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148
pkg/config/config.go
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148
pkg/config/config.go
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/*
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* Copyright (c) 2023 shenjunzheng@gmail.com
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package config
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import (
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"errors"
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"os"
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log "github.com/sirupsen/logrus"
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"github.com/spf13/viper"
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)
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const (
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DefaultConfigType = "json"
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)
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var (
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// ConfigName holds the name of the configuration file.
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ConfigName = ""
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// ConfigType specifies the type/format of the configuration file.
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ConfigType = ""
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// ConfigPath denotes the path to the configuration file.
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ConfigPath = ""
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// ERROR
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ErrInvalidDirectory = errors.New("invalid directory path")
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ErrMissingConfigName = errors.New("config name not specified")
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)
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// Init initializes the configuration settings.
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// It sets up the name, type, and path for the configuration file.
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func Init(name, _type, path string) error {
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if len(name) == 0 {
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return ErrMissingConfigName
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}
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if len(_type) == 0 {
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_type = DefaultConfigType
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}
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var err error
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if len(path) == 0 {
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path, err = os.UserHomeDir()
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if err != nil {
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path = os.TempDir()
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}
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path += string(os.PathSeparator) + "." + name
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}
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if err := PrepareDir(path); err != nil {
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return err
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}
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ConfigName = name
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ConfigType = _type
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ConfigPath = path
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return nil
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}
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// Load loads the configuration from the previously initialized file.
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// It unmarshals the configuration into the provided conf interface.
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func Load(conf interface{}) error {
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viper.SetConfigName(ConfigName)
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viper.SetConfigType(ConfigType)
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viper.AddConfigPath(ConfigPath)
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if err := viper.ReadInConfig(); err != nil {
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if err := viper.SafeWriteConfig(); err != nil {
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return err
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}
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}
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if err := viper.Unmarshal(conf); err != nil {
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return err
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}
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SetDefault(conf)
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return nil
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}
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// LoadFile loads the configuration from a specified file.
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// It unmarshals the configuration into the provided conf interface.
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func LoadFile(file string, conf interface{}) error {
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viper.SetConfigFile(file)
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if err := viper.ReadInConfig(); err != nil {
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return err
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}
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if err := viper.Unmarshal(conf); err != nil {
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return err
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}
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SetDefault(conf)
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return nil
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}
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// SetConfig sets a configuration key to a specified value.
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// It also writes the updated configuration back to the file.
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func SetConfig(key string, value interface{}) error {
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viper.Set(key, value)
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if err := viper.WriteConfig(); err != nil {
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return err
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}
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return nil
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}
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// ResetConfig resets the configuration to empty.
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func ResetConfig() error {
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viper.Reset()
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viper.SetConfigName(ConfigName)
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viper.SetConfigType(ConfigType)
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viper.AddConfigPath(ConfigPath)
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return viper.WriteConfig()
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}
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// GetConfig retrieves all configuration settings as a map.
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func GetConfig() map[string]interface{} {
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return viper.AllSettings()
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}
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// PrepareDir ensures that the specified directory path exists.
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// If the directory does not exist, it attempts to create it.
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func PrepareDir(path string) error {
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stat, err := os.Stat(path)
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if err != nil {
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if os.IsNotExist(err) {
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if err := os.MkdirAll(path, 0755); err != nil {
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return err
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}
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} else {
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return err
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}
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} else if !stat.IsDir() {
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log.Debugf("%s is not a directory", path)
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return ErrInvalidDirectory
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}
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return nil
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}
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