr_path+"/outputs/" + self.env + \
|
||||
'/'+curr_time+'/models/' # path to save models
|
||||
# epsilon: The probability to select a random action .
|
||||
self.epsilon = 0.15
|
||||
self.gamma = 0.9 # gamma: Gamma discount factor.
|
||||
self.train_eps = 200
|
||||
self.device = torch.device(
|
||||
"cuda" if torch.cuda.is_available() else "cpu") # check gpu
|
||||
|
||||
def env_agent_config(cfg,seed=1):
|
||||
env = RacetrackEnv()
|
||||
action_dim = 9
|
||||
agent = FisrtVisitMC(action_dim, cfg)
|
||||
return env,agent
|
||||
|
||||
def train(cfg, env, agent):
|
||||
print('Start to eval !')
|
||||
print(f'Env:{cfg.env}, Algorithm:{cfg.algo}, Device:{cfg.device}')
|
||||
rewards = []
|
||||
ma_rewards = [] # moving average rewards
|
||||
for i_ep in range(cfg.train_eps):
|
||||
state = env.reset()
|
||||
ep_reward = 0
|
||||
one_ep_transition = []
|
||||
while True:
|
||||
action = agent.choose_action(state)
|
||||
next_state, reward, done = env.step(action)
|
||||
ep_reward += reward
|
||||
one_ep_transition.append((state, action, reward))
|
||||
state = next_state
|
||||
if done:
|
||||
break
|
||||
rewards.append(ep_reward)
|
||||
if ma_rewards:
|
||||
ma_rewards.append(ma_rewards[-1]*0.9+ep_reward*0.1)
|
||||
else:
|
||||
ma_rewards.append(ep_reward)
|
||||
agent.update(one_ep_transition)
|
||||
if (i_ep+1) % 10 == 0:
|
||||
print(f"Episode:{i_ep+1}/{cfg.train_eps}: Reward:{ep_reward}")
|
||||
print('Complete training!')
|
||||
return rewards, ma_rewards
|
||||
|
||||
def eval(cfg, env, agent):
|
||||
print('Start to eval !')
|
||||
print(f'Env:{cfg.env}, Algorithm:{cfg.algo}, Device:{cfg.device}')
|
||||
rewards = []
|
||||
ma_rewards = [] # moving average rewards
|
||||
for i_ep in range(cfg.train_eps):
|
||||
state = env.reset()
|
||||
ep_reward = 0
|
||||
while True:
|
||||
action = agent.choose_action(state)
|
||||
next_state, reward, done = env.step(action)
|
||||
ep_reward += reward
|
||||
state = next_state
|
||||
if done:
|
||||
break
|
||||
rewards.append(ep_reward)
|
||||
if ma_rewards:
|
||||
ma_rewards.append(ma_rewards[-1]*0.9+ep_reward*0.1)
|
||||
else:
|
||||
ma_rewards.append(ep_reward)
|
||||
if (i_ep+1) % 10 == 0:
|
||||
print(f"Episode:{i_ep+1}/{cfg.train_eps}: Reward:{ep_reward}")
|
||||
return rewards, ma_rewards
|
||||
|
||||
if __name__ == "__main__":
|
||||
cfg = MCConfig()
|
||||
|
||||
# train
|
||||
env,agent = env_agent_config(cfg,seed=1)
|
||||
rewards, ma_rewards = train(cfg, env, agent)
|
||||
make_dir(cfg.result_path, cfg.model_path)
|
||||
agent.save(path=cfg.model_path)
|
||||
save_results(rewards, ma_rewards, tag='train', path=cfg.result_path)
|
||||
plot_rewards(rewards, ma_rewards, tag="train",
|
||||
algo=cfg.algo, path=cfg.result_path)
|
||||
# eval
|
||||
env,agent = env_agent_config(cfg,seed=10)
|
||||
agent.load(path=cfg.model_path)
|
||||
rewards,ma_rewards = eval(cfg,env,agent)
|
||||
save_results(rewards,ma_rewards,tag='eval',path=cfg.result_path)
|
||||
plot_rewards(rewards,ma_rewards,tag="eval",env=cfg.env,algo = cfg.algo,path=cfg.result_path)
|
||||
Reference in New Issue
Block a user