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johnjim0816
2022-08-15 22:31:37 +08:00
parent cd27cb67b7
commit 73948f1dc8
109 changed files with 3483 additions and 1011 deletions

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@@ -5,7 +5,7 @@
@Email: johnjim0816@gmail.com
@Date: 2020-06-12 00:50:49
@LastEditor: John
LastEditTime: 2022-07-20 23:57:16
LastEditTime: 2022-08-11 09:52:23
@Discription:
@Environment: python 3.7.7
'''
@@ -14,77 +14,39 @@ LastEditTime: 2022-07-20 23:57:16
import torch
import torch.nn as nn
import torch.nn.functional as F
import torch.optim as optim
import random
import math
import numpy as np
class MLP(nn.Module):
def __init__(self, n_states,n_actions,hidden_dim=128):
""" 初始化q网络为全连接网络
n_states: 输入的特征数即环境的状态维度
n_actions: 输出的动作维度
"""
super(MLP, self).__init__()
self.fc1 = nn.Linear(n_states, hidden_dim) # 输入层
self.fc2 = nn.Linear(hidden_dim,hidden_dim) # 隐藏层
self.fc3 = nn.Linear(hidden_dim, n_actions) # 输出层
def forward(self, x):
# 各层对应的激活函数
x = F.relu(self.fc1(x))
x = F.relu(self.fc2(x))
return self.fc3(x)
class ReplayBuffer:
def __init__(self, capacity):
self.capacity = capacity # 经验回放的容量
self.buffer = [] # 缓冲区
self.position = 0
def push(self, state, action, reward, next_state, done):
''' 缓冲区是一个队列,容量超出时去掉开始存入的转移(transition)
'''
if len(self.buffer) < self.capacity:
self.buffer.append(None)
self.buffer[self.position] = (state, action, reward, next_state, done)
self.position = (self.position + 1) % self.capacity
def sample(self, batch_size):
batch = random.sample(self.buffer, batch_size) # 随机采出小批量转移
state, action, reward, next_state, done = zip(*batch) # 解压成状态,动作等
return state, action, reward, next_state, done
def __len__(self):
''' 返回当前存储的量
'''
return len(self.buffer)
class DQN:
def __init__(self, n_states,n_actions,cfg):
def __init__(self,n_actions,model,memory,cfg):
self.n_actions = n_actions
self.device = torch.device(cfg.device) # cpu or cuda
self.gamma = cfg.gamma # 奖励的折扣因子
# e-greedy策略相关参数
self.frame_idx = 0 # 用于epsilon的衰减计数
self.epsilon = lambda frame_idx: cfg.epsilon_end + \
(cfg.epsilon_start - cfg.epsilon_end) * \
math.exp(-1. * frame_idx / cfg.epsilon_decay)
self.sample_count = 0 # 用于epsilon的衰减计数
self.epsilon = cfg.epsilon_start
self.sample_count = 0
self.epsilon_start = cfg.epsilon_start
self.epsilon_end = cfg.epsilon_end
self.epsilon_decay = cfg.epsilon_decay
self.batch_size = cfg.batch_size
self.policy_net = MLP(n_states,n_actions).to(self.device)
self.target_net = MLP(n_states,n_actions).to(self.device)
self.policy_net = model.to(self.device)
self.target_net = model.to(self.device)
for target_param, param in zip(self.target_net.parameters(),self.policy_net.parameters()): # 复制参数到目标网路targe_net
target_param.data.copy_(param.data)
self.optimizer = optim.Adam(self.policy_net.parameters(), lr=cfg.lr) # 优化器
self.memory = ReplayBuffer(cfg.memory_capacity) # 经验回放
self.memory = memory # 经验回放
def choose_action(self, state):
def sample(self, state):
''' 选择动作
'''
self.frame_idx += 1
if random.random() > self.epsilon(self.frame_idx):
self.sample_count += 1
self.epsilon = self.epsilon_end + (self.epsilon_start - self.epsilon_end) * \
math.exp(-1. * self.sample_count / self.epsilon_decay) # epsilon是会递减的这里选择指数递减
if random.random() > self.epsilon:
with torch.no_grad():
state = torch.tensor(state, device=self.device, dtype=torch.float32).unsqueeze(dim=0)
q_values = self.policy_net(state)
@@ -92,11 +54,16 @@ class DQN:
else:
action = random.randrange(self.n_actions)
return action
def predict(self,state):
with torch.no_grad():
state = torch.tensor(state, device=self.device, dtype=torch.float32).unsqueeze(dim=0)
q_values = self.policy_net(state)
action = q_values.max(1)[1].item() # 选择Q值最大的动作
return action
def update(self):
if len(self.memory) < self.batch_size: # 当memory中不满足一个批量时不更新策略
return
# 从经验回放中(replay memory)中随机采样一个批量的转移(transition)
# print('updating')
state_batch, action_batch, reward_batch, next_state_batch, done_batch = self.memory.sample(
self.batch_size)
@@ -118,9 +85,11 @@ class DQN:
self.optimizer.step()
def save(self, path):
torch.save(self.target_net.state_dict(), path+'dqn_checkpoint.pth')
from pathlib import Path
Path(path).mkdir(parents=True, exist_ok=True)
torch.save(self.target_net.state_dict(), path+'checkpoint.pth')
def load(self, path):
self.target_net.load_state_dict(torch.load(path+'dqn_checkpoint.pth'))
self.target_net.load_state_dict(torch.load(path+'checkpoint.pth'))
for target_param, param in zip(self.target_net.parameters(), self.policy_net.parameters()):
param.data.copy_(target_param.data)

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@@ -1,134 +0,0 @@
import torch
import torch.nn as nn
import torch.optim as optim
import torch.autograd as autograd
import random
import math
class CNN(nn.Module):
def __init__(self, input_dim, output_dim):
super(CNN, self).__init__()
self.input_dim = input_dim
self.output_dim = output_dim
self.features = nn.Sequential(
nn.Conv2d(input_dim[0], 32, kernel_size=8, stride=4),
nn.ReLU(),
nn.Conv2d(32, 64, kernel_size=4, stride=2),
nn.ReLU(),
nn.Conv2d(64, 64, kernel_size=3, stride=1),
nn.ReLU()
)
self.fc = nn.Sequential(
nn.Linear(self.feature_size(), 512),
nn.ReLU(),
nn.Linear(512, self.output_dim)
)
def forward(self, x):
x = self.features(x)
x = x.view(x.size(0), -1)
x = self.fc(x)
return x
def feature_size(self):
return self.features(autograd.Variable(torch.zeros(1, *self.input_dim))).view(1, -1).size(1)
def act(self, state, epsilon):
if random.random() > epsilon:
state = Variable(torch.FloatTensor(np.float32(state)).unsqueeze(0), volatile=True)
q_value = self.forward(state)
action = q_value.max(1)[1].data[0]
else:
action = random.randrange(env.action_space.n)
return action
class ReplayBuffer:
def __init__(self, capacity):
self.capacity = capacity # 经验回放的容量
self.buffer = [] # 缓冲区
self.position = 0
def push(self, state, action, reward, next_state, done):
''' 缓冲区是一个队列,容量超出时去掉开始存入的转移(transition)
'''
if len(self.buffer) < self.capacity:
self.buffer.append(None)
self.buffer[self.position] = (state, action, reward, next_state, done)
self.position = (self.position + 1) % self.capacity
def sample(self, batch_size):
batch = random.sample(self.buffer, batch_size) # 随机采出小批量转移
state, action, reward, next_state, done = zip(*batch) # 解压成状态,动作等
return state, action, reward, next_state, done
def __len__(self):
''' 返回当前存储的量
'''
return len(self.buffer)
class DQN:
def __init__(self, n_states, n_actions, cfg):
self.n_actions = n_actions # 总的动作个数
self.device = cfg.device # 设备cpu或gpu等
self.gamma = cfg.gamma # 奖励的折扣因子
# e-greedy策略相关参数
self.frame_idx = 0 # 用于epsilon的衰减计数
self.epsilon = lambda frame_idx: cfg.epsilon_end + \
(cfg.epsilon_start - cfg.epsilon_end) * \
math.exp(-1. * frame_idx / cfg.epsilon_decay)
self.batch_size = cfg.batch_size
self.policy_net = CNN(n_states, n_actions).to(self.device)
self.target_net = CNN(n_states, n_actions).to(self.device)
for target_param, param in zip(self.target_net.parameters(),self.policy_net.parameters()): # 复制参数到目标网路targe_net
target_param.data.copy_(param.data)
self.optimizer = optim.Adam(self.policy_net.parameters(), lr=cfg.lr) # 优化器
self.memory = ReplayBuffer(cfg.memory_capacity) # 经验回放
def choose_action(self, state):
''' 选择动作
'''
self.frame_idx += 1
if random.random() > self.epsilon(self.frame_idx):
with torch.no_grad():
print(type(state))
state = torch.tensor([state], device=self.device, dtype=torch.float32)
q_values = self.policy_net(state)
action = q_values.max(1)[1].item() # 选择Q值最大的动作
else:
action = random.randrange(self.n_actions)
return action
def update(self):
if len(self.memory) < self.batch_size: # 当memory中不满足一个批量时不更新策略
return
# 从经验回放中(replay memory)中随机采样一个批量的转移(transition)
state_batch, action_batch, reward_batch, next_state_batch, done_batch = self.memory.sample(
self.batch_size)
# 转为张量
state_batch = torch.tensor(state_batch, device=self.device, dtype=torch.float)
action_batch = torch.tensor(action_batch, device=self.device).unsqueeze(1)
reward_batch = torch.tensor(reward_batch, device=self.device, dtype=torch.float)
next_state_batch = torch.tensor(next_state_batch, device=self.device, dtype=torch.float)
done_batch = torch.tensor(np.float32(done_batch), device=self.device)
q_values = self.policy_net(state_batch).gather(dim=1, index=action_batch) # 计算当前状态(s_t,a)对应的Q(s_t, a)
next_q_values = self.target_net(next_state_batch).max(1)[0].detach() # 计算下一时刻的状态(s_t_,a)对应的Q值
# 计算期望的Q值对于终止状态此时done_batch[0]=1, 对应的expected_q_value等于reward
expected_q_values = reward_batch + self.gamma * next_q_values * (1-done_batch)
loss = nn.MSELoss()(q_values, expected_q_values.unsqueeze(1)) # 计算均方根损失
# 优化更新模型
self.optimizer.zero_grad()
loss.backward()
for param in self.policy_net.parameters(): # clip防止梯度爆炸
param.grad.data.clamp_(-1, 1)
self.optimizer.step()
def save(self, path):
torch.save(self.target_net.state_dict(), path+'dqn_checkpoint.pth')
def load(self, path):
self.target_net.load_state_dict(torch.load(path+'dqn_checkpoint.pth'))
for target_param, param in zip(self.target_net.parameters(), self.policy_net.parameters()):
param.data.copy_(target_param.data)

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@@ -1,142 +0,0 @@
import torch
import torch.nn as nn
import torch.optim as optim
import torch.autograd as autograd
import random
import math
import numpy as np
class CNN(nn.Module):
def __init__(self, n_frames, n_actions):
super(CNN,self).__init__()
self.n_frames = n_frames
self.n_actions = n_actions
# Layers
self.conv1 = nn.Conv2d(
in_channels=n_frames,
out_channels=16,
kernel_size=8,
stride=4,
padding=2
)
self.conv2 = nn.Conv2d(
in_channels=16,
out_channels=32,
kernel_size=4,
stride=2,
padding=1
)
self.fc1 = nn.Linear(
in_features=3200,
out_features=256,
)
self.fc2 = nn.Linear(
in_features=256,
out_features=n_actions,
)
# Activation Functions
self.relu = nn.ReLU()
def flatten(self, x):
batch_size = x.size()[0]
x = x.view(batch_size, -1)
return x
def forward(self, x):
# Forward pass
x = self.relu(self.conv1(x)) # In: (80, 80, 4) Out: (20, 20, 16)
x = self.relu(self.conv2(x)) # In: (20, 20, 16) Out: (10, 10, 32)
x = self.flatten(x) # In: (10, 10, 32) Out: (3200,)
x = self.relu(self.fc1(x)) # In: (3200,) Out: (256,)
x = self.fc2(x) # In: (256,) Out: (4,)
return x
class ReplayBuffer:
def __init__(self, capacity):
self.capacity = capacity # 经验回放的容量
self.buffer = [] # 缓冲区
self.position = 0
def push(self, state, action, reward, next_state, done):
''' 缓冲区是一个队列,容量超出时去掉开始存入的转移(transition)
'''
if len(self.buffer) < self.capacity:
self.buffer.append(None)
self.buffer[self.position] = (state, action, reward, next_state, done)
self.position = (self.position + 1) % self.capacity
def sample(self, batch_size):
batch = random.sample(self.buffer, batch_size) # 随机采出小批量转移
state, action, reward, next_state, done = zip(*batch) # 解压成状态,动作等
return state, action, reward, next_state, done
def __len__(self):
''' 返回当前存储的量
'''
return len(self.buffer)
class DQN:
def __init__(self, n_states, n_actions, cfg):
self.n_actions = n_actions # 总的动作个数
self.device = cfg.device # 设备cpu或gpu等
self.gamma = cfg.gamma # 奖励的折扣因子
# e-greedy策略相关参数
self.frame_idx = 0 # 用于epsilon的衰减计数
self.epsilon = lambda frame_idx: cfg.epsilon_end + \
(cfg.epsilon_start - cfg.epsilon_end) * \
math.exp(-1. * frame_idx / cfg.epsilon_decay)
self.batch_size = cfg.batch_size
self.policy_net = CNN(n_states, n_actions).to(self.device)
self.target_net = CNN(n_states, n_actions).to(self.device)
for target_param, param in zip(self.target_net.parameters(),self.policy_net.parameters()): # 复制参数到目标网路targe_net
target_param.data.copy_(param.data)
self.optimizer = optim.Adam(self.policy_net.parameters(), lr=cfg.lr) # 优化器
self.memory = ReplayBuffer(cfg.memory_capacity) # 经验回放
def choose_action(self, state):
''' 选择动作
'''
self.frame_idx += 1
if random.random() > self.epsilon(self.frame_idx):
with torch.no_grad():
state = torch.tensor([state], device=self.device, dtype=torch.float32)
q_values = self.policy_net(state)
action = q_values.max(1)[1].item() # 选择Q值最大的动作
else:
action = random.randrange(self.n_actions)
return action
def update(self):
if len(self.memory) < self.batch_size: # 当memory中不满足一个批量时不更新策略
return
# 从经验回放中(replay memory)中随机采样一个批量的转移(transition)
state_batch, action_batch, reward_batch, next_state_batch, done_batch = self.memory.sample(
self.batch_size)
# 转为张量
state_batch = torch.tensor(state_batch, device=self.device, dtype=torch.float)
action_batch = torch.tensor(action_batch, device=self.device).unsqueeze(1)
reward_batch = torch.tensor(reward_batch, device=self.device, dtype=torch.float)
next_state_batch = torch.tensor(next_state_batch, device=self.device, dtype=torch.float)
done_batch = torch.tensor(np.float32(done_batch), device=self.device)
q_values = self.policy_net(state_batch).gather(dim=1, index=action_batch) # 计算当前状态(s_t,a)对应的Q(s_t, a)
next_q_values = self.target_net(next_state_batch).max(1)[0].detach() # 计算下一时刻的状态(s_t_,a)对应的Q值
# 计算期望的Q值对于终止状态此时done_batch[0]=1, 对应的expected_q_value等于reward
expected_q_values = reward_batch + self.gamma * next_q_values * (1-done_batch)
loss = nn.MSELoss()(q_values, expected_q_values.unsqueeze(1)) # 计算均方根损失
# 优化更新模型
self.optimizer.zero_grad()
loss.backward()
for param in self.policy_net.parameters(): # clip防止梯度爆炸
param.grad.data.clamp_(-1, 1)
self.optimizer.step()
def save(self, path):
torch.save(self.target_net.state_dict(), path+'dqn_checkpoint.pth')
def load(self, path):
self.target_net.load_state_dict(torch.load(path+'dqn_checkpoint.pth'))
for target_param, param in zip(self.target_net.parameters(), self.policy_net.parameters()):
param.data.copy_(target_param.data)

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@@ -1,19 +0,0 @@
{
"algo_name": "DQN",
"env_name": "CartPole-v0",
"train_eps": 200,
"test_eps": 20,
"gamma": 0.95,
"epsilon_start": 0.95,
"epsilon_end": 0.01,
"epsilon_decay": 500,
"lr": 0.0001,
"memory_capacity": 100000,
"batch_size": 64,
"target_update": 4,
"hidden_dim": 256,
"deivce": "cpu",
"result_path": "C:\\Users\\24438\\Desktop\\rl-tutorials/outputs/CartPole-v0/20220713-211653/results/",
"model_path": "C:\\Users\\24438\\Desktop\\rl-tutorials/outputs/CartPole-v0/20220713-211653/models/",
"save_fig": true
}

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{"algo_name": "DQN", "env_name": "CartPole-v0", "train_eps": 200, "test_eps": 20, "gamma": 0.95, "epsilon_start": 0.95, "epsilon_end": 0.01, "epsilon_decay": 500, "lr": 0.0001, "memory_capacity": 100000, "batch_size": 64, "target_update": 4, "hidden_dim": 256, "device": "cpu", "result_path": "/Users/jj/Desktop/rl-tutorials/codes/DQN/outputs/CartPole-v0/20220815-185119/results/", "model_path": "/Users/jj/Desktop/rl-tutorials/codes/DQN/outputs/CartPole-v0/20220815-185119/models/", "show_fig": false, "save_fig": true}

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@@ -1,23 +1,23 @@
import sys,os
curr_path = os.path.dirname(os.path.abspath(__file__)) # current path
parent_path = os.path.dirname(curr_path) # parent path
sys.path.append(parent_path) # add to system path
import torch.nn as nn
import torch.nn.functional as F
curr_path = os.path.dirname(os.path.abspath(__file__)) # 当前文件所在绝对路径
parent_path = os.path.dirname(curr_path) # 父路径
sys.path.append(parent_path) # 添加路径到系统路径
import gym
import torch
import datetime
import numpy as np
import argparse
from common.utils import save_results, make_dir
from common.utils import save_results
from common.utils import plot_rewards,save_args
from common.models import MLP
from common.memories import ReplayBuffer
from dqn import DQN
def get_args():
""" Hyperparameters
""" 超参数
"""
curr_time = datetime.datetime.now().strftime("%Y%m%d-%H%M%S") # Obtain current time
curr_time = datetime.datetime.now().strftime("%Y%m%d-%H%M%S") # 获取当前时间
parser = argparse.ArgumentParser(description="hyperparameters")
parser.add_argument('--algo_name',default='DQN',type=str,help="name of algorithm")
parser.add_argument('--env_name',default='CartPole-v0',type=str,help="name of environment")
@@ -36,7 +36,8 @@ def get_args():
parser.add_argument('--result_path',default=curr_path + "/outputs/" + parser.parse_args().env_name + \
'/' + curr_time + '/results/' )
parser.add_argument('--model_path',default=curr_path + "/outputs/" + parser.parse_args().env_name + \
'/' + curr_time + '/models/' ) # path to save models
'/' + curr_time + '/models/' )
parser.add_argument('--show_fig',default=False,type=bool,help="if show figure or not")
parser.add_argument('--save_fig',default=True,type=bool,help="if save figure or not")
args = parser.parse_args()
return args
@@ -47,8 +48,10 @@ def env_agent_config(cfg,seed=1):
env = gym.make(cfg.env_name) # 创建环境
n_states = env.observation_space.shape[0] # 状态维度
n_actions = env.action_space.n # 动作维度
print(f"n states: {n_states}, n actions: {n_actions}")
agent = DQN(n_states,n_actions, cfg) # 创建智能体
print(f"状态数:{n_states},动作数:{n_actions}")
model = MLP(n_states,n_actions,hidden_dim=cfg.hidden_dim)
memory = ReplayBuffer(cfg.memory_capacity) # 经验回放
agent = DQN(n_actions,model,memory,cfg) # 创建智能体
if seed !=0: # 设置随机种子
torch.manual_seed(seed)
env.seed(seed)
@@ -56,12 +59,11 @@ def env_agent_config(cfg,seed=1):
return env, agent
def train(cfg, env, agent):
''' Training
''' 训练
'''
print('Start training!')
print(f'Env:{cfg.env_name}, A{cfg.algo_name}, 设备:{cfg.device}')
print("开始训练!")
print(f"回合:{cfg.env_name}, 算法:{cfg.algo_name}, 设备:{cfg.device}")
rewards = [] # 记录所有回合的奖励
ma_rewards = [] # 记录所有回合的滑动平均奖励
steps = []
for i_ep in range(cfg.train_eps):
ep_reward = 0 # 记录一回合内的奖励
@@ -69,7 +71,7 @@ def train(cfg, env, agent):
state = env.reset() # 重置环境,返回初始状态
while True:
ep_step += 1
action = agent.choose_action(state) # 选择动作
action = agent.sample(state) # 选择动作
next_state, reward, done, _ = env.step(action) # 更新环境返回transition
agent.memory.push(state, action, reward,
next_state, done) # 保存transition
@@ -82,27 +84,17 @@ def train(cfg, env, agent):
agent.target_net.load_state_dict(agent.policy_net.state_dict())
steps.append(ep_step)
rewards.append(ep_reward)
if ma_rewards:
ma_rewards.append(0.9 * ma_rewards[-1] + 0.1 * ep_reward)
else:
ma_rewards.append(ep_reward)
if (i_ep + 1) % 1 == 0:
print(f'Episode{i_ep+1}/{cfg.train_eps}, Reward:{ep_reward:.2f}, Step:{ep_step:.2f} Epislon:{agent.epsilon(agent.frame_idx):.3f}')
print('Finish training!')
if (i_ep + 1) % 10 == 0:
print(f'回合:{i_ep+1}/{cfg.train_eps},奖励:{ep_reward:.2f}Epislon{agent.epsilon:.3f}')
print("完成训练!")
env.close()
res_dic = {'rewards':rewards,'ma_rewards':ma_rewards,'steps':steps}
res_dic = {'rewards':rewards}
return res_dic
def test(cfg, env, agent):
print('Start testing!')
print(f'Env:{cfg.env_name}, A{cfg.algo_name}, 设备:{cfg.device}')
############# 由于测试不需要使用epsilon-greedy策略所以相应的值设置为0 ###############
cfg.epsilon_start = 0.0 # e-greedy策略中初始epsilon
cfg.epsilon_end = 0.0 # e-greedy策略中的终止epsilon
################################################################################
print("开始测试!")
print(f"回合:{cfg.env_name}, 算法:{cfg.algo_name}, 设备:{cfg.device}")
rewards = [] # 记录所有回合的奖励
ma_rewards = [] # 记录所有回合的滑动平均奖励
steps = []
for i_ep in range(cfg.test_eps):
ep_reward = 0 # 记录一回合内的奖励
@@ -110,7 +102,7 @@ def test(cfg, env, agent):
state = env.reset() # 重置环境,返回初始状态
while True:
ep_step+=1
action = agent.choose_action(state) # 选择动作
action = agent.predict(state) # 选择动作
next_state, reward, done, _ = env.step(action) # 更新环境返回transition
state = next_state # 更新下一个状态
ep_reward += reward # 累加奖励
@@ -118,14 +110,10 @@ def test(cfg, env, agent):
break
steps.append(ep_step)
rewards.append(ep_reward)
if ma_rewards:
ma_rewards.append(ma_rewards[-1] * 0.9 + ep_reward * 0.1)
else:
ma_rewards.append(ep_reward)
print(f'Episode{i_ep+1}/{cfg.test_eps}, Reward:{ep_reward:.2f}, Step:{ep_step:.2f}')
print('Finish testing')
print(f'回合:{i_ep+1}/{cfg.test_eps},奖励:{ep_reward:.2f}')
print("完成测试")
env.close()
return {'rewards':rewards,'ma_rewards':ma_rewards,'steps':steps}
return {'rewards':rewards}
if __name__ == "__main__":
@@ -133,16 +121,14 @@ if __name__ == "__main__":
# 训练
env, agent = env_agent_config(cfg)
res_dic = train(cfg, env, agent)
make_dir(cfg.result_path, cfg.model_path)
save_args(cfg) # save parameters
agent.save(path=cfg.model_path) # save model
save_results(res_dic, tag='train',
path=cfg.result_path)
plot_rewards(res_dic['rewards'], res_dic['ma_rewards'], cfg, tag="train")
save_args(cfg,path = cfg.result_path) # 保存参数到模型路径上
agent.save(path = cfg.model_path) # 保存模型
save_results(res_dic, tag = 'train', path = cfg.result_path)
plot_rewards(res_dic['rewards'], cfg, path = cfg.result_path,tag = "train")
# 测试
env, agent = env_agent_config(cfg)
agent.load(path=cfg.model_path) # 导入模型
env, agent = env_agent_config(cfg) # 也可以不加,加这一行的是为了避免训练之后环境可能会出现问题,因此新建一个环境用于测试
agent.load(path = cfg.model_path) # 导入模型
res_dic = test(cfg, env, agent)
save_results(res_dic, tag='test',
path=cfg.result_path) # 保存结果
plot_rewards(res_dic['rewards'], res_dic['ma_rewards'],cfg, tag="test") # 画出结果
path = cfg.result_path) # 保存结果
plot_rewards(res_dic['rewards'], cfg, path = cfg.result_path,tag = "test") # 画出结果